Teras Kasi Archive

Thread: Why the nerf bat is on the way for TKA's....

Leonae
Thu Jan 01, 2004 9:02 am
#27

Using a gun and keeping your distance is just the smart thing to do. Hey, if someone wanted to kill me with an axe, and was running around on the street yelling about a duel, what sane person would actually go out and face him instead of calling the police, and getting a gun out?


This is a war, not a couple of macho punks deciding who is more stupid by knifing each other in the streets without any tactics.


Now, a duel is another thing, but, honestly, a maxed melee fighter wanting ranged fighters to stay and take it... that is cowardly. You know they stand no chance up close, yet still want them to stay there? Why no demand they lie prone from the beginning?

AlexiusDrakmoore
Thu Jan 01, 2004 10:04 am
#28






Tabcef wrote:

here's where you are wrong


2. fencers have lunge dizzy, and if they were to give you a kd move, then you would be far overpowered because......a.you have a bleed b. you do more damage than us per a hit c. you hit around the same speed we do


3. i am tkm/rifleman, i can take down anything with my rifle from 64m away. You aren't even master rifleman, so shut up





2. You realize that at master TKA, just the unarmed damage bonus you recieve is equal or higher than all but the absolute best crafted and sliced gaffi sticks? Toss on the vibroknuckles and its not even a comparison as to who's hitting harder.


3. If you're a master rifleman and can use a nice Jawa Ion rifle at the one sec cap like all the other riflemen out there... you do realize all you have to do is use pretty much any of the AE specials and your opponent is going to be hurt to badly (if not outright dead) that they'remost likely going to hide behind the nearest tree or building immediately




-- You can only kick a man in the nuts so many times before he buys a cup.... --
atone48732
Thu Jan 01, 2004 2:09 pm
#29

Leo no its not the smart thing to do


Its the cowardly thing to do


You are not man enough to take it


You have to run to have a chance at winning


It is cowardly and dishonorable


A gun is a cowards weapon!!




Oelos Takushi: smuggler proud member of Oi and Smugglers alliance pilot..

Elalia Takushi: Dancer and rebel pilot and member of Oi
bring back TEras Kasi and the melee profs as expertise skills.. bring some fun and real diversification to SWG
TroupeG
Thu Jan 01, 2004 2:38 pm
#30

This post is just laughable, its probably a joke. His data was totally **edit**ed (all the melee classes got damage mitigation im pretty sure). Ive been pwned several times by rifleman, it doesnt take that much skill really.Why dont you leave us alone andtry to nerf Dancers because of their +7 ranged and melee defense?
Seph_Iroth
Thu Jan 01, 2004 2:50 pm
#31

funny thing is that riflemen are the people that beat me the most when i fight unarmed. they stack mind bleeds on me, so i cant heal or do anything else. after i bleed a few times one or two mind shots and im down. nothing i can do about it (besides a little muon).


you see its not the profession. its the person using it. you obviously suck at rifleman, but others are great at it. dont complain because you suck. get a profession that fits your play style.


on a side note if you dont like to move dont PvP




Y || Seph || Y
Yippy! Just the thought makes me giggle like a little school girl.
I hear the horses' thunder down in the valley below,
Im waiting for the angles of Avalon, Im waiting for the eastern glow.
RaccaBoo
Thu Jan 01, 2004 2:51 pm
#32



Glaivius wrote:

Having been a master heavy swordsman, I get dropped in two hits from what a TKM can sit there and take 9 hits from. It takes concentrated fire from several ranged profession masters to drop a TKM






First I'm not TKA.
Second don't ever cry nerf it will get you nerfed in the long run.
Third Wear armor Noob
Fourth your a total Noob in pvp this post really shows it. I drop TKM all the time in pvp. I'm not telling you how to beat them other than wear armor, find out for yourself.



Fahd Krath Master Bounty Hunter/Master Jedi Stalker
Melt- AHAZI Stomp Crew on the Bloodfin Server
The Adventures of Fahd Krath
Give me a one star if you have no life and are a complete looser.
Zeritul
Thu Jan 01, 2004 3:02 pm
#33

Whoa, I just read the last part of the original post. If you started shooting him at 64m and he killed you then you should maybe give up rifles. I am Master Rifle and that is where you have to fight, if a melee gets within 20m of me I die. But at 64m hitting HS3, I figure you either aren't master(since I fire HS3 at 1 sec. cap) or maybe your weapon of choice isn't so great. Either way you should have ran away, nothing wrong with being afraid of a TKM closing the distance between you.
Seph_Iroth
Thu Jan 01, 2004 3:08 pm
#34






RaccaBoo wrote:





Glaivius wrote:

Having been a master heavy swordsman, I get dropped in two hits from what a TKM can sit there and take 9 hits from. It takes concentrated fire from several ranged profession masters to drop a TKM








First I'm not TKA.
Second don't ever cry nerf it will get you nerfed in the long run.
Third Wear armor Noob
Fourth your a total Noob in pvp this post really shows it. I drop TKM all the time in pvp. I'm not telling you how to beat them other than wear armor, find out for yourself.




Fahd you dufas you never drop TKMs






Y || Seph || Y
Yippy! Just the thought makes me giggle like a little school girl.
I hear the horses' thunder down in the valley below,
Im waiting for the angles of Avalon, Im waiting for the eastern glow.
SweetShotArch
Thu Jan 01, 2004 3:55 pm
#35

TKM's drop like flies... no nerfs needed on them. Now maybe if that damned carbineer charge shot would be looked at....



Arch-Mothmon -RA-
Find me in WoW PvP Pacific Server "Kil'Jaeden" IGN is Arrch
RotcodAckbar
Thu Jan 01, 2004 8:54 pm
#36

" I'm just a bit too bitter about pumping 20 headshot 3's into a TKA from 64m away"



BULL**edit**!


20 mind shot 3s... hahahah, you're HAM would be dead and so would the TKA.





-----------------Vietnow-----------------
Zeritul
Fri Jan 02, 2004 1:25 am
#37

Wow, you guys are worried about getting nerfed? I thought we were the ones everybody wants nerfed(riflemen). I was just checking some of your forums because I hear mixed thoughts about you guys being either weak or overpowered. Well good luck on not getting nerfed, I know what the fear feels like.
Valkari-TKM
Fri Jan 02, 2004 1:37 am
#38

ive said that TKA wont get nerfed, and one of the reasons i left TKA is because i believe that it probably will receive a nerf.


If you really careda bout this profession, some of you should simply give it up, and do something else, because the way its heading now, its probably going to get nerfed.


they balance based on numbers, and who plays what class. TKA is one of the most populare right now, followed by comando, or vis versa aucutaly.


the TKA comando combo is also very populare. When i say populare what i mean is that 75% of all melee, are TKAs, and because of this over population, SoE will nerf to balance. When they say balance, they simpley mean the amount of people in the professions, they want spread around evenly.


I took up fencing, because its good, and no real threat of getting nerfed, and its kinda a challenged aucutaly.




Valkari
~ Wookiee Extraordinaire ~
~ Master Battle-Tank ~
"The Unofficial Official Rabid Monkey of Intrepid."

rLHitman
Fri Jan 02, 2004 7:50 am
#39

im going TKM/Master Bio-Engineer......at least I know one of those is not going to get nerfed.



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rL-Hitman | Master Rifleman | Teras Kasi Master
rL-HitBish | Master Doctor | Master Combat Medic
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