Teras Kasi Archive
Thread: Teräs Käsi Focus: Jedi, Should We Have A Role...
ZabrakGabe wrote:
teras kasi should have some role controlling/policeing the jedi, as we were ment to(with most of the information about teras kasi pointing to this distinct role)
show me where it says that tka were meant to keep the jedi in check or policing them.. hmm anakin or obiwan never had a problem
no as far as cannon go tka is nothing its not even in the Star wars database
books? mentioned once in a paragraph of two people working for prince xizor
games? a crappy playstation game
role playing game? West end games adaptation of a game that seriously needed content
no we dont need to police jedi.. we have nothing to do with that..
we are masters or learners of a martial art.. nothing more,,, nothing less
Atama wrote:
"Since the Teras Kasi seems to be an EU influenced profession, I believe that we should have our roles as they were put forth in EU. Basically to "police" Jedi."
But that's wrong. That is not the role from the "EU". Nowhere in the EU was the Teras Kasi Order presented as a Jedi-controlling society, and nowhere was TKA presented as a skillset meant to counter Jedi. Anyone familiar with Star Wars knows how much anti-Star Wars such a concept would be. Jedi have no peers, that's what makes them so special. And if there's anyone who doesn't need "policing", it's the Jedi.
I was just going by the threads that were stickied at the top of the forums. I figured since the correspondent put them up there, that there must have been some truth to those stories.
OrionSeven wrote:
Atama wrote:
"Since the Teras Kasi seems to be an EU influenced profession, I believe that we should have our roles as they were put forth in EU. Basically to "police" Jedi."
But that's wrong. That is not the role from the "EU". Nowhere in the EU was the Teras Kasi Order presented as a Jedi-controlling society, and nowhere was TKA presented as a skillset meant to counter Jedi. Anyone familiar with Star Wars knows how much anti-Star Wars such a concept would be. Jedi have no peers, that's what makes them so special. And if there's anyone who doesn't need "policing", it's the Jedi.
I was just going by the threads that were stickied at the top of the forums. I figured since the correspondent put them up there, that there must have been some truth to those stories.
One thing to keep in mind, I do not claim anything stated as a TK history to be "fact," I merely try to point to places where information is posted about TKs. All of the information relating to TKs is classified "Fan Fiction" and not "Canon." Both sources are valid to base points on, but there will always be speculation and conflicting sides. That said:
http://www.teraskasi.net/about_tk.html
The above link seems to have the most complete source of information, and theoretically the information provided is linked to EU sources.
Thazi wrote:
I, as one of the oldest Tera Kasi on SF server, believe that Tera Kasi should have a role in Jedi, they SHOULD be bale to keep them in check (If they don'y already), I am not saying we should be able to go on the terms and track one, Maybe just a message pop up that "You feel a unique sense in the force" or "You feel that a ForceSensitive one is in your presense", Something of that sort. And the closer you get to the jedi the more messages pop up, When you have him in your sight, you can attack him or go through more other steps.
holy crap would the jedi whine about that. TKM is easily grindable in 2 days. there would be five thousand TKs per server slaughtering jedi left and right. maybe if CHs got this power, but TKM? whew... we would all be swept away in a raging torrent of jedi tears.
3D4D wrote:
What we need is a melee bounty hunter profession. Why should Melee players have to throw away skill points in marksman to become a bounty hunter?
well you can be a pretty effective BH with 3000 investigation and TKM... perfect for hunting low level jedi
Ryutek wrote:
One thing to keep in mind, I do not claim anything stated as a TK history to be "fact," I merely try to point to places where information is posted about TKs. All of the information relating to TKs is classified "Fan Fiction" and not "Canon." Both sources are valid to base points on, but there will always be speculation and conflicting sides. That said:
http://www.teraskasi.net/about_tk.html
The above link seems to have the most complete source of information, and theoretically the information provided is linked to EU sources.
"Both a martial art and an Order. The Teräs Käsi were formed from the remnant civilians of a long-ago battle which devastated their home world of Palawa, a war which involved the awesome powers of the Jedi Council. The few survivors of Palawa migrated to a nearby world called Bunduki, where they decided to master mind over body so they may keep the Jedi use of power in check. The Teräs Käsi are thought to be sensitive to changes in the Force, and Teräs Käsi Masters are feared by the Jedi. But Teräs Käsi are not generally Force users as Jedi are: Teräs Käsi draw internal, personal power, while Jedi draw from everything around them."
so... if this is actually from the Star Wars Encyclopedia, it should have some kind of weight behind it. I want to be able to keep the Jedi use of power in check, and I'd like it if Jedi feared me.
It says in that excerpt "Teras Kasi Masters are feared by the Jedi". I'm currently a master brawler/master teras kasi. I'm having a hard enough time getting Novice Artisans to fear me... A Jedi would stomp me into oblivion. Personally, I am strictly Teras Kasi. No melee defense stacking whatsoever (my other skill points are for master weaponsmith and some artisan). I would hope that a Teras Kasi Master like myself could go toe to toe with my enemies without resorting to melee stacking. Just food for thought regarding the Combat Upgrade.
And yes.. I still think the Teras Kasi should have some sort of connection with the Jedi... even if it's a simple TEF when they use force powers around us.
Ryutek wrote:
Teräs Käsi Focus: Jedi, Should We Have A Role...
I want to know exactly what you think our role for/against/not involving Jedi should be. There have been many threads mentioning this issue, with discussion as to why we should and why we should not "hunt/check" the Jedi Population. Keep the discussion constructive and civil or I will have to have the moderators step in.
I welcome any input from both Teräs Käsi and Jedi, as it affects both professions quite profoundly. I also welcome input from Bounty Hunters, as currently this is their role.
My personal opinion is that Bounty Hunters need some attention, and they be left to hunt the Jedi. Imperials should also be able to attack Rebel and Neutral Jedi, Rebels should be able to attack Imperial and Neutral Jedi, and Neutral Jedi should be able to attack Imperial and Rebel Jedi. Note that this does also cause concern with "unconcensual PvP," and could be avoided by leaving it to Imperial and Rebel (dark and light) Jedi. Now, that being said, I do not necessarily oppose the idea of the Teräs Käsi helping to keep the Jedi in check. Irregardless, my opinion does not matter if the vast majority of you, whom I represent, deem it an issue you want me to pursue.
Again, keep the discussion constructive and civil.![]()
OK. I only read througha couple pages of responses, but I have gotten the "feel of what people are saying. In that spirit, here's MY 2 cents.
People have built BH to be some sort of natural enemy to Jedi only. This is NOT the case. No book OR movie support this theory that BH exist for the Jedi (Jango/Boba were special cases, NOT the rule). BH are EXACTLY as they are in the real world - They go after whomever has a bounty placed on their head, period. Want to expand BH? Fine, do it the real world way. Allow players to place bounties on whomever they desire, whether it be Jedi or the lowest Crafter. The higher the bounty, the more BH will attempt to collect on it, and the more "elite" BH also start to develop. This would expand the BHs role in the universe quite a bit. That's it on BH.
Second is the concept of the Jedi needing a "Police" force to keep them in check. Throughout the books and movies, Jedi were described as "Defenders of the Republic". Mind the wording - DEFENDERS. They were there to settle disputes, aid peoples with their wisdom, and defend the Republic against attacks. Want to fix this? Institute a system where a Jedi *must* keep on the straight and narrow, or they automatically turn to teh Dark Side. The Sith were their counterbalance. Eliminate "Dark Jedi" entirely, and bring back the Sith as a class. (Yes, the movie says "Only 2, master and apprentice", but let's face it - we already have more Jedi than there should be anyway.) Allow there to be Jedi/Sith classes, and you automatically put in place a self reciprocating "Police" force - Each other. BH can still hunt either class through Player bounties, or through the Emperor (or Vader) placing bounties as well, but they would not have this supposed "link" against Jedi as they currently do. Also, totally eliminate Neutral Jedi - There's no such animal. They need to be Light or Dark, and if you MUST place it in Rebel or Imperial terms, so be it.
Onto the poor TK situation. Such a well balanced profession, yet is so feared by non TK that they all complain constantly that we're "Overpowered". I think TK is fine AS IS. I'm all for creating a mythos for the TK masses, but it doesn't have to involve the Jedi at all, except as would be natural, IE if the Sith/Dark Jedi/Jedi population get out of hand, ANY profession should (And I assume WOULD) stand up in revolt. If however TK should develop as some sort of force in the Universe to flesh out it's Mythos, it should be akin to Force users, but NOT dependant upon that class. Meaning, give us Good/Evil TK differences - Competing beliefs lead to competing classes. And yes, BH can be hired against them as well.
Mind you, these ideas are difficult at BEST to implement, but brings the whole game more into flow of actual Star Wars mythology.