Architect Archive
Thread: Energy Potential Over 500 Lasts Twice as Long!
The price of energy after the 9/4/03 patch may be changing because they have finally implimented energy potential as a factor:
"Power update. Potential energy attribute > 500 yields up to two times more power output. Power of that quality can last up to two times longer."
I recommend you buy all you can on the bazaar that's still under-priced. It may not last long at that price once people realize it lasts twice as long in their harvesters.
The over 500 stuff won't be around all the time...we could go weeks or even months without it, you never know. That's why the price could go up now....it might beworth half now while it's available, but when all you have is 200 availalable, that 500 is going to be in bigger demand.
Read it again. "May last up to twice as long".
My guess would be, it's a straight percentage.
500 pe = 1 'normal' unit
1000 pe = 2 normal units
750 pe = 1.5 normal units
etc.
500 PE = 1.0 unit of energy
750 PE = 1.5 units of energy
1000 PE = 2.0 units of energy
The way it works when you load into the harvester, is that the UI displays unit of *power*, not units of *material*. So if the only power you have is a 1,000 unit stack of 1000 PE radioactive, when you get the add power UI open, it will show you as having 2,000 units of power available to add.
No clue how fractional units are rounded, btw.