Teras Kasi Archive
Thread: throwing stars at kiters.
chopper49 wrote:
Unless a TKA can move faster than someone else with a weapon, how can we catch
someone who is running away from us, while shooting specials at our0 ranged mitigation. I might consider the definition of a ranged weapon to be that of a gun that fires a projectile or a beam.
Throwing stars, would be like grenades and traps. Those are commado or scout or ranger skills. Why couldn't a TKA or other melee classes, throw stars to hit kiters?
Here's some advice for dealing with kiters: don't be a kite. Seriously, kiting works in PvE because the AI is dumb. Be smarter than the AI. If they run from you to get you in their ideal range, don't follow them like an idiot but back up out of the 64m range. When they try to close then hit /burst and close in to 20m and nail them with a lunge.
In short, kiters aren't much of a problem if you're smarter than a kite.
GSenTineL wrote:
why give a melee profession a ranged weapon? just wonderin...
Why give every noob in the game super human invulnerability to kinetic damage?
Hi
I agree with the move faster idea, TK really should be able to move (run) faster in PvE attacks, sohe/she is not getting the "<edited>kicked" out of him/her by someone useing a weapon while running away from you and shooting, because at the moment the only attack we have is UAlunge and thats 20m max, plus its damage is on the low side.
NO CAPTAIN, I SEE NO SHIPS JUST HARDSHIPS
You need to submit a bug report.. Unarmed lunge1 has a range of 20m.
Laeren wrote:
Uh....
WE don't have anything but Lunge1, which is 15m.
Hi
If your are replying to me then please read my reply again and you will see it states 20m max ![]()
as for CDEF pistols/rifle and carbine at that level you would do more damage throwing stones at them.
NO CAPTAIN, I SEE NO SHIPS JUST HARDSHIPS
Wamphyrri wrote:
You need to submit a bug report.. Unarmed lunge1 has a range of 20m.
Laeren wrote:
Uh....
WE don't have anything but Lunge1, which is 15m.
chopper49 wrote:
How about throwing stars to allow TKAs to attack kiters?
Normal starscould do kinetic damage.
Explodingstars do blast damage.
Poison tipped stars do poison damage.
Lots of possibilities.
This would cause much grief with all the other professions, of course.
Nerf it, Nerf it, Nerf it, lol.
any other stupid ideas?