Architect Archive

Extraction Rate?
Suziekew 2 replies Sat Oct 18, 2003 12:31 pm
40+ crafting stations on Naritus
Maxamuus 0 replies Sat Oct 18, 2003 10:59 am
WHAT IS GOING ON WITH ARCHITECT LATELY
Fosterkenobi 3 replies Sat Oct 18, 2003 10:56 am
Increase in failures....
Tyraxor 17 replies Sat Oct 18, 2003 9:21 am
Please add decimals to extraction rates.
Darkflinx 3 replies Sat Oct 18, 2003 8:58 am
Structures losing admin lists???
Taegost 17 replies Sat Oct 18, 2003 8:46 am
what are the base prices on things ?
Tart 2 replies Sat Oct 18, 2003 3:57 am
Hmm.. Im gonna go broke lol
Jyss 1 replies Sat Oct 18, 2003 2:45 am
Resources/Harvesters the costs of the new numbers
WICK12345 11 replies Fri Oct 17, 2003 10:56 pm
Player Cities are no Griefing tool
Mkappus 31 replies Fri Oct 17, 2003 8:16 pm
WTB Large generic house Style 1
Johniki 0 replies Fri Oct 17, 2003 8:03 pm
Some extraction info
Mierin-UDL 1 replies Fri Oct 17, 2003 6:48 pm
Business is booming and prices are rising.
GrandMufTartkin 18 replies Fri Oct 17, 2003 6:33 pm
Q&A on Fusion Generator BER & resulting stats
CipsioN 0 replies Fri Oct 17, 2003 6:03 pm
Resources overpriced
budbud 7 replies Fri Oct 17, 2003 3:54 pm
Crate Issues
Perelay 0 replies Fri Oct 17, 2003 3:15 pm
Want to buy on Bloodfin: Architecture component crates:
PloovoTwoForOne 0 replies Fri Oct 17, 2003 2:20 pm
Extraction rates tied to decay
Swillholder 5 replies Fri Oct 17, 2003 12:33 pm
Question on harvestors/houses price rate....
Casper551982 1 replies Fri Oct 17, 2003 9:48 am
so how does this compare
Zec 1 replies Fri Oct 17, 2003 8:16 am
My First factory
Moxin01 3 replies Fri Oct 17, 2003 7:59 am
How many items fit in a house?
MasterWeap 1 replies Fri Oct 17, 2003 6:25 am
resource pricing help
Destryr 5 replies Fri Oct 17, 2003 5:55 am
Give me a reason to buy your stuff???
rYsyn 16 replies Fri Oct 17, 2003 5:46 am
Can I transfer my house?
Drake_Khoren 3 replies Fri Oct 17, 2003 12:58 am
Pricing help, high end crafting stations
Gnomepunter 16 replies Fri Oct 17, 2003 12:42 am
Question for all Architects out there!!!
Winidous 13 replies Thu Oct 16, 2003 11:29 pm
Formula for harvesters/factories
Cranial 1 replies Thu Oct 16, 2003 11:28 pm
Current Best extraction rates?
PSKstang 6 replies Thu Oct 16, 2003 10:54 pm
How do you like being an architect?
Reeka 17 replies Thu Oct 16, 2003 9:22 pm
Resource Miners = Bantha poo-do
Blode 30 replies Thu Oct 16, 2003 8:33 pm
I made a desk... Any constructive criticism?
smeesh 10 replies Thu Oct 16, 2003 8:30 pm
Experimentation fixes not in today
Neilla 5 replies Thu Oct 16, 2003 7:49 pm
Archangel please clue us in on TC changes
Deoka 0 replies Thu Oct 16, 2003 6:06 pm
factory wall modules question
GreenLonghorn 6 replies Thu Oct 16, 2003 5:46 pm
Ok I think I have a Great Idea. Your Opinion?
InflictorOfPain 0 replies Thu Oct 16, 2003 4:53 pm
Architect and Economy fix all in one.
Darkflinx 1 replies Thu Oct 16, 2003 4:30 pm
who makes signs and where can i get them?
jokerevo 5 replies Thu Oct 16, 2003 4:13 pm
Extraction rates resetting on redeed...
Toryyn_ 3 replies Thu Oct 16, 2003 2:30 pm
ArchAngel the friday feature on housing
Jyss 3 replies Thu Oct 16, 2003 2:09 pm
Weird Skill Tape
KakitaToshimo 4 replies Thu Oct 16, 2003 2:03 pm
Wall mounting weapons.
Knocky 2 replies Thu Oct 16, 2003 12:56 pm
Housing capacity?
Barlon 7 replies Thu Oct 16, 2003 12:47 pm
Green Marine Please read :)
RysnStar 3 replies Thu Oct 16, 2003 12:37 pm
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