Teras Kasi Archive

Thread: Can Tesi Kasi stand up to jedi

Tathizar
Thu Oct 21, 2004 11:05 am
#27

dueled a jedi knight last night.... i was unarmored AND unbuffed, i lost, but i had him down to 1000 / 6000 force pool, i didnt use any food or anything.



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Arrabech
Thu Oct 21, 2004 11:33 am
#28


cap at 100 i beleive. i'm tkm / master doc and my def vs dizzy is only +5. without any enhancements or stacks you will prolly not get up quick enough to win.


I think thakatillo add's +75?

Message Edited by Arrabech on 10-21-2004 11:37 AM



BREECE
tabman101
Thu Oct 21, 2004 1:25 pm
#29

Lol whoa whoa.. 'Tesi kasi'!? lol... i'm not even gonna say anything on that note.... but anyway I have no problems taking out jedi with Tka..initiates,padawans or knights... its all about good armor,buffs,food and a lil bit of skill



~::Tu'Loc Mawl::~


Squad Of Destruction


BryianN
Thu Oct 21, 2004 3:50 pm
#30



heave20 wrote:
Give me a day or two, and I'll give you a link to a movie that you can watch of me fighting a jedi 1 vs 1, then you can see how to do it. Or atleast how to try.
RickJames
chilastra server





I would like to see that.



BRYIAN
Novice Sig Stealer
My rare box of SWG


Sovi-FFO
Thu Oct 21, 2004 4:20 pm
#31






Sobyv wrote:
I beleive state defences cap at 100.

Jedi are highly overrated, sure they look cool and all but really, even after all that, just come in prepared.

I am working on getting a tight group of ppl together to hunt jedi (at least irregularly) on my galaxy, and it sucks that they can intercept everything ranged, be it rockets, flame (though I hear dots stick), grenades (though I hear they can't block those, or not), or even a FULL AUTO STREAM OF AUTOMATIC FIRE...

Yes, jedi are not invincible, contrary to popular beleif.




Ranged/Melee/Dodge/Counter Attack/Block all cap at 125


I believe there was supposedly no cap on Def Vs., But there is supposed to be a 10% Chance of applying that state no matter what.





Sovi | Ninja Exploit Zero
Arrabech
Thu Oct 21, 2004 6:41 pm
#32

"I've fought Jedi in real PvP, that is, an army of imperials against an army of rebels. They weren't nearly as dangerous as CMs tossing poison and disease or commandos and their fire DOTs (fire plays HELL with meditation). " ~ATAMA



.....lol....so true. I'd rather fight a dark jedi over a good combat med any day. The only time i fought a CM i managed to kill her.....two minutes after she died her mind poison killed me.



BREECE
KillJarJarBinks
Thu Oct 21, 2004 9:38 pm
#33






Sobyv wrote:
I beleive state defences cap at 100.

Jedi are highly overrated, sure they look cool and all but really, even after all that, just come in prepared.

I am working on getting a tight group of ppl together to hunt jedi (at least irregularly) on my galaxy, and it sucks that they can intercept everything ranged, be it rockets, flame (though I hear dots stick), grenades (though I hear they can't block those, or not), or even a FULL AUTO STREAM OF AUTOMATIC FIRE...

Yes, jedi are not invincible, contrary to popular beleif.




Jedi can block grenades thrown at them, but always get caught in the blast radius if you throw it at something next to them.


(hint, hint)




Sovi-FFO
Thu Oct 21, 2004 10:15 pm
#34






KillJarJarBinks wrote:





Sobyv wrote:
I beleive state defences cap at 100.

Jedi are highly overrated, sure they look cool and all but really, even after all that, just come in prepared.

I am working on getting a tight group of ppl together to hunt jedi (at least irregularly) on my galaxy, and it sucks that they can intercept everything ranged, be it rockets, flame (though I hear dots stick), grenades (though I hear they can't block those, or not), or even a FULL AUTO STREAM OF AUTOMATIC FIRE...

Yes, jedi are not invincible, contrary to popular beleif.




Jedi can block grenades thrown at them, but always get caught in the blast radius if you throw it at something next to them.


(hint, hint)










Actually they can't... grenades for some reason are counted as a melee attack, hence why they are also affected by Toughness o.0



Sovi | Ninja Exploit Zero
Loshuss
Fri Oct 22, 2004 12:21 am
#35

Thakatillo with decent BE enhancers gets up to around +100. Man, I love that stuff.



Losh - Ethak - Evaen
iphe
Fri Oct 22, 2004 12:22 am
#36

lmao I am a tkm/commando 4. I used all my states on this one jedi padawan who thought he was the foshizzle! I then used kd2 on him whipped out the flame thrower and had bbq jedi! They are not that tough....and cry like a baby when you db them.



Iphe--- Ahazi!!!!
Master Swordsman / Master Doctor / Jedi "Class of March 2005"

"why do you want me to buff your dwarf nuna?"
chaps1
Fri Oct 22, 2004 6:06 pm
#37

yeah tkm can,i prefer a fresh LS resist psg,and no armor on to save ecumbrance,other than that,just keep them intimidated and stuned,they do really no major damage,unless master LS ,but yeah,tkm's are effective against jedi
FistMasterImp
Fri Oct 22, 2004 6:20 pm
#38

Okay, i got the int and stun stuff but what good is it if they are master force healer? when they just heal mind wait for force 2 go? or what



Id take an force run over a All Heal Self any day if you ask me






Avon
Bloodfin
Section 8s Finest
"Silly Rebels PvP is for Imps"



Avon A.K.A Bruce Lee
Proud X-Member Of Axis
Proud X-Council Of Section 8
Proud X-Member Of Foad
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<
BryianN
Fri Oct 22, 2004 7:01 pm
#39



FistMasterImp wrote:
Okay, i got the int and stun stuff but what good is it if they are master force healer? when they just heal mind wait for force 2 go? or what
Id take an force run over a All Heal Self any day if you ask me
Avon
Bloodfin
Section 8s Finest
"Silly Rebels PvP is for Imps"





I believe it takes 4 seconds to heal at the master level (correct me please.) In this time you can reapply almost any state. Laying down more and more states cause them to use thier force to heal these states.

Remember:
Fighting any Jedi is just about lasting long enough until his force is low.



BRYIAN
Novice Sig Stealer
My rare box of SWG


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