Architect Archive
Grinding Architect on Bria ?
Bandola
0 replies
Thu Jan 22, 2004 3:52 am
to all architects out there
baronbaldo
4 replies
Thu Jan 22, 2004 1:38 am
As of 1/21/04 BROKEN FACTORIES
JellybeanWanderhome
5 replies
Thu Jan 22, 2004 1:22 am
+25 to structure complexity attachment
xBloodraignex
4 replies
Thu Jan 22, 2004 1:18 am
Grinding Guide Where?
xillustratorx
1 replies
Wed Jan 21, 2004 9:49 pm
re-deeding a house
Perpetual_Dark
15 replies
Wed Jan 21, 2004 9:46 pm
LTB Atlantium Carbonate Ore
Tharryth
3 replies
Wed Jan 21, 2004 7:34 pm
HARDCORE Resources for Architects
lamooreus
5 replies
Wed Jan 21, 2004 6:20 pm
New Architect Question
tdiddyoneclipse
1 replies
Wed Jan 21, 2004 2:32 pm
Medium or Large Harvestor?
BidoXP
3 replies
Wed Jan 21, 2004 2:28 pm
Housing/Harvester Decay
Manipulative
15 replies
Wed Jan 21, 2004 11:58 am
which gardens are large?
JediNate
4 replies
Wed Jan 21, 2004 11:18 am
Medium Min Requirements
The_Strider_Family
1 replies
Wed Jan 21, 2004 10:47 am
Bazaar's / mission terminals
tlugdon76
2 replies
Wed Jan 21, 2004 10:42 am
help, please?
antantant11
1 replies
Wed Jan 21, 2004 10:37 am
Architect Materials
skyhawk326
17 replies
Wed Jan 21, 2004 10:29 am
Questions about how harvesters work, BRE?
FiZZioN
3 replies
Wed Jan 21, 2004 10:12 am
How many build slots does a guild hall take?
Valvasor
6 replies
Wed Jan 21, 2004 9:15 am
Ore Mining Units & Factories
Undeadlord440
2 replies
Wed Jan 21, 2004 8:38 am
Got ore?
DozerSE
6 replies
Wed Jan 21, 2004 6:22 am
Qustion about Guild Halls
Harvard848
4 replies
Wed Jan 21, 2004 5:45 am
Any use of balconies in the future?
ChaoKuang
4 replies
Wed Jan 21, 2004 2:46 am
Gardens and Terminals
Wenidigo
1 replies
Wed Jan 21, 2004 2:42 am
need 8 hevy mineral and 2 fusion ion gens
Bluepony
1 replies
Wed Jan 21, 2004 12:52 am
Resource shift
AldeonAvardulin
28 replies
Tue Jan 20, 2004 8:09 pm
13 BER = 9?%
Vrix
22 replies
Tue Jan 20, 2004 6:19 pm
WTB WALL MODULES! Preferably in mass quantity, paying well, read more...
ErnoAlKickas
17 replies
Tue Jan 20, 2004 3:16 pm
Crafting station(bug)
johncarter
6 replies
Tue Jan 20, 2004 2:49 pm
Architect guys, the politicians beg you!
slugeater
5 replies
Tue Jan 20, 2004 1:12 pm
Have Crit Failures increased since the last reboot?
StumanKadir
7 replies
Tue Jan 20, 2004 1:01 pm
Get your act together.
RotorofCorRng
0 replies
Tue Jan 20, 2004 12:44 pm
Harvester BER Question???
fnord76
4 replies
Tue Jan 20, 2004 12:35 pm
Withdrawing Power?
CornArby
1 replies
Tue Jan 20, 2004 12:32 pm
Arches
Jelly
0 replies
Tue Jan 20, 2004 11:17 am
power core units?
Wepps
17 replies
Tue Jan 20, 2004 10:53 am
New Master Arcitect- I can't dind optin to build large house or craft station components
jimmyjamesok
4 replies
Tue Jan 20, 2004 8:07 am
Architect or Weaponsmith?
Horawwi
3 replies
Tue Jan 20, 2004 6:40 am
question for you builder types re: houses
Karthrag-Inak
6 replies
Tue Jan 20, 2004 4:08 am
Whats the storage capacity for a pah?
Aubrie
3 replies
Tue Jan 20, 2004 2:21 am
How do you guys get bulk hide (particularly wooly) for furniture?
ZenDragonMLS
9 replies
Tue Jan 20, 2004 1:27 am
Gardens: Pictures Anyone?
cyberrico
2 replies
Tue Jan 20, 2004 12:09 am
Different statues and fountains
Torqwell
1 replies
Mon Jan 19, 2004 8:27 pm
House lots question
Mermaidman
2 replies
Mon Jan 19, 2004 4:23 pm
Master Architect, I need to talk to one! Especially if on Farstar.
Quandru
8 replies
Mon Jan 19, 2004 2:05 pm
How do i doubleclick in game with a single click/
DeathKnell
3 replies
Mon Jan 19, 2004 12:54 pm
Question on a mineral
Silvadeus
9 replies
Mon Jan 19, 2004 11:44 am
What Building Style can be built on each planet?
Quandru
2 replies
Mon Jan 19, 2004 10:21 am
Building not permitted?
Valden
4 replies
Mon Jan 19, 2004 10:06 am
AA MIA
Thorsen
5 replies
Mon Jan 19, 2004 9:23 am
Component Vendor
Bahamanut
3 replies
Mon Jan 19, 2004 7:43 am
| Thread | Author | Replies | Date |
|---|---|---|---|
| Grinding Architect on Bria ? | Bandola | 0 | Thu Jan 22, 2004 3:52 am |
| to all architects out there | baronbaldo | 4 | Thu Jan 22, 2004 1:38 am |
| As of 1/21/04 BROKEN FACTORIES | JellybeanWanderhome | 5 | Thu Jan 22, 2004 1:22 am |
| +25 to structure complexity attachment | xBloodraignex | 4 | Thu Jan 22, 2004 1:18 am |
| Grinding Guide Where? | xillustratorx | 1 | Wed Jan 21, 2004 9:49 pm |
| re-deeding a house | Perpetual_Dark | 15 | Wed Jan 21, 2004 9:46 pm |
| LTB Atlantium Carbonate Ore | Tharryth | 3 | Wed Jan 21, 2004 7:34 pm |
| HARDCORE Resources for Architects | lamooreus | 5 | Wed Jan 21, 2004 6:20 pm |
| New Architect Question | tdiddyoneclipse | 1 | Wed Jan 21, 2004 2:32 pm |
| Medium or Large Harvestor? | BidoXP | 3 | Wed Jan 21, 2004 2:28 pm |
| Housing/Harvester Decay | Manipulative | 15 | Wed Jan 21, 2004 11:58 am |
| which gardens are large? | JediNate | 4 | Wed Jan 21, 2004 11:18 am |
| Medium Min Requirements | The_Strider_Family | 1 | Wed Jan 21, 2004 10:47 am |
| Bazaar's / mission terminals | tlugdon76 | 2 | Wed Jan 21, 2004 10:42 am |
| help, please? | antantant11 | 1 | Wed Jan 21, 2004 10:37 am |
| Architect Materials | skyhawk326 | 17 | Wed Jan 21, 2004 10:29 am |
| Questions about how harvesters work, BRE? | FiZZioN | 3 | Wed Jan 21, 2004 10:12 am |
| How many build slots does a guild hall take? | Valvasor | 6 | Wed Jan 21, 2004 9:15 am |
| Ore Mining Units & Factories | Undeadlord440 | 2 | Wed Jan 21, 2004 8:38 am |
| Got ore? | DozerSE | 6 | Wed Jan 21, 2004 6:22 am |
| Qustion about Guild Halls | Harvard848 | 4 | Wed Jan 21, 2004 5:45 am |
| Any use of balconies in the future? | ChaoKuang | 4 | Wed Jan 21, 2004 2:46 am |
| Gardens and Terminals | Wenidigo | 1 | Wed Jan 21, 2004 2:42 am |
| need 8 hevy mineral and 2 fusion ion gens | Bluepony | 1 | Wed Jan 21, 2004 12:52 am |
| Resource shift | AldeonAvardulin | 28 | Tue Jan 20, 2004 8:09 pm |
| 13 BER = 9?% | Vrix | 22 | Tue Jan 20, 2004 6:19 pm |
| WTB WALL MODULES! Preferably in mass quantity, paying well, read more... | ErnoAlKickas | 17 | Tue Jan 20, 2004 3:16 pm |
| Crafting station(bug) | johncarter | 6 | Tue Jan 20, 2004 2:49 pm |
| Architect guys, the politicians beg you! | slugeater | 5 | Tue Jan 20, 2004 1:12 pm |
| Have Crit Failures increased since the last reboot? | StumanKadir | 7 | Tue Jan 20, 2004 1:01 pm |
| Get your act together. | RotorofCorRng | 0 | Tue Jan 20, 2004 12:44 pm |
| Harvester BER Question??? | fnord76 | 4 | Tue Jan 20, 2004 12:35 pm |
| Withdrawing Power? | CornArby | 1 | Tue Jan 20, 2004 12:32 pm |
| Arches | Jelly | 0 | Tue Jan 20, 2004 11:17 am |
| power core units? | Wepps | 17 | Tue Jan 20, 2004 10:53 am |
| New Master Arcitect- I can't dind optin to build large house or craft station components | jimmyjamesok | 4 | Tue Jan 20, 2004 8:07 am |
| Architect or Weaponsmith? | Horawwi | 3 | Tue Jan 20, 2004 6:40 am |
| question for you builder types re: houses | Karthrag-Inak | 6 | Tue Jan 20, 2004 4:08 am |
| Whats the storage capacity for a pah? | Aubrie | 3 | Tue Jan 20, 2004 2:21 am |
| How do you guys get bulk hide (particularly wooly) for furniture? | ZenDragonMLS | 9 | Tue Jan 20, 2004 1:27 am |
| Gardens: Pictures Anyone? | cyberrico | 2 | Tue Jan 20, 2004 12:09 am |
| Different statues and fountains | Torqwell | 1 | Mon Jan 19, 2004 8:27 pm |
| House lots question | Mermaidman | 2 | Mon Jan 19, 2004 4:23 pm |
| Master Architect, I need to talk to one! Especially if on Farstar. | Quandru | 8 | Mon Jan 19, 2004 2:05 pm |
| How do i doubleclick in game with a single click/ | DeathKnell | 3 | Mon Jan 19, 2004 12:54 pm |
| Question on a mineral | Silvadeus | 9 | Mon Jan 19, 2004 11:44 am |
| What Building Style can be built on each planet? | Quandru | 2 | Mon Jan 19, 2004 10:21 am |
| Building not permitted? | Valden | 4 | Mon Jan 19, 2004 10:06 am |
| AA MIA | Thorsen | 5 | Mon Jan 19, 2004 9:23 am |
| Component Vendor | Bahamanut | 3 | Mon Jan 19, 2004 7:43 am |