Architect Archive

Thread: F.A.O DEVS Wall modules

chelmsford123
Fri Sep 26, 2003 10:22 am
#1

Ok now i admit this could be an error of my own but i believe it not to be and it is one of the most anoying things about crafting for Architects,I made Master some time ago and now have no wish to make wall modules by hand anymore,




  1. I make xxx structure modules in my factory


  2. I take ten structure modules from my crate and use them to make a wall schematic


  3. I place wall schematic in factory


  4. I place all my factory crates of structure modules in my ingredients hopper along with ore and metal


  5. I start production


  6. I recieve e-mail telling me there is no structure modules in my hopper


  7. i then have to place 90 structure modules in my factory by hand to make just 9 walls


  8. after 15 mins loading my ingredients hopper with modules i start production again

Surley by the time we have reached Master we should not be expected to spend hours crafting for what must be an easier problem for you to fix,I know for many other complex schematics items remove themseves from crates automaticly so why cant structure modules ???


sorry for the rant and im sure your working hard on other problems but please sort this out...

Meplorium
Fri Sep 26, 2003 10:36 am
#2

Mix and match different structure modules when making the wall schematic, it will then take any structure module given. The factory doesn't pull from the crates correctly in live. There is a fix on the test center notes, so this may in fact be fixed soon. People have reported that using 10 crates of brickswill make the factory pull from them. I tried this and it didnt work for me.


If you think doing 90 modules is bad, try putting all those bricks in a factory after doing a full 1000 run.




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chelmsford123
Fri Sep 26, 2003 8:59 pm
#3

Thanks for the good feedback,its killing me making all these heavy harvesters but at least it pays well,hopefully the Devs will pick up on this and move it to the main live game soon.i regularly do 1000 runs and moving all those blocks by hand just seems pointless,i can make them faster by hand and seem to fail very infrequentlly....


Maybe i should get novice architects to make them all for me so the get the xp

SummerDream
Sat Sep 27, 2003 4:34 am
#4

just a hint ..


find a novice architect in training and have him build up the walls for you


you save time, it is faster than factory, and he'll get ton of free exp ..





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BetaZoob
Sat Sep 27, 2003 9:33 am
#5

I usually crate up my bricks, and don't necessarily mind turning them into walls. It was decent XP when I was a novice architect, and is just a little time consuming now (doesn't take that long to have a crate of bricks in your inventory, ore and steel, and just go mad-clicking in the crafting window). When I'm waiting, I usually turn some bricks into walls and throw them in a travel-pack in my work room, so I have some ready for later builds. While I gather gobs of resources, factorizing walls chaps me, because it's a big waste of resources for the schematic - especially considering the fool thing is gonna shift next week and make that schematic worthless.



--------------------------------------
Zoobacca
Master Architect, Wanderhome
chelmsford123
Sat Sep 27, 2003 10:40 pm
#6

I run about 40 heaviy harvesters at anyone time between my 2 accounts and those of a few guildies and i produce about 50-80 heavies a week on a typical week,thats a hell of a lot of wasted time especially with the crit fail thing still not being sorted out yet....

But thanks for the feeback its appreciated
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