Architect Archive

WTB Fireplace on Scylla
SinnSkinn 1 replies Mon Sep 29, 2003 4:39 am
Issue Resolved
Fanastan 1 replies Mon Sep 29, 2003 12:43 am
Urban Planner may not be a new profession after all... (from dev chat)
Gallbearer 50 replies Mon Sep 29, 2003 12:41 am
Noob Architect question on factories
Ironmonger 3 replies Mon Sep 29, 2003 12:38 am
Well i'm out of business
Mappy 16 replies Mon Sep 29, 2003 12:36 am
Why Urban Developer Should Be Elite-Elite
Zilous 2 replies Sun Sep 28, 2003 10:29 pm
Schematic Costs
Bolerro 13 replies Sun Sep 28, 2003 9:16 pm
another noob architech question
padishaarr 1 replies Sun Sep 28, 2003 7:41 pm
Interior Dramatist
Branix 0 replies Sun Sep 28, 2003 6:22 pm
Want to build a BIG cantina on Bloodfin/Tatooine
LickyWotsom 3 replies Sun Sep 28, 2003 5:48 pm
Question Cantina/Hospital
Dewius 4 replies Sun Sep 28, 2003 5:46 pm
Experimentation fix it or lose it two!
Richman12962 5 replies Sun Sep 28, 2003 12:38 pm
buying generic guild hall on Kauri
bobamullins 2 replies Sun Sep 28, 2003 12:23 pm
Structure Transfer Bug?!?
Gaffhook 2 replies Sun Sep 28, 2003 5:02 am
Cor vs Tat medium homes
Gaffhook 1 replies Sun Sep 28, 2003 5:00 am
Can We Get A FAQ Stickied
SWGRolly 0 replies Sun Sep 28, 2003 1:51 am
Quality on crafting station
Vican 11 replies Sat Sep 27, 2003 10:42 pm
F.A.O DEVS Wall modules
chelmsford123 5 replies Sat Sep 27, 2003 10:40 pm
Havong problems making Identical manufactruing units
Ossivsa 1 replies Sat Sep 27, 2003 9:07 pm
Somethng I do to avoid Critical Fails
Mahr_lan 3 replies Sat Sep 27, 2003 6:06 pm
I have the perfect idea (I think) to fix renewable income
Scortch 4 replies Sat Sep 27, 2003 4:05 pm
How many lots taken for a medium house?
Rebel_Spy 6 replies Sat Sep 27, 2003 3:58 pm
LONG Major Game Revamp to help Architects 09-15-03 (updated weekly)
Cyberthugg 5 replies Sat Sep 27, 2003 3:22 pm
item placement devs please
sweatyclimber 0 replies Sat Sep 27, 2003 1:24 pm
Question about Factory usage
IPourBooze 2 replies Sat Sep 27, 2003 1:15 pm
interior lights
Sivol 4 replies Sat Sep 27, 2003 11:14 am
Structure decay, I don't think it should be
Scortch 10 replies Sat Sep 27, 2003 11:10 am
Question please help :)
UrbanAir 1 replies Sat Sep 27, 2003 10:23 am
Floorplans
ArsenShadowfire 16 replies Sat Sep 27, 2003 10:22 am
Idea for enhancing Architect!
NekidFrog 3 replies Sat Sep 27, 2003 10:02 am
Proposed Solutions for Architect Decay
Kerico 87 replies Sat Sep 27, 2003 9:38 am
ISO Novice Weaponsmith of Gorath............
Smuggler-Extraordinaire 0 replies Sat Sep 27, 2003 8:42 am
So, there's lots of fishtanks, but ...
Bolrus 2 replies Sat Sep 27, 2003 8:36 am
Proposal Need feedback before submitting
_-ArchAngel-_ 59 replies Sat Sep 27, 2003 7:03 am
Questions for your Correspondent
Caithleen 0 replies Sat Sep 27, 2003 4:17 am
Architect Fix...idea.. _-ArchAngel-_ read please...
ShadowGod69 8 replies Sat Sep 27, 2003 12:57 am
Need Devs to throw is a bone now
Sedryn 0 replies Sat Sep 27, 2003 12:44 am
some decorating changes we sorely need...
Ropock 3 replies Sat Sep 27, 2003 12:20 am
full thread of last night's dev chat?
Theodis_Darkstar 4 replies Sat Sep 27, 2003 12:12 am
Architects on Kettemoor
ScootieJoogab 2 replies Fri Sep 26, 2003 9:23 pm
Some architect fixes on way (from dev chat)
Gallbearer 10 replies Fri Sep 26, 2003 7:25 pm
Bugs, Errors, Oversights and WHAAAA?!?! 09-15-03 (updated weekly)
Cyberthugg 16 replies Fri Sep 26, 2003 7:18 pm
Increased the integrity of player houses?
vonbloodworth 0 replies Fri Sep 26, 2003 6:00 pm
Non-Arch-Lamps?
BGlaze2500 6 replies Fri Sep 26, 2003 4:22 pm
Idea about furniture and housing
gobhigh 4 replies Fri Sep 26, 2003 3:39 pm
Keh''s Proposal Structure Sub-components
Kerico 0 replies Fri Sep 26, 2003 2:10 pm
What is up with the empty vendors?
gr3gg0rk 31 replies Fri Sep 26, 2003 12:25 pm
FYI: Moving items on a Z axis (up/down)
Sedryn 0 replies Fri Sep 26, 2003 11:48 am
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