Teras Kasi Archive
Thread: why are we (MTKA) so hated? :(
I think there should be a sticky on how to stand when dizzy.
If word finaly got out about not spamming /stand then maybe people would not be so frustrated. Personaly I think they should change the way stand works so you don't keep falling if you keep hitting it. It takes paitience to not keep hitting /stand but it does work. I am never knocked down very long, sometimes I am unlucky and stay down a while but most of the time I am up in a couple seconds by hitting /stand, wait for a sec, hit /stand again. 3 or 4 tries and I am up. And no, you can not macro this.
Dizzy/KD is not as bad as is reported if you have the paitience to stand slowly.
Works for me. Sorry if it does not work for you.
I was just trying to be helpful and suggest something. The best thing is if the developers addressed this issue.
Those times when you are on your back and you try to stand and you see the animation of you standing then you fall back again. Those are the times when the second /stand hit and you fell back down. Lag is always a factor. Even if everything seems to be running smoothly there is always lag, and it is variable such is the nature of the internet.
Works for me. Sorry if it does not work for you. -believe me you're not as sorry as I am ![]()
I was just trying to be helpful and suggest something. The best thing is if the developers addressed this issue. -thats what I'm hoping for (although I'm sure you and I probably disagree on the means of "addressing" lol )
Those times when you are on your back and you try to stand and you see the animation of you standing then you fall back again. Those are the times when the second /stand hit and you fell back down. Lag is always a factor. Even if everything seems to be running smoothly there is always lag, and it is variable such is the nature of the internet. - dont ever get that animation, and I hardly ever experience lag even in big battles since i recently built my new rig (yay!), but as you say it IS the 'net and anything's possible, I guess
Works for me. Sorry if it does not work for you. -believe me you're not as sorry as I am ![]()
I was just trying to be helpful and suggest something. The best thing is if the developers addressed this issue. -thats what I'm hoping for (although I'm sure you and I probably disagree on the means of "addressing" lol )
Those times when you are on your back and you try to stand and you see the animation of you standing then you fall back again. Those are the times when the second /stand hit and you fell back down. Lag is always a factor. Even if everything seems to be running smoothly there is always lag, and it is variable such is the nature of the internet. - dont ever get that animation, and I hardly ever experience lag even in big battles since i recently built my new rig (yay!), but as you say it IS the 'net and anything's possible, I guess
I'd like to add a couple of things too.
To the person who whined about Pike doing 4K damage.
1) We'll we have a big stick with an axe on the end of it. I'd kinda thing that by hitting somebody with it I'd do SOME damage (when I hit). Especially over fists or VK. But also logically, i'd think fists or VK would hit faster.
2) "Rifle man hitting from 60m away is as cowardly as dizzy / KD" Riflemen are supposed to have range it's part of their class.
I can BURSTRUN towards them to try and catch them. I can go prone to take less damage. I can arm a gun to shoot back, or dodge behind stuff.
I can't do crap while Dizzy / KD, except burn like bacon in the tatooine sun.
3) Food buffs - well haven't tried thos, but I'm gonna guess they wont fix the fact that once I'm down, I can't get up. I don't mind dizzy / KD once, it is a tactic to use it, but staying down for 5 min is boring. I also doubt food buffs will help much.
What I'd like to see is something like this:
Dizzy / KD
Down for 2-4 rounds
Given ability to get up, but with greater accuracy mods then regular dizzy, and I can't get knocked down again for a couple of rounds or something.
After dizzy is worn off back to normal. If new dizzy was applied, original dizzy mods, until I'm knocked down, then repeat cycle (cause tks love their kd / dizzy)
At least that way I can try SOMETHING. I could try to run around, or fight back. I wouldn't feel as helpless, and maybe I'd have the chance to do something in return.
Also if I'm wearing armor and / or have buffs, you'd think that it'd be harder to dizzy me. I mean hockey helmets have padding, doesn't y Comp armor have some too? I paid a bunch for it....
Kinda makes sense, no?
Artrus wrote:
I'm sorry buts thats the worst excuse I've seen for pikeman being broken so far. If thats how this game was meant to be and only some classes were meant to be good and some were meant to be extremely horrible then why the hell would they even put the horrible classes in the game? If....