Teras Kasi Archive
Thread: So.... what exactly is wrong with Stacking Defenses??
the problem is very simple...
You have stackable defence, which goes up and up... with almost no limit. (well, SP is the limit, but the end level melee d and ranged d you can come up with is unreal, and far above any classes maxamum accrecuary.. which makes some people compleltly unhitable.)
but all our offence has a max limit we can NEVER incresses... (master tkm, master blawler.. after that, you can never incresse you ua accerecy... well maybe another 25 points with bio cloths, but after that, it can never go up again... EVER. LOL)
So there are two fixes.
1 make defence unstackable. (seems to be the way they are going.)
2. make offince somehow stackable. (perhaps have a melee accerecy, and ranged accerey.)
that away the poeple who use all there skill post in defence may still be beaten by the people that have spent all there sp on offence... which in the long run will encourge more balance to the skills you take... This is personally what I would have done, but i'm not one importent.
KingSnake.
Agh its getting pretty stupid that in order of SOE to fix something they have to nerf.. its almost a year now and they change everything so many times. I grinded for the tk/fencer/rifleman template.. and im a casual gamer.. just so i can have the advantage i want.. now its fairly useless.. a guy who spend 100 less points than me can surely destroy me.
Whats the point of dabbling then? Whats the point of PvP if ppl who's a master artisan/rifleman would destroy me while i dedicated my guy to pure combat?
This is stupid.. this gives us "combat" people nothing!! Now all you'll see is dot professions like CM or Commando destroying everyone.. Useless.. ive already cancelled my account. I dont feel like grinding another profession just so i can be ahead of non combat ppl in pvp.
Really the issue isnt with stacking melee/ranged defense, its with the concept of the second roll defenses. What people dont seem torealize is when you see a character dodge/counterattack/block that means he got hit. His melee/ranged defense failed and his second roll defense kicked in. Fix the second roll defenses and make it so armor reduces melee/ranged defense (better the armor the more the cost) and the issue is not a problem anymore.
also rifleman, pistolers, carbineers can't stack enough to hit them, and sense there is no CoB or "toughness" to their classes, it royal **edit**s them
Solbeast wrote:
Agh its getting pretty stupid that in order of SOE to fix something they have to nerf.. its almost a year now and they change everything so many times. I grinded for the tk/fencer/rifleman template.. and im a casual gamer.. just so i can have the advantage i want.. now its fairly useless.. a guy who spend 100 less points than me can surely destroy me.
Whats the point of dabbling then? Whats the point of PvP if ppl who's a master artisan/rifleman would destroy me while i dedicated my guy to pure combat?
This is stupid.. this gives us "combat" people nothing!! Now all you'll see is dot professions like CM or Commando destroying everyone.. Useless.. ive already cancelled my account. I dont feel like grinding another profession just so i can be ahead of non combat ppl in pvp.
I love the mentality that if they nerf one thing, they won't make any attempt to balance things around it. You know, it's entirely possible they may make Pistoleer and Fencer have two different, unstackable dodges. It's also possible they may increase the dodge numbers on both, meaning if you choose one (Heaven forbid), you'll still dodge really really well, just not the obscene amount stacking currently alots. They may very well do this with every profession, and they may increase bonus' on all, making choice in your profession matter, vs the current situation, where if you pvp and don't dabble, you're pretty low on the food chain. They may also simply cap out the stacks, or perhaps move these trees around so you can't just move up one "tree" and get everything you want (as it should be, first example being creature handler).
All I read are a bunch of babies who may lose their precious broken templates. Hey, check this: it's an MMO.They all change dramatically over time. Yes, they did originally program things this way, and yes, we all realize how many of you feel it's unfair to you if they change it. Guess what? They used to advertise smoking on public television as a healthy way of every day life. That went well, didn't it?
If you're all so badass, let the game change, work with it, and I'm sure you'll still kick ass, right?
And if anyone replies to this post with that stale-ass "I shouldn't have to change" horsesh1t, Jesus will punish you. I shouldn't have to change my underwear.