Weaponsmith Archive

Thread: Tangle Pistols

Efour
Sat Dec 20, 2003 10:23 pm
#14

you forget to add in multiplyers of styles used to the damage



compostire armour no resists to stun so that 107 is 107 damage now add last ditch x6 thats hitting for 600 per shot or something like this.


Light armour ? vs stun ? i have no idea if a tangle pistol is AP1 or if its effected by AP at all? some say it isnt some say it is... id still wish people would make some just for once id love to have one




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Efour - Master Smuggler And Merchant
Aristarchus52
Sun Dec 21, 2003 2:10 pm
#15



Efour wrote:

Light armour ? vs stun ? i have no idea if a tangle pistol is AP1 or if its effected by AP at all? some say it isnt some say it is... id still wish people would make some just for once id love to have one






Tangle is AP0. If your opponent has Stun-layered armor or a working PSG, you won't be doing much of anything to him. If he has both, forget it. Fortunately for Tangle users, those 2 things tend to be rare.
ineedrootbeer
Sun Dec 21, 2003 3:48 pm
#16

once i find that **edit** codon copper ill make em out of bloodfin---i wish they would have something to boost the pwer/spd/dmg !!!control units??? errm y?



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Avelio13
Mon Dec 22, 2003 4:02 am
#17

I beg to differ on this weapon. If you do the math on the damage that can be done with the tangel due to no stun protection on armor and then compare it with a scatter or any other weapons it works out very well....



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Reldun
Mon Dec 22, 2003 4:15 am
#18

They aren't bad, they just arent great. Topping it off as a previous post said, why in the heck do we have to put so many control units in it when they do absolutely nothing for the stats...I tried crappy resources, made unexperimented control units, and got a tangle with the exact same stats as if I used top nothc resources and full experimentation on the control untis...total waste. /sigh and there are other smiths on Flurry who make tangles...its just some people are too **edit** lazy to actually go looking. Saying only one smith on a server makes an item pretty much tells me exactly how hard someone looked...not very.



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WerrtZer
Mon Dec 22, 2003 6:16 am
#19






Efour wrote:

you forget to add in multiplyers of styles used to the damage



compostire armour no resists to stun so that 107 is 107 damage now add last ditch x6 thats hitting for 600 per shot or something like this.


Light armour ? vs stun ? i have no idea if a tangle pistol is AP1 or if its effected by AP at all? some say it isnt some say it is... id still wish people would make some just for once id love to have one







Personally speaking I have low multiplyers (trying to level pistol at the expense of M. Artisan) so usage in pvp is all but pointless. Damage mitigation is gonna really hurt the Tangle even more, and the slow speed will drive down any multiplers when their respective delays are taken into account.


I still say this needs a makeover...




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LLJK_Griz
Mon Dec 22, 2003 9:26 am
#20






WerrtZer wrote:


Personally speaking I have low multiplyers (trying to level pistol at the expense of M. Artisan) so usage in pvp is all but pointless. Damage mitigation is gonna really hurt the Tangle even more, and the slow speed will drive down any multiplers when their respective delays are taken into account.


I still say this needs a makeover...





Actually, the tangle is one of the weapons least affected by mitigation. After min damage was added to the proj feed mech, the difference between min and max is 20 or less. Mitigation only reduces the difference between min/max instead of reducing both, so the tangle will only lose like 12 damage against someone with mitigation 3.


But it's still slow, inaccurate, and has 48m range so you get kited, and stun-layered composite or a PSG renders it completely useless.




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Xix13
Wed Apr 07, 2004 1:30 am
#21

Can't use Krayt tissue in Tangle Pistol, btw. Tangle takes:

(Conductivity 50, OQ 50)
55 Codoan Copper
20 Non-Ferrous Metal
7 Metal
1 Projectile Feed Mechanism (Adv [UT 100] = 20 Quadranium Steel, 12 Axidite Iron, 1 Optional Proj Feed Mech Enhancement)
5 Identical Control Units (Master Artisan part: 10 Metal, 10 Polymer, 5 Low Grade Ore, 3 Copper, 3 Inert Gas)

So, get your friendly local weaponsmith some Hi Cond/Hi OQ Codoan Copper and a Projectile Feed Mechanism Enhancement, some Hi UT Axidite Iron and Quadranium Steel, and about 20 Weapons Experimentation worth of skill tapes and he MIGHT be able to get your tangle pistol up into the 140 range. Then take it to a good Master Smuggler and hope for the best.

My best tangle to date has been 3.2 66-126 not sliced. It sold about 5 minutes after it hit my vendor. Stun batons don't do much max damage either. Now you COULD get a Jawa Ion Rifle to do some good damage IF you 1) found hi Cond/OQ Mythra Copper and Doonium Iron; and 2) got ahold of 6 identical Krayt tissues (1 for the schematic, 5 for the Jawa Rifle's 5 Blaster Power Handlers). I've gotten non-sliced, non-Krayted Jawas well into the 200 range with average copper and iron. I also have 6 identical Krayt tissues which I made into the best Power Handlers I could (oh yeah, there's another 4 rares you'll need to find your WS). Just not sure I wanna put them into a Jawa Iron Rifle. I can think of better uses (maybe a Krayt Flamer for my Commando; maybe a Krayt-Geo Distruptor Rifle).

Stun Damage is the current PvP fad (fotm?). Give the ASs a few weeks, and the Hi Stun Armour will make it's appearance en masse.



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Dodece
Wed Apr 07, 2004 8:57 am
#22

Tangle pistols blow thats about all there is to it. Just use it to get the stun then use another weapon to do the real damage. If you are hellbent on doing nasty stun, and damage. I would suggest you look into master bh and keep the best of pistoleer. At master you get spray shot for carbines, and some cabrines with a good slice can do exactly what you are looking for.


Asside from that you can buy decent tangles in bulk from a smith and then buy attachments in bulk have the guns sliced then drop on a decent attachment. This is probabally your best bet. This is also the cheapest way to get a real good stun gun. Along with getting your hands on some decent experience enhancement tapes. Even with +2 tapes you can work up another +10 to speed or accuracy, or even both depending on how many slots your armor and clothes can handle.


TraceJelSadow
Wed Apr 07, 2004 12:04 pm
#23

This a post for you weaponsmiths


As a Master Pistoleer i am looking for a Tangle Pistol that can reach up into the 250 damage range with a decent speed. Since a tangle pistol does Stun Damage this is important for PVP. But through all my journeys on my server (Flurry) looking for the ultimate tangle pistol i have become frustrated. Tangle pistols never hit the damage speed range that is necessary to be good in PvP. My question to you the weaponsmith is " Why cant tangle pistol get up into the same damage/speed ranges as lets say the FWg5 or a Republic Blaster.


Thanks for your time






TRACE JEL-SADOW
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SexyJabbaTheHutt
Wed Apr 07, 2004 12:11 pm
#24

Because they fire stun damage. Same as the Geo pistol. Both are regularly slow/low damage because they get past every known armor. (unless you have stun layers in there) Your best bet to find an "uber" stun damage pistol if to find krayt tissues and a weaponsmith that has a schematic and wants to run it thru for ya. The best thing you can hope for on a Tangle Pistol is to find some +20 Nym Enhancers and hope for a speed slice. Your gun will end up with more or less 220 max dam (after powerup) with a speed of about 2.7.





LLJK_Griz
Wed Apr 07, 2004 12:51 pm
#25

Go kill gorax, guildmates got a bunch of +116 max -.6 speed bone shards.



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SexyJabbaTheHutt
Wed Apr 07, 2004 12:59 pm
#26

Yeah, or, kill Gorax

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