Teras Kasi Archive
Thread: When will they see that TKM is overpowered
"Just because you have the skill box doesn't make you good. Its in knowing and using these skills to their utmost potential that you are "good". You absolutely correct, hitting a button over and over again is the ultimate upholding of Darwin's theory, but you can hit that button a few more times because of generous self buffing skill.
Best Regards,
Easy-exanip
Professions in swg aren't supposed to be balanced. They never we're intened that everyone would have 50-50 chance against other professions. Meditation tree yes nice and handy but not that usefull at all. I being doc as well I only meditate to look cool or clean out wounds. Bleeds, diseases and poisons are way faster to get rid of as doc and that can be done during battle.
Try out new bio lab and see how good "overpowered" tk is. Buffed with 68% kinetic ubese I tanked easily 5 kiwi's and 2 klikniks but could hardly scratch them. Swordman came and teached them a good lesson while I tanked. One damage type is MAJOR disadvantage to TK's.
Aynsun wrote:
Professions in swg aren't supposed to be balanced. They never we're intened that everyone would have 50-50 chance against other professions. Meditation tree yes nice and handy but not that usefull at all. I being doc as well I only meditate to look cool or clean out wounds. Bleeds, diseases and poisons are way faster to get rid of as doc and that can be done during battle.
Try out new bio lab and see how good "overpowered" tk is. Buffed with 68% kinetic ubese I tanked easily 5 kiwi's and 2 klikniks but could hardly scratch them. Swordman came and teached them a good lesson while I tanked. One damage type is MAJOR disadvantage to TK's.
If you really think that TK is good then why not play it and stop acting like idiot?
Denizen_Nightstalker wrote:
You can knockdown, cure desease-poison, hit the fastest in the game and not to mention pretty hard. I just dont see how there can be any debate what so ever that TKM is the most powerfull combat prof. You can simply look around in-game and see all the TKMs. The people that arent (TKM)...are hoping that there chosen prof. will be helped in the future in order to compete with TKMs. I would like to know what the devs intend to do about this. I dont know where the fix is ...they simply have more options ...( powerups - meditating ) ...I am curious to your thoughts ? ...honestly ...if your in a group with others ...can you feel you power over them ? and do you feel that the prof. needs nerfing in order to stop the whole world from becoming TKMs. Most of the PvP people that I know ( which is the only part of the game that I give a black about ) are becoming TKM because its a no-brainer. I am curious to what you all think should be done to back off the TKMs
people that post crap like these should have their posted deleted by our corrispondant.
nuff said
Actually, if they would add some really cool stuff to the other proffessions, then not everybody would want to be a TKA.
That being said, a lot of people think it's an Easy PVP win by being a TKA. So they take their class. Anybody that actually plays their class and knows what to do can beat THESE TKA's rather easily. TKA's that play their class fully are a bit harder.
But my main point in this is that people who PVP regularly know how to use their classes and find cool combos. When somebody (we'll call them Player 1)gets beat by these combo's then they want to know what happened to them. They either read the combat spatial, or ask, and then say "hey,you used a dizzy attack/knockdown combo on me." Then they think to theirselves, hey, if I want to be Uber PVP God, I should get that attack too. They then get the class, and only know how to use that one combo and get owned.
Then Player 2, who just plays his class (fencer, rifleman, whatever) comes along and fights Player 1, who thinks he's uber because he now is the posseser of the mighty dizzy/knockdown combo, fights a guy who knows his class. Player 1 is owned by straf shot 2, or charge shot, of fencer defenses, whatever. Then Player 1 again wants to know what happened to him, then moves on and tries to become a Bounty Hunter/Carbineer combo, or Rifleman, or Fencer, etc. That's where the term Flavor of the Month came from. Good players find combos in their classes that work in PVP and the not so good players just try to follow on their coat tails.
There are things that most classes can do that will help them win in PVP, but they have to be found. Just hear about "Uber Combo #7" is not good playing, and good players will know how to counter that attack before Flaver of the Month Players even finish Macro Grinding the class out to get it.
LEARN TO PLAY YOUR CLASS!!
We are not power mad
we just want our profession left alone
TKA is not overpowered we are right where we should be
do not add to the crying and whining about this profession
if you dont like the way this profession is QUIT!!! We dont need you around helping the nerf cryers