Teras Kasi Archive
Thread: So.... what exactly is wrong with Stacking Defenses??
Solbeast wrote:
No Woober the point of i was making out is this.. I worked my butt off grinding that template. Studied the skill points and actually planned my template. It's gettin ridiculous that they're nerfing every month for almost a year now. It's ridiculous that ive spend all those time grinding. I'vebecome a casual player after grinding alot over the summer. Tell me then since you are so smart.. what was the whole point of me grinding all my 250 skill points only to have it shot down because they cant seem to get anything right? And I'm the baby? The reason i picked TKA and rifleman was because they were the least broken profession.
So before you reply.. Save yourself the trouble of telling me how this is how it supposed to be blah blah. Why dont they fix something first before they nerf anything? How about fixing specials.. or Pikeman.. why dont they wait till all professions are fixed then start nerfing?
Broken specials don't cause
miss,
miss,
miss,
miss,
miss,
....... broken pikemen doesn't cause
miss,
miss,
miss,
miss,
miss,
miss,
miss,
miss,
miss,
http://www.imagedump.com/index.cgi?pick=get&tp=34839
KnightHawk420 wrote:
....... broken pikemen doesn't cause
miss,
miss,
miss,
miss,
miss,
miss,
miss,
miss,
miss,
___________________________________________________________________
..... yeah it does... just ask them. LOL.
KingSnake.
http://www.imagedump.com/index.cgi?pick=get&tp=34839
Last post. The kind of stacked defence I'm talking about is the kind show in the pic I posted. I have seen MBH/carbine miss over and over to that template. I'm not talking about.
TKA 0 0 0 4 melee defence 62 ranged 45
master rifle melee 40ranged 72
Fencer 4 0 0 0 melee69 ranged 56
pikeman 0 0 3 0 melee 15 ranged 10
Sword 0 0 3 0 melee 15 ranged 10
Master brawler melee 5 ranged 5
*drum roll* 206 melee and 198 ranged. Leave off pikeman, sword and master brawler and you have 75 skill points left with a loss of 35 melee and 25 ranged. So there is lots of room to dabble. Try looking at the other classes... notice if you total all of them they dont come close to thefirst 3 in defence. But your right you should be able to stack them and anyone that wants to have defence will be forced to be one of 3 classes. If you play one of the classes with low defence tuff luck. cant add in defences like rifle, fencer and TKA have cus those would just add to the problem.
Added bonus rifle accuracy 180. TKM 205. so everyone go TKM/Rifle/fencer if you to hit this template and want defences that will make really hard to hit by...
swordman 130 accuracy
Pikeman 150 accuracy
Fencers 120 accuracy
pistol 95 accuacy
carbine 120 accuracy
commando 110 FT, 110 acid rifle, 90 rocket lancher a few more weapons but you get the idea.
Bounty hunter (justfromthe BH line did not add in marksman)LLC 70, carbin 60 , pistol 60. you loss 10 point accuacy if you dont master BH.
BH/pistol would be 145 and carbine/BH would be 170.
This is base accuracy only dose not take into acount range or weapons accuracy mods.
Is it just me or dose this look a little off.
pikeman 0 0 3 0 melee 15 ranged 10
Sword 0 0 3 0 melee 15 ranged 10