Weaponsmith Archive

Thread: The Non-Serial Issue?

Eola
Tue Jun 22, 2004 6:54 am
#14






Logix wrote:

Unfortunately, this is an issue that you won't easily rally support for. Every thread on unserialed items ends in flames; simply put, we all hold different values and opinions of game mechanics.





And, unfortunately some of the most outspoken above-board smiths are leaving the game in droves. You'll note the near silence of the old Ahazi diehard contingent (Soar, Az' and myself)





Eola Lasmy -- Master Weaponsmith, Master Artisan, Master Merchant
Part of Weyland Yutani Corporation
Ahazi Server: Tranquility, Theed: -3115, 5795
Force Sensitive Crafting my Behind
I've got 1 Million Monkeys and 1 Million Keyboards bet you they
integrate JTLS more smoothly than the Dev Team will.
Brilyn
Tue Jun 22, 2004 11:19 am
#15

< I think it has more to do with the random generator and the sometimes to prevalent lag. >


That's an assumption that isn't necessarily valid.



In fact, that I have looted some items, and it took 30 seconds for their stats to appear when in my backpack (immediately after looting) would indicate that that *isn't* a valid assumption.



Brilyn
Master Weaponsmith
Master Shipwright
Main vendor on Naboo, Vagabond's Rest: -1850, 2330
Secondary vendor on Talus, Kyu'mai: 250, -4680
Starsider
LLJK_Griz
Tue Jun 22, 2004 3:40 pm
#16






Dodece wrote:

The unserialed loot is bad, but its not tremendous for the simple reason that you can loot the schem that uses it again and again.





The scythe schematic is not repeatable, the GSB schem is too rare to farm, and these are the main two sources of the nonserialized exploit.



POKEY THE PENGUIN SIG REMOVED BY GARVA BECAUSE "Just because you are crafty enough to get around the technicality of it being a .jpg or .gif does not mean it is not an image, it is not ascii art, it is an image" SO HERE IS MY NEW SIG.
HUGE UGLY SIG
charb
Tue Jun 22, 2004 4:03 pm
#17

To be honest I think that unserialized loot was a goodthing in CERTAIN aspects. People are obviously exploiting it up the wazoo. thats a problem, i agree.


I have a piece of krayt tissue with no id #, I can't use it because it would increase the stats of my regular tissue and thats exploiting. I don't want to do that.


I do think its stupid..... for me to have 12 tissues all 30 damage -.3 speed and not being able to make anything out of them, merely because they have diff ID #"s, yet same stats. I do think there should be someway for me to combine them and make two dx2's out of that. EVEN if it comes out with slightly lower stats.


REGARDLESS


this brings us back to the manufacturing schematic issue.... why have the ability to make 1k final product scythes? limit it to 5 or whatever the max amount would be, I'm too tired to think.


at least when the patch comes out, I can put that krayt tissue on display in my house as a "souvenir" item instead of it hidding in a bag.
Pheloneus
Tue Jun 22, 2004 5:10 pm
#18

definately needs to be fixed for sure



Bosryth Otwen-Master Shipwright, Master Artisan, Master Merchant
Osavi-Master Whatever he decides to be at that time
Leader of The Enigma Collective
DropOff Vendor -3035, 6091 North of Theed
Otwen Starship Corp -3036, 6006 North of Theed
-Strife-
Tue Jun 22, 2004 6:54 pm
#19


Message Edited by -Strife- on 07-08-2004 06:48 PM




Strife & Discord
Master Weaponsmith
The Arsenal of Strife
-107 4517 Ragnarok Naboo

Brilyn
Tue Jun 22, 2004 7:09 pm
#20

< I have a piece of krayt tissue with no id #, I can't use it because it would increase the stats of my regular tissue and thats exploiting. >


You *can* use it, just not in a Factory Schematic.


Go make a DH17 Snubnose with it. The Carbineer's will love you for a faster Carbine.



Brilyn
Master Weaponsmith
Master Shipwright
Main vendor on Naboo, Vagabond's Rest: -1850, 2330
Secondary vendor on Talus, Kyu'mai: 250, -4680
Starsider
Redguard
Tue Jun 22, 2004 11:06 pm
#21

Developer ineptitude is not grounds for making an unethical choice. You cannot justify such behavior when it's obviously not within the "spirit of the game". Considering how long it's been since some red name made a statement on this there should be an amnsety for those that have made this equipment to this point and after a statement from our red named friends asserting that it's an exploit there should be warns/bans for those who continue as it would be a violation of the TOS.



Given the choice between style over substance. I'll take a sandwich.
-Strife-
Thu Jun 24, 2004 12:35 am
#22



Message Edited by -Strife- on 07-08-2004 06:47 PM




Strife & Discord
Master Weaponsmith
The Arsenal of Strife
-107 4517 Ragnarok Naboo

-Strife-
Thu Jun 24, 2004 4:20 pm
#23


Message Edited by -Strife- on 07-08-2004 06:48 PM




Strife & Discord
Master Weaponsmith
The Arsenal of Strife
-107 4517 Ragnarok Naboo

PadiOne
Fri Jun 25, 2004 11:07 am
#24








Logix wrote:


I have repeatedly pressed this issue over the course of the past several months until I finally retrieved an answer -- Publish 9. The Developers have made attempts to hotfix it prior, however, only to make things worse. (We went from just white cubes to everythingpopping up unserialed.) I have given you quotes and explanations from them; simply that they were trying, but could not track the exact source of the problem. I last posted on this issue citing that Thunderheart told me directly that the fix should be going into Publish 9, information that I posted only a week ago. However, you are already noting that information as "outdated" and implying this issue is dying.





Ok, but everything has a serial number on it when you get it now, right? So what's the big deal? The stuff without serials will get used up eventually, and everything will be fine. Just play the game. 5k in credits won't kill anyone.





____________________________________________

-Strife-
Sat Jun 26, 2004 6:16 am
#25


Message Edited by -Strife- on 07-08-2004 06:48 PM




Strife & Discord
Master Weaponsmith
The Arsenal of Strife
-107 4517 Ragnarok Naboo

-Strife-
Sun Jun 27, 2004 5:27 am
#26


Message Edited by -Strife- on 07-08-2004 06:49 PM




Strife & Discord
Master Weaponsmith
The Arsenal of Strife
-107 4517 Ragnarok Naboo

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