Teras Kasi Archive
Thread: TKA PROPOSAL: THIS is what TKA's should be.
what was it like in beta?
If it was a good system maybe they should go back to it?
So in other words because people decided to learn TKA skills, which everyone can learn, and since you no longer feel like your l33t because your not rare anymore.. you want TKA nerfed?
Do us all a favor, surrender all your TKA skills and become a ID/pikemen.
THen you'll be unique ![]()
ok i have to bring this up, if you are not a TKM nor have every been one, stay out of the teras kasi forums. this isnt your place. (BTW im not refering to other elite melee classes)
-Lucent TKM/ Master Brawler/ fencer(4/4/4/0)/ pikeman (0/0/4/0)
DokkenFamir wrote:
His proposal is to have tka harder to achieve and be made for the roleplayer as opposed to the person who wants to "OWN" everyone.
Beautifully said.
WookFu wrote:
You should call this the.."How to nerf TKA proposal"
You make no sense.
Who said anything about being 1337? It's about having feeling like a Teras Kasi Artist, not some exploited profession. My proposal does not lead to being uber....There are a lot of weaknesses implemented and if such a plan was put in place , there won't really be enough points to stack defenses an such.... TKA doesn't need to be nerfed anyways. We have plenty of weaknesses as it is. Others need to be fixed is all.
Jybisu wrote:
So in other words because people decided to learn TKA skills, which everyone can learn, and since you no longer feel like your l33t because your not rare anymore.. you want TKA nerfed?
Do us all a favor, surrender all your TKA skills and become a ID/pikemen.
THen you'll be unique :
I wouldn't mind having to invest more points to make it harder to achieve unfortunately I liken itto the making of cars..
Once you have the stuff in place it is hard to go back and make broad changes, a lil upgrade here or there but basically the same vehicle. I imagine that the tka vehicle would have to be remade completely for changes like this and would more and likely would be more feasible if they had an expansion pack to introduce new character professions, which I don't think they are going to do.
Still a very well thought out idea though.
Basically thats what your saying.
because TKA is "popular" now you want it nerfed so people will leave and the "real" TKAs can stay.
Bull**edit**.
People can play how they want. TKA is one of the almost fixed proffs.
The only things broken are acuity and some of the moves don't get used like the combos.
Thats about it.
So stop whining that people are MTKA and play the game.
Don't like it? Quit.
Or take my suggestion and become a ID/pikemen.
Then you can sit in the cantina and spam how l33t you are because no one has your template.
Nice idea, but im thinking no. If you remove meditation, move it to another branch and make TKA even better with more defenses then the nerf calls will realy come flying. Meditation is a VERY useful skill but in battle that entire line is worthless (save powerboost and forceofwill.. ok, maybe its not worthless).
And we dont need another damage type. If we could do say... stun dmg we would be overpowered. This game is largely kinetic, creatures hit you, good armor has high kinetic resists. We are powerful but limited with one damage type, its good that way.
Wamphyrri wrote:
I wouldn't mind having to invest more points to make it harder to achieve unfortunately I liken itto the making of cars..
Once you have the stuff in place it is hard to go back and make broad changes, a lil upgrade here or there but basically the same vehicle. I imagine that the tka vehicle would have to be remade completely for changes like this and would more and likely would be more feasible if they had an expansion pack to introduce new character professions, which I don't think they are going to do.
Still a very well thought out idea though.
Change TKA to master boxer. Replace the meditate branch with a new branch. Bang out a fun brawler hybrid profession (TKA or something completely different...TKA would be easiest though).
They introduced vehicles, player cities, politician branch late...They are completely revamping the combat system....Why not make a new profession? It's a dynamic system, the game has and will evolve. Some people complain about change. I think it keeps things interesting. If anything, this is the right time to propose such a change.