Teras Kasi Archive

Thread: HOW THEY CAN CALL THIS FAIR

Kal-El-Shafer
Mon Apr 19, 2004 12:15 pm
#79

Defconn was posting just before me so I didnt see his post until now, but Im glad I did. Well put Defconn. Ark is the kind of MORON who is so pathologically STUPID he might actually convice the Devs he has something there. Because we all know the Devs are more about Customer Service than they are about a Complete Gamesystem. At least to this point thats the case, unfortunately, all tho they do seem to be getting a little better in recent months.


The funniest part is when you look at what Ark put for his claim on our stats:

"Best Defenses" "400 Damage per Hit", etc, etc....


He is the de facto, standard, model of the ppl who come in here crying nerf: He is yet ANOTHER in a long line of babies who got beat by a TK (prolly got Knocked Down and DIzzied, and when he couldnt get up and was just getting beat up he had a temper tantrum), so he runs in here crying like a 7 month old baby.


Well guess what Ark? WELCOME TO OUR WORLD!! If we dont augment Master TKA with another profession with high defenses, were laying on the ground next to you, stupid! "Best Defenses??" Um, at Master TKA we have a whopping +5 Defense vs. Dizzy. WOW. Thats the BEST! And dont let me allow you to forget, if youre wearing 80% Comp we do an average of 30 per hit? But I know for a fact that you didnt know this. Because youre either (A) a child (B) immature (C) stupid (D) All of the Above. Just like the rest of the ppl who come in here and start blindingly scream nerf.


Im sorry to the other ppl who read this and think Im overdoing it, but what gets me going is that idiots like Ark can affect the state of our game with their nonsense. I just dont know how else to say it. They drive me nuts. I actually enjoy reading when intelligent, thought-provoking ideas come thru---even if I dont like or agree with them. But ppl like Ark who make it such a point as to go out of their way to attack other setups (any setup) just get under my skin when i think of the bug reports and tickets they submit with erroneous info on them. Because even tho we may know hes wrong, like I said above the Devs are in the Customer Service business, and if they hear 10,000 ppl bashing TK, theyll do something to appease, whether its wrong or right. Its all about numbers. Ok, enough of my rambling, sorry to the rest of you. Long Live TKA!
Valor
Mon Apr 19, 2004 1:22 pm
#80

I've been a TK since end of 1st month.
I have never been a temploiter.
I never had any other damage type except kinetic (pistoleer energy/stun/kin/heat doesnt count b/c i never really used that in pvp other than to shoot at a running kiter, and was never more than 0/0/0/1 in pistoleer).
I have lost and won many times in pvp.
I have gone against 80%+ kinetic comp armor.
There have been times where I've won and lost against it, but I havewon more than I've lost to that armor.

We are not as gimped as many would think vs the kinetic 80%+ resists.
If you're having a problem w/ kinetic armor, find a way around it, improvise, turn the disadvantage into your advantage.

and plz remain calm and relaxed...we have the most balanced profession in the game...why bring attention to ourselves for no reason?

Message Edited by Valor on 04-20-2004 05:19 PM





LordValor/LadyValor/DukeValor
.......:::: Proud member of Oasis ::::.......
.......:::: Lt Colonel in the Imperial Navy ::::.......
.......:::: Vendor: East Crystal Oasis, Dantooine -2965 6673 ::::.......
| Master Smuggler; Master Pilot/Elder Dark Jedi Master/Architect-Shipwright |
EcadMistflier
Tue Apr 20, 2004 12:00 am
#81


Umm, who ever called it fair?


A " MASTER " is one who has found a way to use the skills available to do what is possible and to expand the realm of the possibile with practice. A "MASTER" is not someone who grinds out a skill set in a day or two and then finds out they aren't the "uber"*edit* they thought they were.


What is fair? To be able to mindlessly spam a hit or a shot until you "rule"? That's not fair. That's boring.





Ecad Mistflier
Force Wielder and Old School Disturber of the Peace
:: Ex Master Smuggler :: DEC 15 = BYE BYE SoE :: Ex SWG Jedi ::

"There is more stupidity than hydrogen in the universe, and it has a longer shelf life."
Frank Zappa
ArkMindSpear
Tue Apr 20, 2004 12:12 am
#82

You are a master tka...but your post seems to be the opposite of the TKA mentality...






My vision for TKAs....
http://www.imagedump.com/index.cgi?pick=get&tp=68040
KharrKhomak
Tue Apr 20, 2004 12:28 am
#83

Well said Ecad, Defconn, Kal-el, and others.


I was going to type some long rant about these children that grind their way to master in a few days (or less) and complain because they get the butt handed to them by people in other professions (such as TK) that have learned their profession through experience. Instead of learning how to improve on their fighting tactics, they come here, and other forums like rifleman, CM,swordsman, and CH (well, use to) and cry NERF! I was beat by XXXX profession and it's not fair. They need to be nerfed so I can beat them!!


Well, I'm not going write that long rant (above was long enough). Nothing that hasn't been said already is going to get through to them. Best thing we can do is just ignore these posts that scream for Nerfs and hope the developers learned from their mistake with the Creature Handlers and ignore the whiney children and spend their time fixing the professions that are broken (HINT: RANGER).





Kharr Khomak
Master Ranger - since Dec 14, 2003
Teras Kasi Master - since Mar 28, 2004
Medic 0-1-0-0
Member of the Antarian Rangers
Ex-Master Creature Handler - Dec 16, 2003 to Mar 9, 2004
Playing since Sept 7, 2003
EremiticWolf
Tue Apr 20, 2004 4:11 am
#84

Man I wish ppl would stop crying about nerfing professions. Like it has been said time and time again, Learn Your Profession before you go into PvP. Stop crying and have fun playing while you are learning your profession. Heck if you are having trouble with incapping someone have a friend help you out.


Professions don't need nerfed, They need fixed!


Just please stop crying nerf!



-------------------------------------------------------------------


TKM


Novice Riflemen 0/1/0/3


Medic 2/2/4/4


-------------------------------------------------------------------





Eremitic Wolf


If you disliked the CU, or if you dislike the NGE, wait six months, SOE will change it again.

- I support a rollback and keeping & balancing the old combat system.
...and making SWG a better place to be.
Your voice counts!
_Flash_
Tue Apr 20, 2004 2:58 pm
#85






MCreatureHandler wrote:

Oh god!!!

U are all so naive;

I am a Blademaster (master fencer) and my mate is TKM and my other mate is Master Pikeman and my other mate is Master Swordsman. All of these professions other than pikeman are fine...u heard me right...not broken but exactly how they should be! TKM is amazingly fast because they are using their hands and feet. Fencer has alot of defence because they are using a light weight stick to block attacks and not much else. Swordsman is using powerful swings to hit their opponent. Now i dont get into all of these 'factualy statistics' that some of u have decided to bring up but the way the professions are atm are fine (other than pikeman unfortunatly which NEEDS to be fixed).


With no buffs, armour, stat enhancing food or sheild generators then a tkm owns blademaster! With none i stated previously; a master swordsman can own a tkm (possible with difficulty depending on the skills of the player)! And again without any of the things again a Blademaster owns master swordsman... feel free to jump in if you see a pattern here (for all the idiots and slow people i will point out that the death cycle in this is going around in a cycle)! The DEVS made the combat professions this way...they didnt make TKM more or less powerful they made it with strengths and weaknesses, just the ame as every other combat profession!


Now i have to admit i dont like being owned by a TKM but big deal!I dont go crying nerf! If anything thenTKM may have a little too much power in their fists (from what i have gathered about Star Wars (im a slight fanatic about the thing) then rancors are things very very powerful creatures that are strong and armoured... killing an enraged one with your bare fists without buffs is slightly ridiculous).


The fact with this is...the devs will not change the combat professions other than pikeman because they ARE balanced! It is unfortunate about jedi knights being killed by TKM but this would show that jedi needs to bee revamped (see publish 9).


-----------------------------------------------------------------------------------------------------------------------------------------------------

Jad'en Sky'stalker (HdS)

Europe-Infinity

Blademaster/Docter (4.4.1.0)

Also known as d**k head imperial that doesnt like TKM's would u believe


Hoping to here some responses to this!!!






In the words of Tony the Tiger,


Thats a gerrrrrrrrrrrreat post! I agree 10000000%



------------------------------------------------------
Flash Woods - TKA / Jedi Nub / Pilot
SST : The oldest Imperial guild on the server OH NOES!
Peydro Sanchez - Pretty much the only PvPer who has a mustache

{gggggggggggggggxnnntnnnnnnntnnnxggggggggggggggg}
Nagoma
Tue Apr 20, 2004 3:41 pm
#86

hey flash u forgot to add commando to that list of professions that r broken (except for 1 tree)
Nagoma



Fallen soldier
DragonRider24
Tue Apr 20, 2004 4:41 pm
#87

It doesn't make any difference how high kinetic resists their armor has. YOU can get armor like that also...

And, if they spend the battle laying on their backs, what does it matter?

(only read the first page, so if this isn't related to whatever is at hand, that's why)




D'orn Katar
Imperium Securis
Imperial Shock Trooper
| First Responder | Master Carbineer | Master Commando |
-I support letting the rabbit get the bloody Trix.You can too!

Press_Play
Tue Apr 20, 2004 5:27 pm
#88

I have read most of these posts...and the people that yell nerf are starting to piss me off... Whenever they bring up nerf they compare to proffessions that need help...whine all they want...but just bcuz a proffession loses in pvp doesnt mean that the profffession that doesnt have any problems needs to be nerfed...all that would do is make things worse. And im also sick of the Proffession vs Proffession comparison...are you braindead... YOU HAVE 250 skill points... No one just has one proffession. So with 250 skill points everything is even... but i agree there are other proffessions to ber fixed..dont nerf tka just because the otehr proffessions are jacked...fix them....


Thats all i have to say

Peace,


Ardor NuWind<hYbriD> of Kauri
_Flash_
Tue Apr 20, 2004 5:55 pm
#89






Nagoma wrote:
hey flash u forgot to add commando to that list of professions that r broken (except for 1 tree)
Nagoma






whaaa??



------------------------------------------------------
Flash Woods - TKA / Jedi Nub / Pilot
SST : The oldest Imperial guild on the server OH NOES!
Peydro Sanchez - Pretty much the only PvPer who has a mustache

{gggggggggggggggxnnntnnnnnnntnnnxggggggggggggggg}
TranyBoy
Tue Apr 20, 2004 11:38 pm
#90

Im a master Chef and am working TK, I find that the lack of Chef combat mods is compleatly insane. I want cold damaged frozen muffins, I want to be able to hurl them at my fearing opponents with lightning speed and perfect accuracy, muffins you say. Bah, I will just dodge your muffin and serve you a nice side of mindshot for 50% of your pool. I am the most threataning Chef in the universe. Seriously there are strengths and weaknesses in all the combat proffs, speed isnt everything except when you hit master pistoleer , with a nice set of buffs Master Pistoleer can spam you to death with any pistol special. Then you have the riflemen, who have a huge range and when they hit master get the speed bonus, as well as Carabiner who are somewhere in between close range and long range. TKM is an equivlant to the pistoleer. I guess that makes Swords, Pike and fencer an equivlent to pistoleer too,Theres a way to play every combat prof, minus smuggler cuz its busted and 35% worthless (its severly broke). No profession should ever be able to solo a Krayt or any other Uber mob. NEVER! Yes some ballances need to be made in the fact that there are a lot of specials broken in the skill trees. If the HAM hits on armor were higher, then there might be an advantage to using padded and armorweave? I know th AS's are going to love that. The economy is whack, as a master chef I can attest to that. ( IE i sell you a 25 crate of brandy for 225k with 18 uses and you buy once a month or two) when any combat class can go raid the geo caves and make 250k+ in sellable loot. Balance, not nerf is the key to a survivable population, change loot drop rates, crash the economy and, jack up the HAMs of everything a nice 250k HAM nuna is what I want to hunt. But I quess that I am never getting my wishes. So I accept the system as is and must take part in it to survive. If you want to shout nerf please follow it with NY Yankees.
Defconn
Tue Apr 20, 2004 11:54 pm
#91

Could you put me down for a couple of crates of those frozen muffins please?...



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