Teras Kasi Archive
Thread: Thunderwulf : The petition, please do not create multiple petitions.
Never considered signing this until trying to play today.....what to do..what to do..
dB
I need to give this a bump also. I play Vander Rex on Corbantis, a TKA/Pistoleer/Smuggler. I wasn't one to bitch when I heard the knockdown nerf was coming, and still acknowledge that KD in its prior state was overpowering. When I started asking around on Corbantis many people's response was "well find a new tactic ..." Well, I tried this for days -- what I found was that using any of my special moves was like a game of Russian Roulette. I tried a combo of Dizzy and Stun, or War Cry, Stun, Dizzy, Beserk. Using more than 1 of them meant I the chances were that I was going down fast, sometimes against Blue and White /Cons, even when I took off the Vibro Knuckles!!
So I took a step back and thought -- Ok, time to group with some medics until this gets sorted out. That sure didn't help much either. Primarily because if I want to melee as a TKA (and what TKA doesn't?) I need to get in up close. This is practically impossible when the enemy is blasting away at you. By the time I reached my target my HAM is down and using just 1 special move is a sure ticket to incapacitation city. Only a skilled Doctor or Combat Medic can keep me alive long enough to even get a couple of shots in, and after that, well I'm down to just normal melee attacks because my HAM is gonna drain fast with any special move.
But you know what irks me the most? As a Pistoleer I can tackle mobs one after another that I can't even dream of as a TKA, and my Pistoleer skills are much MUCH less than my TKA ones. Not to mention that if I am up close I better use my Pistol Whip, not TKA knockdown because, again, it will be suicide.
And the last note to any people who think ambush your prey is possible to get in melee range. Forget about it if you want to be Overt Faction. It is virtually impossible for me to get close to a Faction Mission as an Overt Rebel.
So I hope this gets looked at by the Devs (and I'm keeping faith that it will). A couple of suggestions off the top of my head to perhaps help are:
1. Give TKA's some skill to either slow a target down or a refined speed burst to catch a target. Perhapssomething like a Scout's snare trap perhaps -- because as is, a novice marksman or NPC can simply kite away and we're helpless.
2. Fix meleedefensive skills -- more dodge to avoid getting pummeled while rushing into the heat of battle. Aye not just TKA's ... I imagine all melee's get pounded on while trying to get to the fight. Perhaps a defensive bonus while running is viable.
3. Consider implementing a dizzy / posture change move with a fair HAM cost for TKA's.
4. Please for the love of Pete take another look at HAM costs with and without VibroKnuckles.
I'm not bitching about quitting -- but I'll be playing my Combat Medic on Starsider a bit more until this gets fixed.
/Signs the petition
In case you are wondering why we are all griping (other classes) here is my ham after putting one knockdown on someone. I had my weapon equipped, because you do not equip your rifle do you? My HAM was completely full when I dueled my friend. I gave him one knockdown and walked away. He never hit me! Look at my HAM (Ringe) and look at his!
This is an actual screen! Again he never hit me for any damage! I used one knockdown and walked away. If you can look at this screen and tell anyone to stop whining you are a selfish @$$ Hole!
http://www.nexusrpg.com/forums/attachment.php?s=&postid=10706
I agree.... they nerfed both myprofessions CH and TKA.... it now looks like i wasted months playing those professions. I should have been BH like everyone else.
/signed
I am still reluctant to quit and sign this because all I have invested in playing this game and I love even the non-working Rangerprofession with all it's useless traps. How about this; I'll quit theTKA profession if it isn't fixed and look towards a weapon based elite professionso I can actually solo creaturesagain. I am still reluctant to believethe devs are more into breaking working elite profession rather than fixing the non-workingones, but I am slowly being convinced of it.
I do agree that TKA is absolutely no fun anymore.Getting one shot by a rifle or pistol toting player wasn't degrading enough, now every creature other than thechupas and diseased nunas can kill me.I can't even hunt with my buds anymore without being rezed at every turn.VK bad for HAM, special moves bad for HAM and that is on purpose? I actually feel useless as a TKA solo and in a group. I fear visiting any of theplanets or cities outside of the basic starter onesand that is actually taking away the fun I hadexploring in this game.
/sign
I started the game as a Brawler, my goal was to make the best possible melee character. So while the rest of the world worked the "unarmed tree" and then moved on up to TKA. I was slaving away mastering Brawler.
I saved master unamed for last so the when I was crowned master unarmed, I could have the glory of crowning myself MASTER BRAWLER (IMHO the hardest profession to master). Finally I can continue my Elite training with TKA, and conclude it Fencer). I was becoming a force and felt proud, and glad I took the long and hard road instead of the easy one. Lunge 2 Bezerk 2 great rewards to master brawler. Some of the TKAs before me started to go back to Brawler and master that as well.
I agree that the game has to be balance. And I welcome it. But this patch has destroyed me. I was training in every profession while working my Brawler. Most of them where complete. I started surrendering skills to continue up the TKA class. And then BAM!!!! your patch destroys my TKA. And thanks to all the surrendering. I am now left with no other options. What you did to PVP I dont have a problem with. I only duel melee oponents becaue we all know how worthless fighting a pistoleer or ranged person is) No big deal.
But now I cant solo anymore? I can to some extent but its just no fun cloning 3 times trying to kill a PiketLonghorn that was a walk in the park before. With out friends to stim me its just impossible to kill anything respectible anymore.
The only reason Im posting is because I have to join my fellow Brawlers/TKA in this fight against SOE and DEVS. Can you imagine if AUTOINSURE WAS REMOVED. I sure as hell wont put up with it.
FIX THIS AND DO IT FAST. I still have faith. put us back to the way we were prior to this patch. PVP can stay the same. I dont care. I play for fun not for Rebel vs Imp crap. I was training and training hard. now Im just doing nothing. LISTEN TO US.
HAM cost is too high for anything.
VK are worthless
I can still dizzy and lunge 2 (With unarmed,1h,2h and polearm)
So your patch is just to kill the TKA class.
Riffleman can Dizzy and KD from far away. He can also cause BLEED, and he can wear armor.
No brawler or TKA can do that. Thats fair right?
end of rant
Eso Master Brawler/Expert TKA Flurry server