Teras Kasi Archive

Thread: Why the nerf bat is on the way for TKA's....

Tabcef
Wed Dec 31, 2003 2:03 pm
#14

here's where you are wrong


1. you are a crappy swordsman, and don't use cob, or you are doing something wrong


2. fencers have lunge dizzy, and if they were to give you a kd move, then you would be far overpowered because......a.you have a bleed b. you do more damage than us per a hit c. you hit around the same speed we do


3. i am tkm/rifleman, i can take down anything with my rifle from 64m away. You aren't even master rifleman, so shut up


4. our unarmed toughness only applies to melee, it takes forever to drop anybody in hacked armor. They are literally a walking tank with 80-90 against almost anything.





---
"Don't forget that the purpose of war is not to die for your country, but to make the other son of a ***** die for his."
Tabcef Topue, Corbantis/
"The CSR, the ultimate jedi weapon."
Ankh Kho, Kettemoor
atone48732
Wed Dec 31, 2003 5:37 pm
#15

Ah thne I was right


You are a coward who hides behind a gun




Oelos Takushi: smuggler proud member of Oi and Smugglers alliance pilot..

Elalia Takushi: Dancer and rebel pilot and member of Oi
bring back TEras Kasi and the melee profs as expertise skills.. bring some fun and real diversification to SWG
SweetShotArch
Wed Dec 31, 2003 6:52 pm
#16

TKA's dont need nerfs but other professions need to be fixed. TKM go down fairly easy against a good ranged fighter. Just stay away.. wear armor... not to difficult... stick a bleed or 2 in as well. Its those **edit** TKM / Pistoleers that need nerfs... hehe i used to be one. But i really only think the problem with TKA is the amount of skill points required... not very many... which leaves room to master 3 other professions. Then TKA with another brawler professions PLUS a ranged profession is rediculus. Thats what needs to be worked on but, but i think this new combat system should handle that plenty.



Arch-Mothmon -RA-
Find me in WoW PvP Pacific Server "Kil'Jaeden" IGN is Arrch
SweetShotArch
Wed Dec 31, 2003 7:00 pm
#17

oh and the only thing i dislike about TKA's are the ones who whine about ranged kiting and running away saying, "only real men can stand there and fight." Now that p*sses me off because ranged are meant for "ranged". Other than that i have no problem with TKA's running around... except maybe when i look out and see nothing but TKA's running around



Arch-Mothmon -RA-
Find me in WoW PvP Pacific Server "Kil'Jaeden" IGN is Arrch
DucaShado
Wed Dec 31, 2003 7:36 pm
#18

Their is more to Life that just KD/Dizzy. Kiters can be stopped from a simple Lunge. people use all your abilities.


And Tera Kasi doesn't need nerfing. Riflemen can waist a tera kasi. As well, fencers dodge is huge. You just gotta find what your proffesion is good at and Utilize it.
Sharwen
Thu Jan 01, 2004 1:49 am
#19

64m and died from a TK = someone who has no clue how to PvP their chosen profession. I bet if this person was a TK they'd be spamming other professions boards calling for nerfs because they have range ability. Get a clue.
Awon
Thu Jan 01, 2004 5:21 am
#20

Tka really dousnt need a nerf but the other melee classes do need to b pumped up and all defensive mods fixed including da.If you have a gun and can use it run the **edit** away do not stand still that is the only advantage of range and its a good one. BTW toughness dous not affect range damage he propably had a nice helm on.
vels-chars
Thu Jan 01, 2004 5:38 am
#21

Im a TKM/DOC and i love the damage i do in pvp/pve but i have to admit i find it very hard to beleve that somone is whining about TKM being overpowerd if a novice marksman with a D18 could run fast enough and hit us occasionaly they could kill a TKM.

the problem with people like u is u just stand there and go toe to toe with a master at martial arts that is just plain stupid if u ask me.

also the deffences we are given is because the TKA are suppost to be the tanks in the game not the creatures we are designd to take the damage from others while others do damage i personaly go out and tank creatures to help others get levels and alot of xp quickly

as the saying gos

If your a ranged class run and shoot but if u go toe to toe with a TKA we will hand u your teath.

if your a ranged char shoot dont just stand there if your a pikemant u are a melle class then u take your own risks coz your in the same boat as TKM but u still have options like most of the fencer/pistoleer combos out there



Vel (bloodfin)
EX Master creature handler-/-EX Pistoleer-/-EX Master Medic-/-EX Master Doctor-//-EX Master Scout-/-EX Master Ranger -//- Master Teras kasi -//- novice swordsman Shop located on tatooine just outisde bestine (-1947, -3316 )

Velis (kettemoor)
Nadiel26
Thu Jan 01, 2004 5:54 am
#22






Glaivius wrote:


1)Massive unarmed toughness. TKA's at master level are nearly impervious to harm with their unarmed toughness. Having been a master heavy swordsman, I get dropped in two hits from what a TKM can sit there and take 9 hits from. It takes concentrated fire from several ranged profession masters to drop a TKM.


isn't unarmed toughness only a form of melee defense?


2)Knockdown/dizzy. TKA's have it, the other melee professions don't come close to having anything simliar that can contest with the ability. In addition, aside from fencer or pistoleer, none of the professions have any decent defense bonuses against knockdown or dizzy (not that these defense bonuses EVER work anyway)


sorry if your area attacks aren't good enough. i've seen master pikeman and swordman dizzy and KD groups of NPCs and you being a former master swordman you should know your bleeds are uber. TKs get no bleeds so we have to rely on something










Nadiel
Loot Vendor Located in the Back Room of the Shadowstone Mall, Dantooine @ -1569 -5640
Shadow Knights
Jybisu
Thu Jan 01, 2004 6:11 am
#23

Wait till you fight a carbineer



Shape and substance day by day will vanish.
Hair and teeth will gradually fall away.
Always from the days of old men has it been this way
And none born can escape this thing.
- Tai
atone48732
Thu Jan 01, 2004 7:10 am
#24

Using a gun and running away is cowardly!!!


I am sick of excuses like OH ranged is ranged and crap like that


Your wrong Ranged is cowardly!!!


You hide behind a gun


so give me a break




Oelos Takushi: smuggler proud member of Oi and Smugglers alliance pilot..

Elalia Takushi: Dancer and rebel pilot and member of Oi
bring back TEras Kasi and the melee profs as expertise skills.. bring some fun and real diversification to SWG
atone48732
Thu Jan 01, 2004 7:14 am
#25

I mean face it a gun is a cowards weapon!!!



Oelos Takushi: smuggler proud member of Oi and Smugglers alliance pilot..

Elalia Takushi: Dancer and rebel pilot and member of Oi
bring back TEras Kasi and the melee profs as expertise skills.. bring some fun and real diversification to SWG
VargusStarblazer
Thu Jan 01, 2004 7:56 am
#26

I believe the appropriate response to this is sit down, shut up, and quit your whining. I'm so sick and tired of everyone that can kite a brawler profession screaming "nerf" when they get beat up. It's just dumb! Guys with guns have NO right to scream nerf the brawler when you get beaten up.


Take your lumps like a man, pull out your pistol, and kit us you fragging whimp!


Oh, and happy new year.




Lord Vargus Starblazer
___________________________________________
Commander - Brotherhood of Light
Col.- Rebel Alliance
FMR - Master Bralwer/Teräs Käsi Master/Force Initiate
Jedi Master
HAVOC Squadron Pilot
"Only the inept carry a blaster."
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