Teras Kasi Archive
Thread: How to Beat a Teras Kasi Master
I wish more people would have the guts to fight template vs. template ....
But it will never happen ... I love having weak a$$ defence stackers say they wont fight cause I am buffed, lol ....
Geuss that a fair fight to them is the best stack in the game, and then getting a doc to buff them ...
My friends and I duel template vs. template ... and its truly a test of skill.
this means I don't take mind foods for these ... cause my health and action buffs stacked with mind stuff, is cheap.
Taliesyn42 wrote:
4) Carry emergency food/drink/spice around. Doctor buffs can add 2k to all your physical stats easily, and vasarian brandy can give you 400 more to all the mind stats, and you can drink 2. Add on Fishak for 500 more mind and Muon for 500 more to all mind stats, and you're looking at 1800 more mind and 1300 more focus/willpower. If you have the above armor, we'll never cut through all that HAM.
GTOfire wrote:
damn laptop, typed up a whole plea and it got deleted off my clipboard.
righto, in short: your plan to defeat a TKM means aside from being a Master Swordsman, I'll also need 80% composite, buffs, food and a PSG. To defeat a buffed TKM, I shuold bloody well expect to just need Master Swordsman without anything, seeing as their mind pool won't be buffed, and that's my target.
TKM specials compared to Swordsman specials have almost negligible HAM costs (roughly 220 on a Head Hit 3 you mention), so a TKM doesn't need buffs to use their specials to the fullest. A Swordsman however can let off 5 head hits and be almost down.
Not to mention that while you say TKM isn't defensive, TKA gets the highest toughness mod and melee defense of all the elites. (fencer gets 8 more melee def, but 20 less toughness)
Um...since when...fully buffed I do more damage to myself with my VK then I do to the person I am fighting.
now to support those claims with a few more facts determined from some PvP fighting.
I as a Master Heavy Swordsman using a very good curved sword (it's not like everyone can manage to get a power hammer with enough speed attachments to make it worthwhile). battled a TKM. Both without buffs, without armour, without food. Now if that ain't THE perfect balanced fight I dunno what is.
First I used my Master Brawler skills to dizzy-KD his ass with one-handed, then I switched to two-handed, oblivious of my fate. I did a bunch of head hit 3's, doing 60 damage to him, 220 HAM cost to myself. That **edit** just ain't funny. A while later, the dizzy effect wore off, he got up, knocked me down and finished my off in 2 Unarmed Hit 3's seeing as I had a few hundred HAM left total. He didn't dodge while he was down or anything, and I would have been down long enough for an extra couple of UAH3's, so stun/intimidate would have done precious little for my case.
That's 60 damage with my strongest mind hit against an unarmed TKM, and you think 50 damage vs 80% comp is bad?
I later tried this again against a fellow swordsman, who had buffs and entertainer enhanced mind to 1500. I knocked him down with dizzy as before, switched to my Swordsman skills and kicked his ass before he could get up using my head hit 3, doing250-300 damage to him per hit.
My explanation for these duels?
TKM gets melee defense +62 and unarmed toughness +57. Swordsman gets melee defense +20 and two-handed toughness +43.
The defenses cause my damage output to be 4-5 times less on a TKM then on a Swordsman. Wouldn't be so terrible had the damage I took been done 4-5 times less as well. As it is now, in a pure balanced all-skill fight, TKM can simply do more damage.
We may be the kings of damage output, due to speed but we can't take much damage either. Your 50 damage is hard to believe EVEN with mitigation 3 unless your weapon is all max damage and no min.Iget hit for more then 50 when I duel master swordsmen even through my83% composite and mymele mitigation3. I also don't see how you would do 250-300 damage against another target with mitigation 3, or is your fellow swordsman a novice, as that would be your huge difference.
Any other explanation for this damage output? I'm happy to hear it so I can avoid it. I don't think it's impossible that the defense difference aren't the main cause, but they do seem to be the most likely one.
My final note:No, I don't want TKA's nerfed at all, they're fine just the way they are. They get KD+dizzy? fine by me, special effects IMHO SHOULD be the TKA's strong point. However to be the strong point, damage output, defenses and speed shouldn't also be your strong points. I wish the other professions would be taken to the point where they each had their own strong points.
Killgore,
Try reading the link in my post after the one you quoted, moron. That's the one that this stupid message board won't let me include as a link, with the link to the article "Play to Win" on sirlin.net.
Since you probably don't have the brainpower to figure out what I'm talking about, it's this one: http://www.sirlin.net/Features/feature_PlayToWinPart1.htm Just go ahead and copy and paste that into a browser, and read the article. Maybe you'll even learn something.
Your cries of 'this is cheap' and 'only losers do that' mark you as the lamest of the lame, also called a scrub. The tools are there, you either use them or you don't. Calling something cheap just because it doesn't fit the fantasy rules you operate under (and which magicially shift so anything that can possibly beat you is now cheap) just shows you to be a whining pansy, not a competitor. You're only willing to fight on your terms, meaning only when you have massive advantage and your opponent has no chance whatsoever - that much is common knowledge. Somehow I have a feeling that if I went and read the Intrepid board, your name would be one those most commonly associated with the term 'exploiter', and that most folks would tell me you are incapable of fighting a fair fight. Would I be wrong? (After all, you're a master doc, so you have the buffs up all the time, yet you want your opponent to be unbuffed. Lame.)
So you studiously copy whatever the net says is the current best PvP build. Doesn't mean you know anything about what you're talking about, but rather that you know how to copy other people. You see the same thing in Magic - the top decks are out there for anyone to look up and copy, yet it's mostly the same core of people winning every major tournament, because they know how to play, not just how to copy. I see the same in you.
Finally, where in that morass you call a mind did you mistake an article about how to beat a TKM as a discussion on making perfect templates? Are you naturally this stupid or are you working extra-hard at it today?
Just for you, Mr. Whiner...I mean KiIIgore: Playing to Win
Read it. Love it. Live it. And quit yer bitchin'!
Wonderful, I preview it, and the Playing to Win is a link. I post, and it becomes regular text.
What a ****ed up bbs system here....
Anyway, the target should have been http://www.sirlin.net/Features/feature_PlayToWinPart1.htm
KiIIgore wrote:
I wish more people would have the guts to fight template vs. template ....
But it will never happen ... I love having weak a$$ defence stackers say they wont fight cause I am buffed, lol ....
Geuss that a fair fight to them is the best stack in the game, and then getting a doc to buff them ...
My friends and I duel template vs. template ... and its truly a test of skill.
this means I don't take mind foods for these ... cause my health and action buffs stacked with mind stuff, is cheap.
I agree with this. In a true 'my skills vs yours' duel, you should only fight buffed from your own self buffing. Whether that be self powerboosting or self doctor buffs.
yeah its great....yeah...
but
how to heck do you lose to a wookie tkm swordsman?
All he has is defense from tkm really, swordsman doesnt have much on defense, wookies currently cant wear armor so just kd/dizzy spam unarmed hit 3 or combo hit 2 and they are gone.