Teras Kasi Archive
Thread: TKA PROPOSAL: THIS is what TKA's should be.
I think it kool but sony online is too busy with everything else. Carbineerneed to fix, pistoleer, riflemen, TK and commando. They all need to but fix.
amen bro, i fully agree with the new proposal.
-Lucent TKM/ Master Brawler/ Fencer (4/4/4/0) /Pikeman (0/0/4/0)
I also forgot to add that im pleased someone is actually bringing up the fact that there are way too many TKA's out there. most of them only get powerboost (hell, last night i saw a expert bounty hunter powerboosting). go with the proposal. its either make a newer tka class or make more professions.
-Lucent
lemontowel wrote:
we aren't trying to make a new game here... i hate your suggestion.
Nanuu Wrote: Productive! /salute
LOL! yeah flamers have no clue what their talking about. heh, i bet this guy is another "TKM is too powerful /cry!!!" griefer. Word,
-Lucent
excellent post! Thanks!
Helderash wrote:
If anyone's interested :
http://www.the-chaos-crew.com/swrpg/force/motk1.htm
This has information on the history and reason for the Teras Kasi. It also tells a little about their presence during the time of the trilogy.
Carsomyr!
I agree 100%. It would be cool to see something like this after everyone else is fixed....don't forget about our friends the pikeman!
MrChow_Sai wrote:
I think it kool but sony online is too busy with everything else. Carbineerneed to fix, pistoleer, riflemen, TK and commando. They all need to but fix.
3D4D wrote:So is your post.
Your Proposal was a waste of time....
Sirisandir wrote:
TKA is fine...just play the game
You're missing the big picture. TKA is fine as it is. It's one of the most unbroken professions out there. But I'm trying to introduce new content, and a new "hybrid" elite brawler profession, which doesn't exist . Sure...pick up fencer and tka...stack your mods...It's what Im doing, along with a million other people....I just think brawlers need something more interesting to work for....
Some people just don't want to holo-grind. Others don't want to get master TKA (or other "profession")and beat the **edit** out of every opposing faction member all day. It CAN get boring. We want something to do with our elite status!!
Again...this was just addressing the original post on "What do TKA's want to be". Perhaps an elite hybrid profession isn't doable, or not for a long time..so...Besides that....what should we be? Don't say "Bleeds or damage types" be a little more creative....
All you people who say tka is fine as it is are totally incorrect we are way too powerful,
I am a master tka and have been one since launch, it makes me angry that the once rare mystical profession I once loved is now flooded with people who are doing it just because it is the flavor of the week, I would rather us get nerfed to hell than have this happen. His proposal is to have tka harder to achieve and be made for the roleplayer as opposed to the person who wants to "OWN" everyone.
I want this profession to be about spirituality not kicking everyones backsides.
TK is finally mostly fixed as MASTER BOXER or some such. I agree that TK should require almost all skill points. It is certainly nothing like it was described in early beta.