Teras Kasi Archive
Thread: So.... what exactly is wrong with Stacking Defenses??
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Solbeast
Wed Feb 04, 2004 8:13 pm
#40
Kryject.. i know you like to look at numbers but did you just realized that they upped the accuracy by 75% 3 weeks ago in a hotfix? I seriously dont think u tested this out at all. I was hit almost half the time against a bh carbine4 and master carbineer(w/ the charge shot). I just disagree at the fact that they shouldnt nerf anything yet till they fix every profession. Take my template TKM/MRifleman/fencer. If you nerf it down to profession defense only then my template would be so easy to take out. WHY? Well lets see.. every half witted commando would just flame away or BH would just spam Eyeshot or Pistoleer would spam Stop shot/fan shot and ill drop in less than a minute.
Why is this not fair? Well maybe since i became a casual gamer(work,school, RL issues).. Wouldnt it be a pain to have something you worked months and months of grinding to be completely weak? Also is it fair that someone who dedicates their whole template to be combat related to just be completely useless? Like i stated above.. i made this template to not rely on buffs, armor and such.. If it gets nerfed to profession only defense then you'd see every combat freak go either w/ CM or Commando.. or something w/ a dot. I dont see why they should nerf anything till they fix everything first of all.. I MEAN EVERYTHING!! Then see how the combat plays out when every special works.. every defense work(def acuity and CoB is SoS in TKM, and lets not forget the dumb Chargeshot that can KD even if the hit was unsucessful) I can name soo many reasons why this nerf shouldnt happen. But ill stop right here.. it already frustrates me that the fact that this game remains to be broken.. and they still try to nerf every single thing. If this nerf defense thing happens.. im either cancelling or just got back to dabbling in CH and forget this stupid GCW "PvP" thing..
mega3113
Thu Feb 05, 2004 1:18 am
#41
Actually all of the templates you listed will fall to the Doctor/Elite combat class character. There is no real advantage incombining classeswhen you can go MD/<insert combat class here>. You get buffs and you get to heal all states. You also get to wear super armor. All serious PvPers will drop their stacking tempates and become MDs. It's the only way to survive in a world were everyone gets hit70 plus percent of the time.
These changes will also make it impossible for those people who don't PvP much (like me) to have fun in player vs creature. I'll be limited to fighting really weak creatures, fighting in a group and suffering through many one hit kills or always begging for buffs so I can have 3k of HAM and super armor.
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