Teras Kasi Archive

Thread: When will they see that TKM is overpowered

Denizen_Nightstalker
Fri Feb 27, 2004 5:45 am
#79

WOW ...lol ...I had no idea I would get this kind of response ...seems this is not the first time this has been brought up ...course I knew that ...heh ...oh ...and to those of you who said ..."go post in your own profession forum to have that made equal to TKM" ...what if I said I was TKM ...? ...The answer is not in bringing the other professions equal to TKM ...because if that happened it would overpower the creature system ....We would all walk around like TANKS and kill everything and anything in the game ....BOOOORRRRIIIINNNNGGG....I like things harder ...I like things backed off instead of made more powerfull. I like to actually have a challenge in-game ...and with TKM ...hardly anything is a challenge ....whats the fun in that ? ...I thank everyone who posted on this thread and had more to say then "just another whiner". This was not a "**edit** thread" ...this was a way to get some ideas of what the people thought that they should do to TKM.... I didnt say they should nerf a single thing on them and I was curious to where you think they needed adjustment. It was just a question ...some people appearently just want to walk around like Gods ...to me ...it makes for a boring hunt. Well ...Im curious to see what the future holds for TKM. I feel that I'm not the only one who thinks it needs adjustment. Thanks for listening.



_______________________________


Denizen Nightstalker
Wamphyrri
Fri Feb 27, 2004 10:20 am
#80






Easy-Exanip wrote:

Running off at the mouth.....


Hey now I am just stating some facts. Why dont any other classes get wound healing? What makes TKA so special, at 92 points, to heal wounds, and faster than a medic also?






You think we heal faster than a Master Medic LOL!!!!!!!


You should see a different Medic he is using crap medicine....


You aren't stating facts.. YOU are stating something that you heard someone say right after they lost a fight to a TKA and THEN stating that they are facts.


Buffs primary only.... I did the meditate tree last... I wish it was as powerful as you all say.





Thanks to Vasarian Brandy I am now the town drunk and ONLY go to the AA meetings to brag about the killing spree done during my drunken rage.
Nanuu
Fri Feb 27, 2004 10:29 am
#81






I-B_Bangin wrote:

TKA's have everything. Kinetic damage doesn't matter at the level we can dish it out, even if we're fighting 80% composite.


You better be buffing if you're wearing that composite. If you are, and you getowned by a pure TKM, then something is wrong with you.


Kiting? 20m lunge kd . Silly.


20m lunge kd is a MASTER BRAWLER move. Silly.


I was a Master Commando forever. Yesterday I surrendered all my skills except for Commando to go TKA.


Just another flavor of the month player. Master Commando is DEADLY if you use it right. It's also a profession that needs a lot of work. Go bug the devs.


I made novice and was sickened. I can do more with my fist than my guns and bombs.


Then you fall over and die because of the HAM cost.My vk's are in the trash. Again, try composite with buffs...


TKA should be made a defensive profession. Leave in the defense mods and accuracy, but take out speed and damage.


Why take out the speed. Most everyone has potential to be as fast as us. Lower damage andcomposite godswill be even more invinsible againstus. Nerf armor then nerfour damage, until then, go find yourself a nice suit. Poor wookiees. =(When you think about it though, our damage was actually INCREASED relatively recently. If our CoBis fixed then I wouldn't mind a damage reduction really.


And special attacks that are really not needed, like the precision striking or the combos. What other profession gets as much as TKA?


People don't realize that half of "our" useful moves come from BRAWLER: Stun, Blind, Intimidate, Warcry, lunge1 (Not to mention Lunge2(kd), Intimidate2, Warcry2 (getting nerfed) from Master). Most of these don't even land much. Anyone can get these easily. All master fencers, swordsman, or pikes should have no problem getting Master Brawler very quickly if they want a 20m KD.


-Precision Strikes are nothing compared to pool targeted professions. Ex: Our headhead1 is NOTHING compared to rifle headshots. Still, I do use them. Not ALL people spam the swirly kick of death (UH3) =)


-We get no bleeds.


-Our defense vs sucks.


-We get 1 damage type. Wear composite and get buffed (don't forget your mind!) and we're practically useless. You even have KD food now. You have the tools to be protected from us. Use them! Fear the fencer \ rifleman! Oh wait, they have a stun pistol now too. Fear the Smugglers, BH's, and Pistoleers as well!


I've been a pistoleer, carbineer, swordsman, fencer, pikeman and commando. TKA beats them all.


I've beat them all too, but, I have also been beaten bythem. Whats your point? I've never fought a pikeman though. Being that you've been all these professions, it's quite obvious you never really took the time to figure out how to use them well.


It'snearly impossibleto stay 25m away from a TKA in town.


What are you talking about?? I've beenkilled many times beforegetting in range! Besides, our range is in the neighborhood of +/-10m depending on lag, except for lunge1 which is 15m I believe.


Say what you will. I will Master this profession until it is nerfed, but I will always remain Commando.


Good use your flamer and 1 shot us with yourconcentrated fire. Why is it that you never use your Acid Rifle?Go bug the devs andleave us alone. Get your professions fixed.






Message Edited by Nanuu on 02-27-2004 01:53 PM



Nanuu of RECON, Tempest
Master Teräs Käsi Artist
Watcher of the Jedi
Proud Rebel Wookiee
TEMPT Bodyguard
WOW: Nanuu of Horde's Demise, Azgalor
atone48732
Fri Feb 27, 2004 10:53 am
#82

You "old" school TKM's make me laugh



asking for this class nerfed. Why? our buffs only last 10 minutes at most. How is that overpowered? We can't buff secondaries and we only have one damage type.


Sure the KD and dizzy thing is getting out of hand but thats about the only thing wrong with TKA



So just drop the profession if your not happy. Dont come here and complain aboutit





Oelos Takushi: smuggler proud member of Oi and Smugglers alliance pilot..

Elalia Takushi: Dancer and rebel pilot and member of Oi
bring back TEras Kasi and the melee profs as expertise skills.. bring some fun and real diversification to SWG
Wamphyrri
Fri Feb 27, 2004 10:57 am
#83






Geti-Sai wrote:

I was killing rancors at novice TKA..





You are sooooo full of crap




Thanks to Vasarian Brandy I am now the town drunk and ONLY go to the AA meetings to brag about the killing spree done during my drunken rage.
atone48732
Fri Feb 27, 2004 11:09 am
#84

indeed



Oelos Takushi: smuggler proud member of Oi and Smugglers alliance pilot..

Elalia Takushi: Dancer and rebel pilot and member of Oi
bring back TEras Kasi and the melee profs as expertise skills.. bring some fun and real diversification to SWG
Easy-Exanip
Fri Feb 27, 2004 11:37 am
#85

TKA's heal mind wounds , at the expense of battle fatigue. Medics can not do this.

So that little crak about maybe i should see another medic,well does not hold any water.

When was the last time you have seen a medic heal your mind wounds? Or heal any wounds with out medicine as quickly as a TKA does? Answer that?


The meditate tree is a powerfull skill.


Best regards,


Easy-Exanip
Easy-Exanip
Fri Feb 27, 2004 11:43 am
#86

Oh you are right, the mild +500 buffs in your 3 main stats are not even a notable skill, and because they are puny and dont even match what doc buffs can do, they should not be even mentioned. Oh wait....


You can buff your mind. Still searching for enhance mind pack d.


LOL


Look around ...Yet another meditating....commando.


Best regards,


Easy-Exanip


atone48732
Fri Feb 27, 2004 12:08 pm
#87

Uhm yea but again even though we can buff mind it is a short time buff nowhere near a dancers buff



*sigh*



quit complaining about the meditate line damn





Oelos Takushi: smuggler proud member of Oi and Smugglers alliance pilot..

Elalia Takushi: Dancer and rebel pilot and member of Oi
bring back TEras Kasi and the melee profs as expertise skills.. bring some fun and real diversification to SWG
Genn-great-Genn
Fri Feb 27, 2004 3:45 pm
#88

I dont want tk nerfed i want the other proffesion balanced..



*Genn Daimon from Chilastra* *Tehra Daimon from Chimaera* *Kyu Daimon from Bria* *Falafel Kungen from Infinity*
Genn-great-Genn
Fri Feb 27, 2004 3:46 pm
#89

the only thing that might be a little unafair is the meditate



*Genn Daimon from Chilastra* *Tehra Daimon from Chimaera* *Kyu Daimon from Bria* *Falafel Kungen from Infinity*
Easy-Exanip
Sat Feb 28, 2004 12:50 am
#90

so not only do you emulate a weak doctors buff, you also can buff like an entertainer. Geezus, I mean if they gave you any more it would disgusting.


Please do not patronize me. Tka meditate functionality is too powerfull for the 92 points you spend.


Best regards,


Easy-Exanip


KwiGonGinn
Sat Feb 28, 2004 2:08 am
#91

I wouldn't place a TKM as over powered at all. I get Kited, I get flamed, and bashed by Swordsman. Hey we are good don't get me wrong, but we can get mashed up quite nicely by others. Hell people wear armour where I don't. and UA3 is not going to do much with 90% resist and 3.5k HA and 2.5 M.


TKM may seem powerful to you, but depends if you have mastered your profession. I like TKM, itsfun. But trust me, we are powerful, but not the uber untouchables that many of you whinging lot think we are.


Don't Nerf TKA, get a better Prof yourself.






Ji-Xa Sinn

Teras Kasi Master

Master Fencer


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