Architect Archive

Some observations from one of your customers (a non-architect)
Daker-Naritus 118 replies Fri Oct 10, 2003 10:51 am
one less architect
baronbaldo 1 replies Fri Oct 10, 2003 10:45 am
Hopper Capacities
derickadaire 0 replies Fri Oct 10, 2003 10:25 am
Crafting Sessions fail 2 out of every 4 times (2 on and 2 off)
Padashar 6 replies Fri Oct 10, 2003 10:22 am
What should new prices for experimented harvestors be?
crobsahm 3 replies Fri Oct 10, 2003 10:06 am
Insight.. greed and 25k missions
GrandMufTartkin 11 replies Fri Oct 10, 2003 9:54 am
Looks like Experimentation stayed in. What I dont get is ....
crobsahm 2 replies Fri Oct 10, 2003 9:18 am
Master furniture price check
crobsahm 5 replies Fri Oct 10, 2003 9:11 am
Attn: Imperial Pilots and Architetcs (Eclipse)
SeTSwiPe 2 replies Fri Oct 10, 2003 9:09 am
Are Harvesters Fix?
-TAKEDOWN- 0 replies Fri Oct 10, 2003 9:03 am
Seriously considering dropping architect
ThePhantomPoster 2 replies Fri Oct 10, 2003 8:57 am
Our chance for redemption
rahbert 2 replies Fri Oct 10, 2003 8:48 am
WTB house on Starsider
Ghost517 1 replies Fri Oct 10, 2003 8:34 am
Changing Camp, Devs PLEASE keep harvester changes!!!!!
Sinclare 12 replies Fri Oct 10, 2003 8:33 am
It's a matter of making our case known to the Devs.
Rheet 4 replies Fri Oct 10, 2003 8:07 am
WTB High end structure crafting stations.
Destryr 0 replies Fri Oct 10, 2003 6:27 am
Harvester Change is good.
CandaVespin 8 replies Fri Oct 10, 2003 6:00 am
Harvester Power requirements doubled?!?!
Nolir 11 replies Fri Oct 10, 2003 5:53 am
Does anybody else find the power change just a tad annoying!!!
Arthru6900 5 replies Fri Oct 10, 2003 5:45 am
Anyone selling crates of generator turbines?
rahbert 10 replies Fri Oct 10, 2003 5:28 am
Devastating Post Patch bug
Jyss 12 replies Fri Oct 10, 2003 4:57 am
My summary of the Massive posts for/against decay
Gla1ve 0 replies Fri Oct 10, 2003 4:48 am
So a heavy harvester should cost about 2,400,000c now?
ChunkOfCheddar 11 replies Fri Oct 10, 2003 3:18 am
My quick experiment while on lunch
Reeka 1 replies Fri Oct 10, 2003 12:51 am
How much for automated flora farms?
dawnergx 1 replies Fri Oct 10, 2003 12:16 am
Fusion Generator on Bloodfin
LordOfTheDance 2 replies Fri Oct 10, 2003 12:09 am
I can't place a structure factory ... HELP!
taylorishere 2 replies Fri Oct 10, 2003 12:02 am
re;
crobsahm 3 replies Thu Oct 09, 2003 10:15 pm
Harvs / Factories
WestKen 5 replies Thu Oct 09, 2003 8:41 pm
im a novice
baronbaldo 0 replies Thu Oct 09, 2003 7:30 pm
If you were an established Master Architect....
RotorofCorRng 1 replies Thu Oct 09, 2003 6:35 pm
valcyn resources
outtacontrol 0 replies Thu Oct 09, 2003 5:50 pm
Fusion Generator
Betatoxin 16 replies Thu Oct 09, 2003 5:36 pm
Experimentation on subparts help too?
_Anya_ 0 replies Thu Oct 09, 2003 2:48 pm
Personal harvester Experimentation tests
Konrado 7 replies Thu Oct 09, 2003 12:34 pm
harvester cost changes not intended
Pawlin 0 replies Thu Oct 09, 2003 12:14 pm
I NEED FURNITURE! HELP!
OdGrapnaw 2 replies Thu Oct 09, 2003 10:51 am
My Fusion Ion Generator...
IsaacPalinander 5 replies Thu Oct 09, 2003 10:16 am
Empty harvester
Droopy_Doh 2 replies Thu Oct 09, 2003 10:13 am
Getting exp using a factory?
Acli 3 replies Thu Oct 09, 2003 9:42 am
The wierdest resource shift..
Perpetual_Dark 3 replies Thu Oct 09, 2003 7:19 am
Page 129 of 200 Previous Next