Weaponsmith Archive

Thread: The Penultimate Guide to Weaponsmithing

Logix
Sat Jan 31, 2004 4:57 pm
#40






MonroeThanes wrote:
you do know that penultimate means second to last?





You do know that reading the whole post is advised before making corrections?
Havok3060
Sun Feb 01, 2004 12:59 am
#41






Logix wrote:





Havok3060 wrote:
Im useing that Macro from Logix , it works but , then after a while it just stops giving xp . Im a little pissed right now , since i just spent an hour crafting for no reason what so ever .Any one who could help me out on what im doing wrong , plz help me out .





If I recall, crafting next to a station caused this problem. I can't find the original thread about it, so I don't know for sure, though.




Thanks , I tryed this and it works fine now . Many thanks Logix your are a life saver ! mmmm... life saver




_________________________________________
Nerf Me-
Outer Rim Smuggling Supplies
Master Smuggler Master Merchant Servicing Bria Since 2003
allas1
Sun Feb 01, 2004 8:36 am
#42

hi there i just wanted to say that i tried ur macro i typed it all out and it didnt wrk :[ i dont know what to do i checked it and everything is spelled correctly but it keeps saying crafting session has ended... i'm trying to make it for launcher pistols or metal staff either one but it wont wrk can u halpe me out??
Shelby21
Tue Feb 03, 2004 5:59 pm
#43

Wrong thread.. Lol.

Great guide though.

Message Edited by Shelby21 on 02-03-2004 06:14 PM



Kristoffer Koln - Bria Server
I'm back... again.
grabo
Thu Feb 05, 2004 6:04 am
#44

are you sure your not getting exp? have your skill tree up when your crafting and watch. You should be getting exp. I had the same prob because the crafting session wasdifferent with the macro than just ragular crafting, it just says crafting sesion has ended didnt think i was getting any exp, then i pulled up skill tree up low and behold my exp was going up! Check it out!


It works great!


salatiousCrumb
Mon Feb 09, 2004 10:24 am
#45

this is great stuff. but i have 1 quesiton. is there anyway to macro the loading of the metal so that you dont have to pause at all and load them manually? the only reason i ask is that sometimes i need to walk away fromt eh comp to do other household stuff (being married is a drag). and also wha it you only have 1 crafting station? what would the macro be for that? Im kinda newbish to all the macro stuff. it seems pointless to me at first but now im understanding why there there. any help would be great guys. and that site is great for resourses but no so good for macros



__________Flurry's One Stop Weapons/Spices/Skill Tapes/DOT's/Krayt Weapons Shop_________
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LokSG
Wed Feb 11, 2004 2:21 pm
#46

I use 2 macros to grind PRB's (projectile rifle barrels). The first is the main loop (on Slot03)


--------------------------------------------------------------------------------------------


/ui action toolbarSlot04;/choose; /pause 3; /ui action toolbarSlot00; /pause 2;



/ui action toolbarSlot05;/choose; /pause 3; /ui action toolbarSlot00; /pause 2;


/ui action toolbarSlot06;/choose; /pause 3; /ui action toolbarSlot00; /pause 2;


/ui action toolbarSlot07;/choose; /pause 3; /ui action toolbarSlot00; /pause 2;


.


(repeat this for stages 08-10)


.


/ui action toolbarSlot11;/choose;/pause 3; /ui action toolbarSlot00; /pause 2;


/ui action toolbarSlot03;


-----------------------------------------------------------------------------------------


Then I have a subroutine which is called from the main loop (on slot 00)


-----------------------


/nextCraftingStage;/nextCraftingStage;/nextCraftingStage;


/createPrototype practice no item;


/createPrototype practice no item;


-------------------------------------


with the alias


/alias choose /sel xx


where XX is the schematic number you wish to make, in this case projectile rifle barrels.


Notes: XX changes when you are away from a crafting station, or near a city craft station, or near a droid craft station, or near a player house crafting stations. The complexity of the schematic forces you to use more advanced stations, and hence even though something may show up in your draft schematic list, it may not be available at he moment. THe idiot check is to open up your tool by clicking on it and see if it is available in the manual list. If it is you can use methods to guess where it is based upon taking an initial guess then adjusting your guess by relative separation in the schematics list. Note as you get more schematics, your numbers will change. For this reason I make an alias for it, so as it changes I can easily with one alias change the whole macro.


You can not alias the pause because there is a space, and alias chokes on space. Maybe there is a way to alias a command with spaces? If so I would alias the pause.


For the macro described above you put the main loop on slot 03, the subroutine on slot 00, and tools on slots 04 to 11. I was able to get up to 14 tools in this macro. The main point in getting more tools in your macro is that as the macro executes, you do not want to try and punch a tool which is still on its timer. More tools in the loop gives those other processing tools a chance to finish.


The fastest I could load was with the 3s pause. But I had to up the time between tools to 2s pause, as I was having too many problems with a 1s pause between tools. I suppose I could remap my mouse to execute the doubleclick on a single button press, but I am too lazy. The big thing with doing this right is to get in an ergonomic position since you are going to cramp up fast from all the clicking. I rest a clipboard on my armrest/lap and put the mouse on that, and put my hand in as a restful postion as possible. I estimate around 60k xp per hour, around 30k steel processed per hour with this macro. Since the complexity of PRB's is low, you can do this with no station out in the field while you sample up materials. I sit next to 4 heavy harvesters and just crank this thing out. Ill grind about 43k steel per night, then go watch a movie...more than that and my hand hurts too much. Heavy warheads are a better deal at 700ish xp each, but odds are you wont have at least one of the resources required and it wont be up on a shift. I tried medium warheads and its slower...even with 170ish xp, you got 6 boxes of materials to fill.


I like to keep my skills menu open with the next skill higlighted so I can watch the xp number as I grind. Sometimes if you are slow in filling the slots you get no credit for the PRB even though you consumed materials. Sometimes you will fill just as the next stage is punched and you will get an error and have to manually close the window.


My sample macro is


/kneel; /pause 3; /sample; /pause 1; /sit; pause 26; /ui action toolbarSlotYY


where YY is the slot you put the macro on. The interval between samples is 30s, so you rest on the interval. You need about 3s to make sure the state change from sit to kneel complets, then you sample, and you give it 1s to let the sample go, then you sit for rest. You then punch the macro. You will walk forward slightly as this processes so face a v-shaped object (i like facing my heavy harvester in the crook of it) and set this sucker going. THe kneel/sit routine will kill all the tiresome survey events. This is very efficient and lets you pretty much sample regardles of what your secondaries are.


Flourence D'icatto/Flurry

40four
Wed Feb 11, 2004 7:42 pm
#47






bigbadish wrote:

Is it me or have the recent patches totally messed up the above macro's? I try and use the macro to make blaster rifle barrels now and I get 0 exp.


Or is it just me?







Anyone having trouble with this zero xp...think about where you're standing. I was getting really upset about my macro suddenly not giving xp (new patch and all - the nerve of those devs making my macro useless) when I realized I hadn't macroed the rifle blaster-barrels yet. Meaning I'm next to a crafting station, meaning I needed to add an extra /nextcraftingstage to each segment in the macro.


So if you're having this problem too, add a /nextcraftingstage wherever there's already a pair of them in the macro. And if this doesn't solve your problem...meh, blame the weather.



Ahvri
Ahazi : Dantooine
Ranger, Entertainer, Weaponsmith, ???
wYou lost today, kid, but that doesn't mean you have to like it. w
Phiyarg
Tue Feb 17, 2004 10:44 am
#48

that macro isn't working for me, the /nextCraftingStage; didn't work and /next; didn't work...



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Phelpz
Wed Feb 18, 2004 1:43 pm
#49

Same issue... it doesnt go through the rest of the process after putting your resources in.
Kaiva
Wed Feb 18, 2004 9:09 pm
#50

I wish i read this before... and i've already made master weaponsmith (almost master) tailor AND armorsmithlol


You forogt one thing tho Logix... Have a cheesey name for a company when you make it big-time



-Kaiva


-<(CI)>- Core Industries


Weaponsmith / Armorsmith / Tailor
Kaiva
Wed Feb 18, 2004 9:29 pm
#51

Phiyarg.. I CAN HELP YOU THERE!!!!


The macro DOES NOT work with CRAFTING STATIONS!!!

I have the same problem trying to grind ubese shirts with armosmith becuase i need a station.

I just go out and park myself in front of a pretty place, put the UI on Imperial (dimmest, easier on eyes) and just click away on rifle barrels.


I hope this helped... a bit, if not forget this post exists


-Kaiva


-<(CI)>- Core Indutsries


Weaponsmith / Armosmith / Tailor
MonroeThanes
Fri Feb 20, 2004 8:05 am
#52






Logix wrote:





MonroeThanes wrote:
you do know that penultimate means second to last?





You do know that reading the whole post is advised before making corrections?







yeah i do know about that logix, i read the post and dont see the "penultimate-ness" of the guide. this is not making corrections, its making you accountable forwhat you are posting. needless to say im abit suprised when our correspondent publicly shows her ignorance and then responds with a snide answer like the one shown above.


trying to sound learned ends in failure if you have not put the effort into being well read.




I'm Monroe Thanes and I approve of this message.
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