Teras Kasi Archive
Thread: What do you want TKAs to be?
What do I want TKAs to be?
How about left alone.
The general rule of thumb is 'if it aint broke dont fix it'
To badto many peoplebelieve in 'if its broke break everything else for balance'
I dont mind the ranged damage, bring it on
Don't spend much time in the forums, but I just have to add my two cents. Forgive me if this has been mentioned/suggested, but I read at a snails pace and haven't gotten fully caught up here.
There are three things I'd like to see changed in TKM:
1) Powerboost - This should boost our primaries AND secondaries. If meditate heals primaries and secondaries there's no reason for powerboost not to raise both of them.
2) Meditate - This should lower BF as well as heal wounds. Do so at a slower rate than you get from watching/listening to entertainers, but c'mon you're meditating... that's supposed to be a method of focusing and relaxation.
3) unarmedHit3 - Make this attack do stun damage rather than kinetic. Not only would this make a little sense (watch the two-fisted finishing strike and tell me that wouldn't stun somebody), but would make us effective against the umpteen enemies with high to full Kinetic protection. Not to mention the insane Kinetic protecion of Adv Ubese/Composite armor.
These are just my thoughts/wishes for the profession, other than that I'm very happy with TKM. I do find it odd that Doctors and Chefs can raise player stats higher than a TKM can with PB but that's the way the cookie crumbles. ![]()