Architect Archive

Thread: Can't redeed due to ghost resource

Smegghed
Fri Sep 05, 2003 3:43 pm
#1

Was wondering if anyone else has had this problem. I have submitted a CSR ticket a few days ago but havent' heard anything yet. I recently have tried to redeed my harvesters, but 4 of them were reporting a resource at "0". When I go to destroy the structure to redeed it, it tells me I need to empty the contents of the hopper.Sooooo, I go to the hopper and try to dump it and retrieve it, but that "0" resource is still there. So I can't empy the hopper or get my harvester back. the only option I can see is to let the harvester decay to its own destruction. When I open my inventory, I see that there are a few resource containers at "0" contents. Dose anyone else have this problem? And if they do, has anyone found a work around to this? I guess I can live without the structures, I can build more. But my lots are tied up with these structures until they rot, bsically. Any suggestions would be helpful, thanks



--Kaladin Lister


--Novice Architect


--Bria Server

GotEgg
Fri Sep 05, 2003 3:52 pm
#2

You have a fraction of a resource in the hopper... Usually this is caused by not turning the harv off before you empty the hopper to re-deed it.


To keep this from happening again, when you know you're going to re-deed, turn off first, then emtpy the hopper.


To fix the current ones, put some power in them, and pick the resource again (if it's shifted, this could be a problem) and turn the harv back on. Once it gets 1 unit, turn it off, empty, and re-deed.


Hope this helps... If the resource has shifted and you can't pick it again, you will probably need to wait for a CSR to get back to you, or the thing to burn up (which would be faster). The major problem is that you have no doubt deposited a bunch of money into it to re-deed, and you have to wait for that to burn out + about 3 days for the harv to blow up.


Hopefully there has been no shift .





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Zul
Fri Sep 05, 2003 3:59 pm
#3

I had this bug a while back and I just selected a new resouce harvested 1 and then emptied the hopper, try that, I hope it works for ya.
outtacontrol
Sat Sep 06, 2003 2:20 am
#4

i too put in a ticket on this issue a while back and my man was right always turn off the harvester when retrieving product from the hopper. to solve your problem select another resource mine some units i would recommend at least 20 and turn the machine off and empty the hopper. if the resource you were just harvesting is still available continue harvesting that product until you have a count and turn the harvester off and emoty it that should work....
JazzmanianDevil
Sat Sep 06, 2003 4:32 am
#5

When I had that bug I didn't even have to turn the harvester back on. I simply selected a new resource, closed the "Operate Machinery" window, and it redeeded just fine. Give that a try first.



lilililililililililililililililililililililililililililililililililililililililililililil
Jakyle Lv'Taryl
Retired and soon to be deleted Master Architect
Disgruntled Bothan Rebel Pistoleer
In the player built village of Twinloch, on Talus, Tarquinas server
Shop location, SW of Dearic at Neg 1110 by Neg 5015

Xlot
Sat Sep 06, 2003 4:34 am
#6

There is a workaround for this.

Target the harvester.

Type: /harvesterDiscardHopper

It will empty the hopper (make sure you get all your other resource out first), including removing te ghost resource.

Geno
______________
The Mercantile
Theed, Naboo, Tempest
Smegghed
Sat Sep 06, 2003 8:51 am
#7

Hey, thanks, I'll try that when I get home from work tonight.


Thanks again!


--Kaladin Lister


--Novice Architect


--Bria Server

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