Business And Economy Archive

Should Artisan = Merchant?
Phaelyn 28 replies Mon Feb 21, 2005 2:22 pm
Let's see the Economy of each server
TJMaverick 60 replies Mon Feb 21, 2005 1:21 pm
Question on Merchant
rkab1972 0 replies Mon Feb 21, 2005 11:21 am
Ideas I want to see in game
LiamDeclan 11 replies Sun Feb 20, 2005 4:25 pm
A question on the 30k resource thing
Stl2aNgE 5 replies Sun Feb 20, 2005 6:56 am
SWG Stock Market
JRak 26 replies Sun Feb 20, 2005 5:59 am
Bazaar: Incorrectly listed items
Shadine 1 replies Sun Feb 20, 2005 2:12 am
My observations since my return
MeciniaLua 2 replies Sun Feb 20, 2005 1:45 am
Devs, things I want as a Master Merchant
mpdivo 8 replies Sat Feb 19, 2005 4:11 pm
Dropping items from Data pad
MasterMatrix365 1 replies Sat Feb 19, 2005 2:00 pm
Resource spawns need some tuning
LukeBorgman 27 replies Sat Feb 19, 2005 8:07 am
The Vendor Changes
Talmor1 4 replies Sat Feb 19, 2005 1:28 am
Courier Service Structure
Mosdl 8 replies Fri Feb 18, 2005 10:56 am
Planned Vendor revamp: Concerns
KyriosBurg 24 replies Fri Feb 18, 2005 10:46 am
Artisans vs. Peddlers (Part III)
Deregen 5 replies Fri Feb 18, 2005 1:55 am
No power Harvestors Vet Rewards
craftr 14 replies Thu Feb 17, 2005 7:49 pm
My big fat Vendor Idea... (3x post read this one)
IntoTheGarbage 5 replies Thu Feb 17, 2005 11:50 am
New vendor changes coming.
Straker_Atrella 102 replies Thu Feb 17, 2005 8:59 am
An overview and general discussion of SWG economic principles
RelicOMO 24 replies Thu Feb 17, 2005 1:49 am
Vendor stock times
Zephisto 6 replies Wed Feb 16, 2005 6:21 pm
I thought this might be helpful to keep in mind.
Deregen 6 replies Wed Feb 16, 2005 4:48 pm
new feature suggestion: Harvester Power Depots
KHAAAN 5 replies Wed Feb 16, 2005 2:45 pm
Why there shold be NO increase at the Bazaar
Talmor1 13 replies Wed Feb 16, 2005 12:03 pm
Anybody have a link to a pricing guide?
Decimater45 2 replies Wed Feb 16, 2005 3:18 am
My big fat Vendor Idea...
IntoTheGarbage 0 replies Tue Feb 15, 2005 4:28 pm
sig maybe disregard
shankmaster 1 replies Tue Feb 15, 2005 4:19 pm
Crafters and SWG Economics
GraySeven 5 replies Tue Feb 15, 2005 12:42 pm
Renaming Packs as Pricelists Help?
HRRNighthawk 4 replies Tue Feb 15, 2005 11:03 am
Power to the Merchants!
Makris 12 replies Tue Feb 15, 2005 10:13 am
What (further) increased loot means for your SWG economy
RelicOMO 31 replies Tue Feb 15, 2005 10:06 am
Veteran rewards were the best thing for this games economy ever
Inimesa 34 replies Tue Feb 15, 2005 7:58 am
Crafting station problem.
Shadine 2 replies Tue Feb 15, 2005 5:46 am
Make shopping easier and stop the spammers, heres how:
billy125 18 replies Tue Feb 15, 2005 1:24 am
Please allow us to search merchants
Treena_Daal 5 replies Mon Feb 14, 2005 8:18 pm
Currency exchange and money types.
TKarrade 15 replies Sun Feb 13, 2005 8:32 am
Why did you make vet rewards usless by making them tradeable?
BarqsRootbeer 12 replies Sun Feb 13, 2005 3:51 am
Confused Trandoshan
bobtheeraser 10 replies Sat Feb 12, 2005 3:18 pm
Browse all player vendors on a planet.
Mallize 38 replies Sat Feb 12, 2005 11:08 am
Why not have a virtual stock market?
SniperRedFox 1 replies Sat Feb 12, 2005 1:51 am
How do we get money now?
Maximilian_Knei 20 replies Sat Feb 12, 2005 1:42 am
no more anti decay kits ! remove or fix them ! PLZ
Beliblisrevenge 17 replies Sat Feb 12, 2005 1:35 am
Docs have gotten greedy or what ?
Sandsifter 28 replies Fri Feb 11, 2005 4:26 pm
The need for more and larger money sinks...
Puertoriqueno 22 replies Fri Feb 11, 2005 11:08 am
Bazaar Revamp Ideas...
Kev0r 5 replies Fri Feb 11, 2005 10:41 am
Veteran rewards or a case of income redistribution?
voortex 7 replies Fri Feb 11, 2005 10:25 am
Hey, can we Bio Engineers get some love here?
Elainyn_Kabuki 11 replies Fri Feb 11, 2005 6:46 am
Page 12 of 15 Previous Next