Teras Kasi Archive

Thread: KD as intended? Looking for more info...

DrBonzai
Fri Aug 15, 2003 5:20 pm
#14

If they perma nerf KD then what defence do TKAs have? TKAs are up close standing toe to toe with their their targets. TKAs have no hand held melee weapon and we cant shoot at a distance so where is our defence going to come from?


How about the devs make KD dovery little or nodamage?



Now useless TKA,


DrBonzai.

DrBonzai
Fri Aug 15, 2003 5:30 pm
#15

Perhaps if the devs gave us a special move like bleed, that might be ok but do you really think the devs will change our special moves? Because I seriously doubt the devs will want tospend time to add new special moves in their work hours which are the very work hours we playershelp SOE pay for!


I want old HAM costs back!


I want old HAM cost back for VK!


I want KD and I dont care if it does damage but I want KD!



A now useless TKA,


DrBonzai.

DrBonzai
Fri Aug 15, 2003 5:39 pm
#16

You'll see me quit SWG before I invest any my hours and creds to train as a lousy stink'n pikeman!


I WANT TKA THE WAY IT WAS PRE-PATCH or BETTER THAN PRE-PATCH!


This weekend I wont be playing SWG because my TKA char sux so bad that it would be simply a waste of my time and effort.


As the auto garage owner once said in the movie christine: You cant polish turd!



A now useless TKA,


DrBonzai.

Gutshot
Fri Aug 15, 2003 5:44 pm
#17

Lol, yeah I don't want to retrain myself, but there are folks who are considering what class they want to change to, AND, posting how good/bad they say they are*in their own words* is good ammunition to get us un-nerfed, don't you think?
DrBonzai
Fri Aug 15, 2003 5:50 pm
#18

My fellow TKA brother. I signed a petition demanding the SWG dev team to fix the TKA profession in an X amount of time and I plan on living up to the petition I signed!



A now useless TKA,


DrBonzai.

DrBonzai
Fri Aug 15, 2003 5:57 pm
#19

After wensday I lost hart in this game because of its wacky unpredictable dev team and I now have no problem quiting this lousy SWG game. All I can do now is check the boards for news of any possible change or word the change stands so because once I get news that TKA will stand as it is I am gone!


All of you people who want to train another to replace the now useless TKA skill better think about this, whats to prevent these unpredictable SWG devs from nerfing the next you are training to replace the now useless TKA skill?



A now useless TKA,


DrBonzai.

Aleksander_Graveheart
Fri Aug 15, 2003 6:06 pm
#20

Your missing my point. The above is YOUR idea of fun, and your entitled to it. That is how YOU want to play.


I want to play the way I want to, the way I was when I decided on the class. WHY? because it's MY time.


No wulf, your missing the point. That was said with SARCASM. This is NOT my idea of fun and i've even stated i would drop my TKA master if they don't fix this next patch. Calm down, i'm not your enemy and you need to turn your anger to someone else kid. If you even bothered reading what i said you'd know how pissed off i am with all the TKA nerfs i've endured since launch.





~Ro'yaal~
~Eclipse~
FlameWulf
Fri Aug 15, 2003 6:10 pm
#21






Gutshot wrote:

Check out my State of the Pikeman post I just put up. I gathered some recent info on how life is treating Pikemen post-patch. Based on this, either we get KD back and at LOWER ham cost than it ever was or pikeman are a FAR better choice than TK will ever be.


http://forums.station.sony.com/swg/board/message?board.id=teras_kasi_artist&message.id=9321







The problem with this is that instead of getting TKA repaired, it will get pikeman nerfed.


So now we have 2 UNunfun, crippled classes.


I really try and avoid comparing TKA to other classes for just that reason. My FUN might have been effected, but that does not give me reason to start trying to get other classes gimped.


I know that's not what was intended, but it seems to be what happens.




Krystai
Gutshot
Fri Aug 15, 2003 6:18 pm
#22

Absolutely nothing protects you from any profession getting nerfed. If you want a profession that is not going to be nerfed, that just isn't going to happen I am afraid.


And if posting snippets of what folks in other classes are saying they can do gets them nerfed, they'd most likely be getting nerfed just for posting it on their own boards anyway.

FlameWulf
Fri Aug 15, 2003 6:29 pm
#23






Aleksander_Graveheart wrote:

No wulf, your missing the point. That was said with SARCASM. This is NOT my idea of fun and i've even stated i would drop my TKA master if they don't fix this next patch. Calm down, i'm not your enemy and you need to turn your anger to someone else kid. If you even bothered reading what i said you'd know how pissed off i am with all the TKA nerfs i've endured since launch.






I got the sarcsm, but found it more usefull to use as a launchpad for other things I wanted to say.


I'm not turning anger on you, and am sorry you felt that way.


I did read your post and as stated above found it very usefull.


SOO, since it seems to offend you, disregard the first twolines and read the rest =)




Krystai
Mtumba
Fri Aug 15, 2003 7:16 pm
#24

Some good stuff expressed here so i thought I would add my 2c. I am Tka master am also close to master rifle and have some ch. I always wanted to play Tka, played master in beta and saw the class go through some changes but nothing , even in beta as drastic as the last nerf.


I was working on rifle and had trained in ch management. Iknew they would nerf pert, as stated, but figured i could get the ch exp as tke fighting with pets and train in tame. NOTHING was said about ham cost changeand that was THE change that affected us most by far, the most important.


I logged on and in a group of 3 could bearly kill a mob that was easy before. It disgusted me so much i logged off. They alredy nerfed knockdown once so i didnt expect that. In beta they added hp to mobs. THEY got rid of lunge damage also. I THOUGHT they let us keep knockdown in order to be able to kill the higher hp mobs. I guess they changed their mind. What little suprise are we in store for next?


I have stated this before in other post and I will say it here the real prob is the massive erosion in trust for the the developers. They make drastic changes and don't warn us. These actions make me wonder if its worth the time to play any class at all. Why put time intoclass if by the time you get there it my not be anything close to what it was?


At this point i have not played my tka for 3 days. Im not real mortivated to finish out rifle either since i dont know if its even worth it .


I really don't understand what the developers hve done but I can only comment on what it seem and why I think they could have possibly done this.


Maybe they are still testing major game issuse at our expense. Maybe they want us to take long to level because they want to move to an eq type of game and dont really have jedi in place yet or other things for us to do at the endgame.Maybe they know there will be new people that will play in the future when they do player cites and other things and they dont really care if a few disgruntled customers quit. I dont know. All I know is i WAS having fun now I'm not . AND i dont want to play a ranged class.


I have no Idea what the dev are goingg to do to fix or not fix TKA but what they really have to fix is player confidence in the game if they want people to play long term.


These comments are intended to vent the way I feel about, a game i have put a lot of time into, thinking there would be some reward at the end . All I got was a castration.

Gutshot
Fri Aug 15, 2003 7:54 pm
#25

Good point mtumba. I know I'll never trust SOE not to do a180and nerf any other class folks start to complain about. Droid engineers, TK, CH.... who's next? Taking bets!
hempick
Sat Aug 16, 2003 12:06 am
#26

Amen to that, Aurilius.
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