Architect Archive
Thread: Any Architects on Test Center? Could use info on new player city buildings.
For any architects on test center or for those that play there, is it possible to get screen shots of the over head view when you place those structures and their sizes. This would be a huge help to those that are planning out a city.
Also the resources each structure makes. This should be an easy to get compared to the first post, but would be helpful to those needing resources for these buildings when they go live.
Thanks.
I'm not an architect, but here is where the schematics are located in the architect tree.
Construction 1 - Banks, Merchant Tents
Construction 2 - Shuttle Ports, Cloning Center
Construction 3 - Hospital, Cantina, Theatre
Construction 4 - City Hall
Various asthetic pieces (gardens, lamp posts, fountains, statues - gungan head statue) sprinkled throughout the construction line. Master box has some nifty sounding garden pieces, dathomir obelisk, endor huts, etc.
Lots and lots of new stuff for you guys.
What happened to having to be a city planner, or whatever it is called, to be able to construct city type buildings? I thought I had read that there was going to be another carfting tree above master architect that you had to work into first to make city halls and such.
Just started working on a TC architect. Havent reached novice yet but some other changes noticed...
Experiment toal now = 100
3 different heavy mining unit comps.