Weaponsmith Archive
Thread: If CU stays as it is, will you STAY or LEAVE?
Maybe you just have problems to accept a new system? How long did you really test it?
JoleneArcher wrote:
lol i like the people who actually quit before the CU is even finished..
Maybe you just have problems to accept a new system? How long did you really test it?
How long have we had?
The reality check here friend is that the CU and RotW is already being burned and shipped for May 5, which is still the public launch date. There is not much they will change in that time or could change. And the things I'd like changed --toolbar, level, wpn cap, resources -- dont seem very likely to be repealed. So what we see now is very probably the way it will be. We can all tell the way the game is moving -- not "balanced" but revamped like EQ2 for new and temporary (IMO) players.
Besides this whole "Beta" is a joke -- <4 weeks is not a realistic Beta. SOE was never serious about player input otherwise they would have started it in Jan when SOETyrant and Calandryll (who both quit) indicated we would start seeing changes on TC.
Because if SWG 2.0 is worse than the real SWG then its a CD Combat downgrade
ill give it a few weeks , if they do turn me into nothing more than what tailors are now , then i will be leaving defo ,
Omnipotent-One wrote:
Are you all really planning to quit? No offense, but I think a lot of you are just angered by the CU. Obviously EVERYONE is getting nerfed, not just WS. I myself am considering picking up 20 Weap. Exp. points and starting a WS toon because it looks like a lot of fun and as good of a credit making oppurtunity current and post-CU as any in the game. When I did Armorsmith a year ago, it was fun for a while, but got boring fast because you're just making composite for the most part and once you hit that 80% kinetic mark that's pretty much it. Not much loot-armor, not as much as loot-made weapons. I think I'm still going to do WS.
If it was just weaponsmith getting CU-Screwed, I'd understand. But everyone is getting screwed, crafters especially by the looks of it. But things will adjust, and I think weaponsmith will still continue to be a lucrative crafter, and one of the most fun, as long as getting loots to make weapons is worth it and these "caps" don't make every gun the same damage.
And yeah, the ADK's do suck. Everyone and their mom has one now, some two or three, and that is really bad for the WS profession. It is one of the only things still making me contemplate going WS or not.
And about shipwright, I really wouldn't bother with that. Such a resource hog, and space in SWG has about as many ships flying around as we do in real life space (ok maybe not that few but JTL is really dead for the most part compared to the ground). JTL was a flop and a half because there really aren't many goals/rewards in space as there are on the ground. No ladder or nothing like that for PvP.
I still think Weaponsmith will be one of the best credit-makers post-CU. Just gotta see how hard it's gonna be to get the loots for weapons.
This isn't just sour grapes. It sounds like you aren't a Weaponsmith yet, so you can't really know what it's like now, versus what Weaponsmithing will be like in the CU. If you are really serious about becoming a WS, I suggest you read ALL the CU related posts in this forum, so that you can get an idea of what our valid and legitimate concerns are.
Don't make assumptions about us or about weaponsmithing; do the research and find out for yourself. If the CU goes live as it is, the difference between crafting now and crafting in the CU will be like the difference between night and day.
Slim Vargo, Corbantis
EdOWar wrote:
Omnipotent-One wrote:
Are you all really planning to quit? No offense, but I think a lot of you are just angered by the CU. Obviously EVERYONE is getting nerfed, not just WS. I myself am considering picking up 20 Weap. Exp. points and starting a WS toon because it looks like a lot of fun and as good of a credit making oppurtunity current and post-CU as any in the game. When I did Armorsmith a year ago, it was fun for a while, but got boring fast because you're just making composite for the most part and once you hit that 80% kinetic mark that's pretty much it. Not much loot-armor, not as much as loot-made weapons. I think I'm still going to do WS.
If it was just weaponsmith getting CU-Screwed, I'd understand. But everyone is getting screwed, crafters especially by the looks of it. But things will adjust, and I think weaponsmith will still continue to be a lucrative crafter, and one of the most fun, as long as getting loots to make weapons is worth it and these "caps" don't make every gun the same damage.
And yeah, the ADK's do suck. Everyone and their mom has one now, some two or three, and that is really bad for the WS profession. It is one of the only things still making me contemplate going WS or not.
And about shipwright, I really wouldn't bother with that. Such a resource hog, and space in SWG has about as many ships flying around as we do in real life space (ok maybe not that few but JTL is really dead for the most part compared to the ground). JTL was a flop and a half because there really aren't many goals/rewards in space as there are on the ground. No ladder or nothing like that for PvP.
I still think Weaponsmith will be one of the best credit-makers post-CU. Just gotta see how hard it's gonna be to get the loots for weapons.This isn't just sour grapes. It sounds like you aren't a Weaponsmith yet, so you can't really know what it's like now, versus what Weaponsmithing will be like in the CU. If you are really serious about becoming a WS, I suggest you read ALL the CU related posts in this forum, so that you can get an idea of what our valid and legitimate concerns are.
Don't make assumptions about us or about weaponsmithing; do the research and find out for yourself. If the CU goes live as it is, the difference between crafting now and crafting in the CU will be like the difference between night and day.
Slim Vargo, Corbantis
I think you'll find that most weaponsmiths dont actually make much money. I have spent more than I have earn't on weaponsmithing, thats a loss over 6 months that is *slowly* moving into a profit. In those 6months I couldve made hundreds of millions of credits looting. Weaponsmithing is just too damn fun tho.
JoleneArcher wrote:
lol i like the people who actually quit before the CU is even finished..
Maybe you just have problems to accept a new system? How long did you really test it?
I am not quiting due to the CU actually. The reason I quit is because I think that SOE is giving the players a slap in the face. When 81% say that they are unhappy with the changes why go against popular opinion? It is thePLAYERS that make this game. To completely IGNORE us and lie is awful.
THAT is why I quit.