Teras Kasi Archive
Thread: HOW THEY CAN CALL THIS FAIR
All prof suck in a way or another.
Deal with it.
The only prof that'll still uber for a long long time is the nerf whinner.
Nerf the nerf bat.
Intimdate, then Dizzy Knockdown, then go to work on the mind if they're not wearing a helmet or if they're buffed really high. I've taken out buffed players while i've only had my powerboost this way. it aint hard. I have the same armor, and I still have problems. Just get with the program, think before you spam.
I have been a master tka since 4 weeks after launch. tka was the first prof i ever mastered and it is the only prof that i've kept for more than a month.
TKA has been hit by the nerf bat more times than anyother proffesion (exception maybe ch) and it has come a long way since launch. Our KD attacks never stick anymore (and i mean NEVER) normally, let alone all the def stacking and KD resistant food out there now. Our status effect attacks don't land on mobs over lvl30 anymore, or even against players. Our dizzy/KD combo no longer works with any reliance. My master pike/sword buddies both go to the geno cave once a night and clear the whole thing solo (including the acklay) in the time that it would take me to kill a single Force Enhanced Kliknik because everything there has high kinetic defense.
You think our meditate skills make us uber? think again. we can only heal wounds outside of battle, but big woop if we still need ents to heal our bf, especially when the wounds can can all come back just as quick with high bf. our powerboost ability is a joke as it only applies a 10 minute buff equal to half our mind stat. So for some1 like me with 1000 mind i only get +500 to my health, action, mind stats (just those 3 mind you). +500 points equates to about 2 more KD2 attempts and maybe a another /unarmedhit3 since our HAM costs are so damn high.
You think we're fast? well if i hit you for 1 hp every 1.5 seconds (and btw i have pistols that are faster 1.2, 1.3, and even 1.0) then yeah i hit fast, but i might as well be throwing tooth pics at you. I used to be somewhat good in PvP (about as good as a non-def stacker / non-poo flinger can be), but now i can barely take on a dabbling elite/hybrid taht has decent armor. Heck, they don't even have to kite anymore!
So you want to nerf us? Go ahead, what is there to nerf? Swordsman is the uber melee prof nowadays, go to their boards and cry nerf. As for all you tka 1-day grinders/whiners, get the heck out of my prof.
tka since launch baby, rock on
kd2 doesn't work worth shiit anymore. i usually go for the dizzy, which of course hardly ever sticks nowadays when before i had at least a 3/4 chance, then i hit the KD2.
Now if i haven't seen any black cats, broken any mirrors, or walked under a ladder recently, THEN I MIGHT be lucky enough to land a KD2 and knock them down down for a few seconds (PvE they get right back up after a few and in PvP they'll stay down so long as i stuck a dizzy to them). Now the duel is basically over given that they're not wearing anything good for armor, however, if they're wearing some relatively good ubese or nice comp things are a bit different. skindancer says we have armor piercing. what armor piercing? i hit ppl for a good 200-300 (from what i can gather from combat spam) hp when they aren't armored i'm w/o vk. if the vk has armor piercing then should i not do more than 50 hp each hit w/ vk?but hey! i have armor piercing!!! whoopee doo da day it ain't doing squat.
Now if i'm buffed and i'm fighting someone with full on armor i'll spam mind hit1 and if i'm not buffed i go for the good old /berserk to up my attack spd and dmg a lil bit. The trouble is that w/o a dizzy (again should i be able to stick one at all) the opponent will simply get back up after taking a minor bruising. Then they can kite all they want or just stand there (KD timer).
Now i'm sure you're saying go for the /unarmedlunge1, which i would if it were not a futlie gesture. I have NEVER landed a successful lunge, whether it be lunge2 or lunge1, in all the months that i've been a TKA (i got novice tka about 2 weeks or so after launch). Never EVER, not even once. Even during my short stint as a master brawler/tkm and i had /unarmedlunge2.
The rest of the fight (which can be purdy long if we have full on buffs and okay armor) comes down to the basic slugfest as i wait out the KD timer. I like to give that about 30 seconds. Usually by now i've tried sticking blind, stun, intimidate, and all the those good status effects on my opponent which may tip the fight in my favor or it may not be enough. I'm usually relegated to my alternative skills like a sword, pistol, or rifle (whatever i'm grinding and am somewhat skilled in atm) in order to deal out some worthwhile dmg.
/dizzy /kd2 /mind /mind [so on and so forth] works great when you're fighting KD food props or really decent armor/buffs. Yet such a simple tactic won't be enough to get you through every duel or every GCW fight. You can try some other skillful tact, but our most popular weapons (i.e. the KD/dizzy/hit3) are virtually null and void when fighting against ppl with 80% resist and/or KD food props and/or good buffs and/or def-stackers and/or poo flingers and/or outnumbered.
but hey we're gods right? none of that **edit** should matter, huh? [for those of you who don't get that, its called sarcasm]
you must have the worst luck ever if you never get lunge to work. and i agree that dk2 rarly sticks anymore, but thats the reason you target ONE damge pool. if some one is running that much faster than you that they get a chance to kite, you always have burst run.
Lets see, you can attack about 4 times a second.
400 dps
not bad. especially when you have a dizzy and KD. and oyur getting a new heat knuckle soon.
Cango wrote:
Even at 100 damage...
Lets see, you can attack about 4 times a second.
400 dps
not bad. especially when you have a dizzy and KD. and oyur getting a new heat knuckle soon.
Yes, the post above mine is right. Everyone caps at 1.0.....
- Fencer can kd+dizzy... (dizzy+lunge)
- Riflemen can kd+dizzy (flurry shot + suppression shot)
- Carbineer can somewhat kd+dizzy (fullautosingle2 + suppression shot 2)
- Swordsmen sometimes can kd+dizzy (I heard one move has a chance to dizzy, then you have area sweep)
- CM's can throw poisons and hit you for 900 a tick. (at 70m)
- Any ranged profession can kite (not too hard for anyone)
- Docs, chefs, and armorsmiths can make people have over 2500 HAM plus kd defenses (hint hint) and can barely be touched (especially by kinetic)
- fencers and rifleman can slice through armor like butter
So if tka needs nerfed, then pretty much every other combat profession needs to.. (notice i left pistoleer and pikemen out because they need some luvin)
And no i dont think any of the professions listed above needs to be nerfed. I just hope that pikemen and pistoleer are brought up to our level..