Architect Archive
Thread: My old unexperimented Fusions are Spec rate 19 and 21 after I put them down this morning.
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crobsahm
Thu Oct 09, 2003 3:30 pm
#1
That is significantly higher than the previous max of 13, almost double. I cant wait to see what experimenting will do!! Oh the storage on it is over 400K
ImLucas
Fri Oct 10, 2003 1:51 am
#3
Yeah, I noticed that some fusion gens that were in deed form during the patch ended up in the 19-21 range...
Best I was able to make so far(limited materials) was a 16 spec rate fusion. It seems that my 71% experimented mining unit is only worth +3 spec.
Yeah, that means my mediums get to 7 spec, and my heavies are at 10.
People are claiming that they have an architect friend who "just made" a fusion in the 19+ range, but I think it's just those architects finding their fusion deeds in a backpack somewhere and stating the results of their find.
It's known that harvs that were in deed forms got screwed up in the patch... many of which went down, but some... like the occasional fusion, went up a bit.
But I've not heard of anyone claiming actual experiment results getting that high... yet.
-Loserwan Ka'newbie
Tarquinas, Naboo
Best I was able to make so far(limited materials) was a 16 spec rate fusion. It seems that my 71% experimented mining unit is only worth +3 spec.
Yeah, that means my mediums get to 7 spec, and my heavies are at 10.
People are claiming that they have an architect friend who "just made" a fusion in the 19+ range, but I think it's just those architects finding their fusion deeds in a backpack somewhere and stating the results of their find.
It's known that harvs that were in deed forms got screwed up in the patch... many of which went down, but some... like the occasional fusion, went up a bit.
But I've not heard of anyone claiming actual experiment results getting that high... yet.
-Loserwan Ka'newbie
Tarquinas, Naboo
Darkflinx
Fri Oct 10, 2003 5:00 am
#5
A friend of mine showed me in a trade window his 30kg/hr fusion with 401k hopper size that was sitting in his inventory during the patch.
Aidendorf
Fri Oct 10, 2003 6:05 am
#6
yep,i have yet to see a fusion over 16 kph thats been made post patch. most of the fusion gens that people are talking about are pre patch deeds that were expirimented. post patch the only thing that seems to effect fusion generators are the ore mining units.
i cant imagine that soe is going to leave the existing fusion generators as they are,if/when they fix the old pre patch harvesters of different types.
Jezebelle2004
Fri Oct 10, 2003 8:22 am
#7
I almost always experimented on my harvesters with the hopes that someday it would make a difference.
(In my case,If the deeds still have the same name the arch put on them, then you will see (example)+51d(+51% Durability)or +48E(+48% efficiency)at the end of the name.)
Iwould think many architects did the same.
-Jez
(No longer an architect)
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