Architect Archive
Thread: Experimentation fix it or lose it two!
This i think is a very stupid topic. Im sorry but any novice arch is gonna want to lose it and any master will want to fix it. The simple reason being the masters can make it better. I myself currently at 0/0/3/1 think this should be fixed and better crafters should get paid better. Would you go to towm and buy a no name; say cordless drill, for the same price as that shiny new dewalt? No i dont think you would. Lets put a boot in this cause its is an unfair question. Thats my thoughts thanks for listening.
Silicon Star Ahazi master artisan 0/0/3/1 architect
I'm a Master and I want to loose it.
It's nothing but a royal PITA. You know how hard it is to keep enough resources as it is? Imagine trying to find enough QUALITY resources to keep up? Especially with ore spots on coming in at 50-70%
To me, it's not worth the hassle.
Another long time master here voting to lose it. Mostly because I don't believe it CAN be fixxed.
-Phal
They could fix it if they'd let us impact the function of factories and harvesters, as well as giving structures durability and decay.
If you could make harvesters that worked a little faster, took less energy, and/or cost a bit less to maintain, you would be able to charge more for yours than Joe Archi who didn't bother to experiment or use good materials.