Weaponsmith Archive
Thread: New macro that works with practice...
/nextCraftingStage; /nextCraftingStage;
/createPrototype practice no item; /createPrototype practice no item;
/pause 2
/ui action toolbarSlotXX;
/selectDraftSchematic YY;
And end it there. Make a few that look like that, put them on hotkeys, hit the first, wait a couple secs, load the materials, then hit the next -- it finishes the first item and boots up the next tool.. Wash, rinse, repeat.
Sorry, GBMan, I haven't figured it out yet either. The two things that I'll try tonight when I get home are things suggested in the posts above:
1. Including them on the same line ( /nextCraftingStage; /nextCraftingStage )
2. Turning on crafting confirmations.
I know I am not anywhere near my crafting station then as both my schematic numbers shift down and I don't get an experimentation option anymore.
Sounds like a lot of people are having trouble at first and then, many hours later, getting it to work. If anybody who has gone through problems with this macro (i.e. /nextCraftingStage not doing anything) could maybe post some of what they did to get it to finally work, I'm sure it would be a big help to everybody who's still trying to figure it out (or maybe just me). Did it just magically start working? Did you adjust one of the lines? Etc etc ... anyway, on behalf of those of us still trying to make it work, thanks for the help.
Instead of trying to run through and test it manually - just write up the macro exactly as listed and run it. The first five F keys should be filled with crafting stations, F7 holds MajorGrind and f8-f12 hold the individual grind macros. After plugging in your components the crafting screen will vanish (after pause 4) and you will get a message saying that the crafting session has ended. It looks like it didn't work... but check your xp and check the count on the crafting tool - it did.
For testing purposes you can always click one of the single grind macros to test it out. If you have a lot of lag or a slow machine you may have to lengthen the pauses.
Was that the info you were looking for?
(fyi: this didn't work for me at all when i was testing the individual states - so i said screw it and wrote it all up - and it worked find).
Actually, I did try it as it was written and only reverted to manual testing after the written version failed. Running the script as it stands and with configuration in its current state yields two lines of "Crafting session has been ended!" and 46 lost units of steel.
Ok, Iike some have you have mentioned, there is a definate differance , when you are near the crafting station, and with out being near one. Like it was mention It does give you xp, but indicates that the crafting station closed. I did not change anything except for the pause time to get your resources set in place. thanx for all your help.
Liki
Weaponsmith
Corellia
Vendor -187, -5556
/createPrototype practice no item;
Works like a charm!
/applaud Skcusawn
/deepbow
Domo Arigatou Gozaimasta!
Ok, here it is..... The Macro that WORKS with a crafting station!!!
Start it how ever you normally start your macro..
/ui action toolbarSlot 12;
/sel 81 (Blaster-rifle Barrels for me)
<fill your resouces>
/next
/next
/next
/createPrototype practice no item
/createPrototype practice no item
You will get a message that states that your crafting session has ended, but check your XP and your tool counter. It worked for me 5 times now and I am about to start and hour of it. I will reply again if I find any problems with it after that hour.
FOR THE LOVE OF WHAT EVER BEING!! GIVE US AN EDIT BUTTON!!!
I also forgot the /pause 4 command.. so to restate the whole macro.. with out error (I hope)
/ui action toolbarSlotXX;
/sel YY;
/pause Z;
/next;
/next;
/next;
/createPrototype practice no item;
/createPrototype practice no item;
This has worked flawlessly for over 100 barrels that require a crafting station.