Architect Archive

Few questions for you all
Roth_Tat 0 replies Sun Sep 07, 2003 6:43 am
Maintenance cost on a PA Hall?
SurrealKnyte 2 replies Sun Sep 07, 2003 5:33 am
WTB ORE
DarkLordSylth 0 replies Sun Sep 07, 2003 5:08 am
SO VERY ODD...Why can't I build Med Naboo Houses?
Anian 4 replies Sun Sep 07, 2003 4:49 am
Similar Items?
Whatisahandle 2 replies Sun Sep 07, 2003 3:23 am
Harvester Maintenance Make up your minds
ImLucas 1 replies Sun Sep 07, 2003 12:33 am
question to home decorators....
DarkAngael 3 replies Sun Sep 07, 2003 12:20 am
What is the purpose of declaring a residence?
adagiogray 2 replies Sat Sep 06, 2003 10:27 pm
How do you deal with critical failures?
Baccamallarzo 13 replies Sat Sep 06, 2003 10:10 pm
Manual Crafting
Sobel 0 replies Sat Sep 06, 2003 9:55 pm
Can we build on Lok ? need a dev to respond please
Hsu-Chi 6 replies Sat Sep 06, 2003 8:26 pm
Items disappearing in backpacks
Smegghed 3 replies Sat Sep 06, 2003 8:18 pm
Lost Schematics inside Datapad
aiplaya 2 replies Sat Sep 06, 2003 6:13 pm
WTB Number of large harvestors and Fusion plant BLOODFIN
Cordellbacination 0 replies Sat Sep 06, 2003 5:21 pm
Y axis
Gmidd 12 replies Sat Sep 06, 2003 12:51 pm
Prices for PAs?
ky0tie 10 replies Sat Sep 06, 2003 12:32 pm
Large amounts of Carbonat ore for sale
Koranic 4 replies Sat Sep 06, 2003 12:17 pm
missing 18 spots in my inventory
FlipCurran 1 replies Sat Sep 06, 2003 10:54 am
Artwork, Rugs, Paintings
MasterSynn 17 replies Sat Sep 06, 2003 10:47 am
Master Artisan first?
TyronSturgio 5 replies Sat Sep 06, 2003 10:47 am
Ore for sale on Chilastra
Waiomacca 0 replies Sat Sep 06, 2003 10:32 am
Should Houses decay? No way...read why I think so inside
Anian 9 replies Sat Sep 06, 2003 9:59 am
Whats the deal here???
Lomonic 5 replies Sat Sep 06, 2003 9:08 am
Can't redeed due to ghost resource
Smegghed 6 replies Sat Sep 06, 2003 8:51 am
Factory crates not working?
Kariya26 4 replies Sat Sep 06, 2003 8:35 am
How much ore would you need to build the Deathstar?
KE-KHAN 7 replies Sat Sep 06, 2003 6:56 am
Ghost resource workaround
Xlot 1 replies Sat Sep 06, 2003 6:52 am
Some ideas for the Urban Planner profession
SPYDERZz 10 replies Sat Sep 06, 2003 12:55 am
Harvester Mail **edit**
Sirskater 7 replies Sat Sep 06, 2003 12:51 am
Some things I think would go a long way to improving
Tempest 13 replies Sat Sep 06, 2003 12:33 am
Overhead Placement Screen
Waste93 0 replies Sat Sep 06, 2003 12:27 am
Tailors get nerfed by no decay
Ropock 15 replies Sat Sep 06, 2003 12:10 am
Energy Potential Over 500 Lasts Twice as Long!
NethEsir 9 replies Sat Sep 06, 2003 12:02 am
Resource Shift Bug?
Waste93 0 replies Sat Sep 06, 2003 12:00 am
Floorplans and styles
Rodian4Life 12 replies Fri Sep 05, 2003 8:53 pm
Generic PA Hall ingredients?
FalloutSBM 2 replies Fri Sep 05, 2003 8:46 pm
Structure Modules, Wall Modules, and Factories..
Lasek 3 replies Fri Sep 05, 2003 7:28 pm
Wheres the Justification?
DULLAS2 1 replies Fri Sep 05, 2003 7:07 pm
DONT TOUCH THE SIGN NAME!!!
Karuth 8 replies Fri Sep 05, 2003 5:51 pm
Can't Make Any Facory but Equipment -- Some Help Please.
HewerofWood 2 replies Fri Sep 05, 2003 4:46 pm
Medium Houses
Terumas 14 replies Fri Sep 05, 2003 3:55 pm
11 crits in 20 minutes What's your worst?
Thysys 17 replies Fri Sep 05, 2003 3:39 pm
Trying to make power core
tac-track 4 replies Fri Sep 05, 2003 3:28 pm
Any Novice Archs on Bloodfin selling walls?
Zul 0 replies Fri Sep 05, 2003 3:25 pm
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