Teras Kasi Archive

Thread: TKM = Jedi

RebalMarineHunter
Fri Oct 29, 2004 12:19 am
#27

Well, here is the history as stated on these boards, this is EU information that I have seen elswhere and it is what has been accepted as EU cannon. Now, if this is not acceptable, then someone else needs to come up with why in the world we are here?



History of the Teräs Käsi:


The order of the Teräs Käsi is a secret organization born from the belief that near infinite power, regardless of the intention behind it, should not go unregulated. The Teräs Käsi - bluntly, did not trust the Jedi to police themselves.
The Teräs Käsi was founded thousands of years ago, during the last of the great wars between the Light and the Dark. The final decisive battle between the two great forces occurred in the Pacanth Reach, devastating the planet of Palawa itself. The victory was attained, but at momentous cost to the civilian population. The Jedi Council, deeply saddened by the outcome of the events, nevertheless deemed it 'acceptable losses'. The battleground was not one of the Order's choosing, the evil had to be stopped, it was one planet against thousands - there was no choice.


The civilians that survived the battle saw it differently.


The meager handful of survivors relocated to the nearby world of Bunduki. The remaining Palawan concluded that so much force, so much power - in the hands of one people, regardless of how well intentioned and regulated. They vowed never to let happen to others what had happened to them. They began the study of the mind over the body, how to master self from without and within. They forged themselves to be a force capable of dealing with Jedi, should the need arise. It took generations to conceive and implement the plan, but the Teräs Käsi martial arts were born.


Since that time, the order has grown strong. During the heights of the Old Republic, the exact number of Teräs Käsi masters is unknown - but the number was estimated to be from several hundred up to slightly more than a thousand. Of course the number of Teräs Käsi practitioners are considerably less during the reign of Palpatine and his Empire. During the era of the New Republic, the order is growing again, but has yet to fully recover.



About the Teräs Käsi:


Although not they quite as all-powerful and versatile as the Jedi arts, the practitioners of Teräs Käsi are formidable in their own ways.


There is one basic fundamental difference between the two schools. Instead of drawing on the Force for power, Teräs Käsi users draw on the power from inside themselves. By using the power from within, they are able to have more control and fewer restraints. Since practitioners of Teräs Käsi draw from what is inside, they become what they are. Unlike the Jedi, since the Force surrounds and penetrates all life - which has good and evil, so there are light and dark sides of the Force.


A master of Teräs Käsi must be able to command their own bodies in addition to learning the external arts. As such they are able to ignore pain, control disease and poisons within themselves, focus on injured areas and accelerating their own healing, and summon great strength to release it in one blow. The Teräs Käsi are also exceptionally attuned to the ebb and flow of the Force - if not actually out and out Jedi material. This attuned nature of the Teräs Käsi not only allows them to be aware of Jedi and Force Users, but also makes them exceptionally resistant to uses of the Force.


Mastery of the teachings of Teräs Käsi also imparts one additional benefit - a long life span. Not immortality - no matter how long you live, how far you run, you can't escape the hand of death forever. However, a master of Teräs Käsi can live several hundred years - and many of the order often do so.



They should not be equal to Jedi, but they should be there most fomadable apponent. With that said, I am a very formadable TK / maste sword / master Brawler / medic. I know how to fight, and I know how to fight a Jedi. If I fight a Jedi that knows what they are doing, it makes for a great fight to be sure, but I do lose. However, they do not just walk over me like I have seen them do to others, it takes them a few min to take me down and thats with them suffering much for there efforts. And to me, this is how it should be.




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Richai
Fri Oct 29, 2004 10:55 am
#28

im the opposite i can stand up to ne jedi, even the best on my server. unless they have an uber polearm saber.now the problem i have here is, that my friend has the second best polearm saber on chimaera... and duels me regualrly, dont get me wrong i nearly beat him when hes using his polearm, but he just takes me down usually.



Richai SFR
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WoW ownz but im playing SWG to sit ANG down!
Sovi-FFO
Fri Oct 29, 2004 3:45 pm
#29

Balance people... Balance.


Teras Kasi is where it should be with the current skill point cost.


It has been stated that the Jedi were already "Pre-Fixed" for the combat revamp, so their time will come.



Sovi | Ninja Exploit Zero
Tristan-J-B
Sat Oct 30, 2004 4:29 am
#30

Currently I can take out the two best Light Jedi Knights on my server without too much ofa problem, here's how:


Template: TKM/CM4004 (rest goes to FS)

Food used: Brandy, Muon (if necessary), Thaka and Synthsteak (if necessary)

Buffs: Full buffs including mind

VK: 48-221 (pupped)


I defeat them using warcry and poisons, If i knock them down I warcry and prevent dizzy state cure from happening and apply poison twice, then put a dizzy on, then more poison, eventually they either incappacitate or run due to lack of force. What keeps me alive is the fact that they are constantly healing, poisons, states, etc. I don't rely on my poisons however, but on my teras kasi skills...



,_
>' ) Tristan-J-B Rebel Game Over 6th December 2005
( ( \
''|\

Rooc
Sat Oct 30, 2004 1:10 pm
#31






ITK5 wrote:
thats because many jedi are newbs. A knowledgable jedi will own a melee stacker any day
InfidiMihi
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I have to disagree with this statement.
We have plenty of Jedi Knights on Bloodfin..and I can hold my own against them.
Think about it.
Terakasi Master: Unarmed toughnes,KD+Dizzy
Master Brawler: Intimdate2,Warcry2
Doc 4-0-3-0: Cure states, stims Es

Makes for a deadly combination with the right food you can stand up to a Jedi nicely.





Yep thats about all you need to take out a jedi easy...sadly



Pilot in the Crimson Phoniex Squadran
Brainplay
Sat Oct 30, 2004 5:21 pm
#32






Tristan-J-B wrote:

I don't rely on my poisons however, but on my teras kasi skills...




Actually from what you just said you seem to rely on your poisons ALOT more than your TK skills. Now if you were able to take them on without using that same poison/kd/dizzy/warcry (which breaks when it ticks) strategy then you could actually say that your TK skills were what won the day.






Keorythe

h Combat Medic h


/Forcing Counterstrike PvPers to PvE since 2003 \






A Combat Medic Alpha tester who never got the chance to alpha test

themester
Sat Oct 30, 2004 5:34 pm
#33

Heres somethin to think about with that Bruce Lee vs. Darth Vader thing. HOW DOES KILLING A RANDOM CREATURE ON YAVIN AND HARVESTING IT GIVE YOU FS TREES. Now if those creatures were tameable, my opinion of that wouldbe verrrrry different




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Sovi-FFO
Sun Oct 31, 2004 12:05 pm
#34

The same way you can master doctor in one day without one bit of previous medical experience?



Sovi | Ninja Exploit Zero
Easy-Exanip
Sun Oct 31, 2004 12:15 pm
#35






Sovi-FFO wrote:

Balance people... Balance.


Teras Kasi is where it should be with the current skill point cost.


It has been stated that the Jedi were already "Pre-Fixed" for the combat revamp, so their time will come.





Teras Kasi is where it should be with the current skill point cost. 92 points? Balance? ROFL. For your 92 points, you get god like accuracy, can cure posion/disease , wounds, bleeds. Target every pool. Revive your self from incap. Excelent damage, I mean if your single damage type was not a actual limitation, then no other melee profession would be needed. I get hit harder by TKA's than most swordsmen. You speak of balance, but TKA rehtoric says this to hide the ugly truth that 92 points is a bargain for the busted absurdity of this profession. Balance is actualized when you dont see every other person playing the game haveing trained in this profession. To argue that Teras Kasi is right where it should be, is way off base. Bounty Hunter is the only other profession that can target all of the stat pools, they pay more skill points for this and yet still have less than a Teras Kasi.


So is Teras Kasi really where it should be?


This game is SO in need of the combat revamp. TKM does not equall Jedi. Luke, Obi, Darth should be more weary of other Jedi than some 92 skill point class. Tka should perfrom well against Jedi, but not be a solid contender. Killing high level Jedi should be the job for groups and Bounty Hunters, including TKA Bounty Hunters.

DarKstar5891
Sun Oct 31, 2004 2:08 pm
#36



Sovi-FFO wrote:


Pheniox24 wrote:
personally I think that TKM should get LS knucklers, which could block lightsabers, since we ARE the force used in the SW universe to monitor and keep jedi in check. I think that they should have a VERY high HAM cost though, since it would take alot of thinking to not wack your arm off fighting with them though, and be a master weapon ONLY, and require a TKM/Jedi knight to craft. That would keep them rare, but still very effective.



Hope your kidding

Can't be a Jedi Knight and TKM at the same time






Well that would definitely make them rare



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Sovi-FFO
Sun Oct 31, 2004 2:10 pm
#37






Easy-Exanip wrote:





Sovi-FFO wrote:

Balance people... Balance.


Teras Kasi is where it should be with the current skill point cost.


It has been stated that the Jedi were already "Pre-Fixed" for the combat revamp, so their time will come.





Teras Kasi is where it should be with the current skill point cost. 92 points? Balance? ROFL. For your 92 points, you get god like accuracy, can cure posion/disease , wounds, bleeds. Target every pool. Revive your self from incap. Excelent damage, I mean if your single damage type was not a actual limitation, then no other melee profession would be needed. I get hit harder by TKA's than most swordsmen. You speak of balance, but TKA rehtoric says this to hide the ugly truth that 92 points is a bargain for the busted absurdity of this profession. Balance is actualized when you dont see every other person playing the game haveing trained in this profession. To argue that Teras Kasi is right where it should be, is way off base. Bounty Hunter is the only other profession that can target all of the stat pools, they pay more skill points for this and yet still have less than a Teras Kasi.


So is Teras Kasi really where it should be?


This game is SO in need of the combat revamp. TKM does not equall Jedi. Luke, Obi, Darth should be more weary of other Jedi than some 92 skill point class. Tka should perfrom well against Jedi, but not be a solid contender. Killing high level Jedi should be the job for groups and Bounty Hunters, including TKA Bounty Hunters.








We have less defense than a fencer... but more than a swordsman...


More offense than a fencer (to an extent), but less than a swordsman.


We have the most toughness, but lack a second damage type, AOE state effects, and bleeds.



Those Jedi that you list are some of the most powerful Jedi ever... this is comming from a time where Jedi are not even supposed to exsist. Ever watch the clone wars? See how easily theNon-main Jedi go down in the Genosian Arena?





Sovi | Ninja Exploit Zero
Atama
Sun Oct 31, 2004 4:13 pm
#38

Exanip, we are balanced with other melee professions. Every single benefit we get is balanced by a penalty. You probably didn't realize our lack of bleeds, or AoE state attacks, or strong single pool attacks, or effective evasion skills, which all other melee professions get.



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SuiRyu
Mon Nov 01, 2004 1:03 am
#39

IMO, dual buff vercupti makes it jedi > tkm. We have to eat foods to keep our moves from hurting us, they just max the prime stats. Very hard to kill imo.



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