Teras Kasi Archive
Thread: Why the nerf bat is on the way for TKA's....
I think that all of you people that leave a profession due to a nerf scare is exactly why professions get nerfed... When aprofession become extreamly popular its usually for a reason, and that reason usually, is becasue its an awsome profession, and its just human nature to want to be the best.... So basicly when things like this happen a people flock to one profession the game becomes lop sided and there needs to be some kind of fix. So what the dev's do is they decide to either nerf that profession or pick a new flavor of the month in an attemt to get people away from that piticular profession and go somewhere else.
Personaly either is not a good fix... if you nerf one profession people will just go to the next best uber profession... Then again if you fix a broken profession that all of a suddend can actully stand a chance in battle now, everyone will flock to it and THAT will now become the new FOTM.
The only real fix i feel would be to gradualy fix the broken professions a little bit at a time... Instead of focusing on one pitucular profession every month, just fix a little bit here and a little bit there to each profession that needs it till we there is a proper balance (or as close as you can get to one). Let people whine for a few months that "BLAH BLAH BLAH is overpowered", because in time, it will all go away and people will begin to flock to other professions slowly. Its seems that everytime there is a patch the do something SO drastic to a piticular profession that i just makes them appear to be overpowered which is not always the case... What is usually happening is there getting something fixed that is an awsome tool that was broken in the past... eveyone sees this new great tool that this profession has and thinks that there the new uber l33t profession to be and fail to notice all the weaknesses that that profession may still have.
One last thing that drives me nutz is that most of these professions that are overpowered are hybrids... you cant call NERF on just one profession because the title that they're wearing above there head said "master commando" "Tera Kasi Master" etc... alot of people take time in planing out there template so that they are extremly powerful in certain situations and when it comes time to battle they are prepaired for what is going to be thrown at them. You cannot blame just one profession for this due to the type of combat system in this game... you can mix and match everything
Holy crap, you shot him from 64m away? NERF! WHY SHOULD HE BE ABLE TO HIT AT 64M AND I CAN'T!!!!WHY! THIS IS INSANE AND NEEDS TO BE FIXED! WE SHOULD HAVE ABILITY TO TARGET AND DEAL DAMAGE FROM 64M AWAY! NERF THE RANGED CLASS! THEY CAN GET AWAY TO EASY AND BLEED! WE SHOULD BE ABLE TO BLEED!
NERF!
NERF!
NERF!!!!!!
Jodas Kast
"ive said that TKA wont get nerfed, and one of the reasons i left TKA is because i believe that it probably will receive a nerf.
If you really careda bout this profession, some of you should simply give it up, and do something else, because the way its heading now, its probably going to get nerfed.
they balance based on numbers, and who plays what class. TKA is one of the most populare right now, followed by comando, or vis versa aucutaly.
the TKA comando combo is also very populare. When i say populare what i mean is that 75% of all melee, are TKAs, and because of this over population, SoE will nerf to balance. When they say balance, they simpley mean the amount of people in the professions, they want spread around evenly.
I took up fencing, because its good, and no real threat of getting nerfed, and its kinda a challenged aucutaly."
huh?
I got to admit every thing in TKA is fine accept the dmg and kd/dizzy..I mean should'nt a huge power hammer be able to out dmg fists and they need to make kd/dizzy only like kd/blind or something...thats just my thoughts....
Master heavy sordsman
TKA-3-3-4-3
Leonae wrote:
Using a gun and keeping your distance is just the smart thing to do. Hey, if someone wanted to kill me with an axe, and was running around on the street yelling about a duel, what sane person would actually go out and face him instead of calling the police, and getting a gun out?
This is a war, not a couple of macho punks deciding who is more stupid by knifing each other in the streets without any tactics.
Now, a duel is another thing, but, honestly, a maxed melee fighter wanting ranged fighters to stay and take it... that is cowardly. You know they stand no chance up close, yet still want them to stay there? Why no demand they lie prone from the beginning?
Exactly. Five star for you!
Glaivius wrote:
TKA is by far the most powerful combat profession in the game. Instead of nerfing them along with the other brawler classes, the patch actually boosted them, giving them melee damage mitigation. I sincerely hope the almighty nerf bat visits this profession...When pvping with and against TKA's, they rule the battlefield because of:
1)Massive unarmed toughness. TKA's at master level are nearly impervious to harm with their unarmed toughness. Having been a master heavy swordsman, I get dropped in two hits from what a TKM can sit there and take 9 hits from. It takes concentrated fire from several ranged profession masters to drop a TKM.
2)Knockdown/dizzy. TKA's have it, the other melee professions don't come close to having anything simliar that can contest with the ability. In addition, aside from fencer or pistoleer, none of the professions have any decent defense bonuses against knockdown or dizzy (not that these defense bonuses EVER work anyway)
As more and more people begin to master TKA, the devs will finally wake up and notice that it is too overpowering and nerf it, those will be happy days for me, Perhaps I'm just a bit too bitter about pumping 20 headshot 3's into a TKA from 64m away, only to have the little **edit** take no damage and run all the way across the field to knock me down, and at the end of the battle still have 1/4 of his mind bar left.
I laugh at you noobs who complain about TKA, ya'll are a bunch of losers.
Come play on bloodfin, where everyone is a defence stacker and if youre not packing 3k mind with 35% stun helmets youre going to get SMOKED.
Quit complaining, theres FAR more worse things than tka.