Teras Kasi Archive

Thread: TKA PROPOSAL: THIS is what TKA's should be.

Wamphyrri
Mon Jan 12, 2004 10:55 am
#40

It's not that they couldn't introduce a new profession with an expansion pack...


I just don't think they would as they trying to focus on fixing what is there now and bringing us to space.




Thanks to Vasarian Brandy I am now the town drunk and ONLY go to the AA meetings to brag about the killing spree done during my drunken rage.
Nanuu
Tue Jan 13, 2004 10:27 am
#41






o0MaSTa0o wrote:
sounds like uber micro management....




You might be right about it being too much micro management for Stances (defense vs offense). Maybe not though. It's definately a little bit more thinking than KD2\Warcry\Spam UH3 will ever be.





Nanuu of RECON, Tempest
Master Teräs Käsi Artist
Watcher of the Jedi
Proud Rebel Wookiee
TEMPT Bodyguard
WOW: Nanuu of Horde's Demise, Azgalor
Nanuu
Tue Jan 13, 2004 10:29 am
#42






Wamphyrri wrote:

It's not that they couldn't introduce a new profession with an expansion pack...


I just don't think they would as they trying to focus on fixing what is there now and bringing us to space.





Nod. If this game is a success, there is plenty of time to hope for a new Hybrid brawler profession after things are fixed.



Nanuu of RECON, Tempest
Master Teräs Käsi Artist
Watcher of the Jedi
Proud Rebel Wookiee
TEMPT Bodyguard
WOW: Nanuu of Horde's Demise, Azgalor
Nanuu
Tue Jan 13, 2004 10:45 am
#43






Jybisu wrote:

Basically thats what your saying.


because TKA is "popular" now you want it nerfed so people will leave and the "real" TKAs can stay.


Bull**edit**.


People can play how they want. TKA is one of the almost fixed proffs.


The only things broken are acuity and some of the moves don't get used like the combos.


Thats about it.


So stop whining that people are MTKA and play the game.


Don't like it? Quit.


Or take my suggestion and become a ID/pikemen.


Then you can sit in the cantina and spam how l33t you are because no one has your template.






You are retarded and missed the whole point of this post. I'm talking about a new hybrid brawler profession which happens to be TKA because we have the most potential for content....It could have been easily Fencer or Swordsman or NINJA if they were mentioned more in the "extended universe". Quit flooding the thread with the same **edit** thats found in every other thread....This is for creative posts, not whiners (like you!). And no, don't think I'm 1337 jackass, though I am sick of FoTM players and holo grindersand I'd like more content...




Nanuu of RECON, Tempest
Master Teräs Käsi Artist
Watcher of the Jedi
Proud Rebel Wookiee
TEMPT Bodyguard
WOW: Nanuu of Horde's Demise, Azgalor
KingSnake777
Tue Jan 13, 2004 10:46 am
#44

i hate to bing logic into the equation... but you roleplayers need to relize something....


the dev's and the brass at soe don't give a flying rats @$$ about YOU.


you make up less then 1% of the player base if i had to guess, and do you honestly think the bean counters are going to let YOU screw over a class that a vast majority of people love to play, possible costing them money if people quite, simply because your having a hard time roleplaying??


Try to rp harder. use that imanagine god gave you, and ignore the leet dudes... i'm sorry but leet dudes pay the bills, and they will be heard faster than YOU will.


TKA works... it's the flavor of the month because of that fact. the leet dudes will leave when other combat classes work too. the flavor will change, just wait for it. you cry for nerf, everyone sufferes.


Call for fixes crybabies. and the leets will leave to the next flavor.


KingSnake.




-----------------------------------------------------
Winner of "Quid's Comic" Politican Madness!
___________________________________
-----"Trust Me, I Know What I'm Doing"-------
KingSnake777
Tue Jan 13, 2004 10:53 am
#45

not to mention the bean counters won't allow the kind of money / money loss that would happen with this kind of an overhaul. you keep changing the game in this kind of dramatic fasion, people quite, money is lost, and that, isn't going to happen. this may be a game to you, but it's bread on the table for them, and they'll follow the money over the feel of the game any day. You can take that to the bank. It won't happen. Post some more feasible, and realistic ideas. you seem like a smart guy. You know i'm right. this is a pipe dearm. i amost can't belive i replyed to it, it's almost as out there as the whole "wipe" idea back in the Ch boards... don't know what that is? it's was an idea the roleplayes pushed hard back in the early days of the ch nerf. it's dead now, cause, just like this, it's a pipe dream rp's would like, but normal games wouldn't... guess who's wining that one?


us normal games, cause, sad to say, we'er ware the money is.


that's life kid. sorry.


kingsnake.


KingSnake.




-----------------------------------------------------
Winner of "Quid's Comic" Politican Madness!
___________________________________
-----"Trust Me, I Know What I'm Doing"-------
AriesFusion
Tue Jan 13, 2004 10:58 am
#46

your proposal is to nerf the profession. i am also a true teras kasi master. I have studied techniques, stratagies, and also have my own dojo to train in. but what you're asking for is to give the flammers what they want. you're saying "nerf them". i don't think new impliments should be added, except to move powerboost and wound treatment to master. That would keep all this whining down. teras kasi masters, true masters, should be few and far between......
64Bit
Tue Jan 13, 2004 11:09 am
#47

KingSnake - You are correct, however, the number of ppl engaging in PvP is also very low (77% are neutral)and the devs seem to cater to them with all their nerf cries. Besides, the RP will be the one who stays more than 6 months, not just until another game comes out (WoW, EQ2, etc.)



===========
Bria - retired
Chilastra - TKM - MD
exMCH,MScout,MMarksman,MBrawler


Nanuu
Fri Jan 30, 2004 12:36 pm
#48






AriesFusion wrote:
your proposal is to nerf the profession. i am also a true teras kasi master. I have studied techniques, stratagies, and also have my own dojo to train in. but what you're asking for is to give the flammers what they want. you're saying "nerf them". i don't think new impliments should be added, except to move powerboost and wound treatment to master. That would keep all this whining down. teras kasi masters, true masters, should be few and far between......





No it's not to nerf the profession, it's to create a hybrid brawler profession that currently does not exist. Why must everybody say the "N" word. It's played out.



Nanuu of RECON, Tempest
Master Teräs Käsi Artist
Watcher of the Jedi
Proud Rebel Wookiee
TEMPT Bodyguard
WOW: Nanuu of Horde's Demise, Azgalor
Naele
Fri Jan 30, 2004 4:25 pm
#49

is there any reason why the model you have laid out "should" be what TKAs "should" become? I've yet to see a well thought out argument with pertinent evidence supporting your claims.
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