Tailor Archive
Thread: Tailor Issues Designer responses
Well one thing I have to say is Im starting to get bored. I was the first master on my server so that kept me pretty darned busy for a long time. The game started feeling like work, everyday consisted of a hundred tells and emails and constant crafting with my shop filled with people all day. Then I moved and some others made master too. Ahhh serenity for a while. So I did some fishing 8) Worked on my image design for a while and my dancing too. Nearly maxed out merchanting. So Im a pure crafter pretty much with almost all my skill points spent. So my concern with the game atm is what am I to do now?
I mean what really aside from crafting clothing all day long for people is there for me to do if I dont take up any fighting skills? Id like to see some crafter only content... schematics I can quest for, missions I can go to craft something for someone to recieve some rare goodie to place in my house or something.
Are there any plans to give we pure crafters something original to do? The best fun I had was when I was ahead of the others and crafting unique items... to me its boring if every tailor can all do the exact same things by default. It took me about a year to even begin to get bored in EQ but now Im starting to feel a little repetetive. I know there is much decelopment to be done before this game is even close to the content level of a mature game and I also know its not the devs desire or intent to make the game even close to an EQ style game (hehe although we are starting to see some give in this department with static locations and dungeuns which I know they said they didnt want to do).
Id just like to have something to reach for and some variety in my field without taking up a fighting skill to do so.
With regards to the colouring issue...one of the things that tailors should be able to sell is dying packages.
That should have been done instead of allowing armour to be coloured directly by the armoursmiths.
It adds a resource we need to collect, it can also be used along with clothing repair kits as ways of fixing degrading clothing.
And also we could have flourish kits, that add badges to clothing or patches.
It should work much like jewellry, we have the tech already.
please notice
sigled waist wrap---can only change color on flap and inner skirt..cannot change outer color now since last patch its very ugly now...poor wookies
pocketed shorts--can only change belt and buckle color...and cant change color on main part of short..also very ugly
thin Pleated skirt..same as above cant change color on main skirt only inner skirt..horrible uglyness
Luxurious Gowns..cant change top bodice use to before but counld'ntchange bottem dress part..now its has swtiched arooo on us...not overly bad but needs fixed
boots that require soles to be colored dont match ..exampe the ugly faded red
also like to add..im on Naritus server and i cant get armorsmith and tailoring at same time i had to drop armorsmithing..frowns
Camo Master Tailor,Naritus
Fion13 wrote:
Oh, and once someone hits Novice Tailor, none of the tailor cloths have the chance of being socketed until said tailor gets Tailoring 2: Repair
Not true... just a VERY low chance. I am a novice Tailor with no skill boxes so far, and I made a socketed jecket from the tailor line (not one from artisan) last night. The ONLY item that I have made from that list with sockets, so far, mind you... VERY small % chance, but apparently there still is a chance.
will you fix the items that i used to be able to color? such as the thin pleated skirt and desert crawlers? i used to be able to color the outside of the skirt and legs of the crawlers and now i am unable to.
also will you fix some items with missing color palettes such as the trim on the light bustier?
and are such items like the robe of honor supposed to blend colors? i made black and white and white and red and they look more grey and pink than the actual colors ive created.
Totally off subject of 'bugs' but a rather important request:
I think hooded robes (hoods up ala Jedi Master) should NEVER be a tailor made item but rather a reward (similar to faction armor) for those with FS slots. If one is lucky enough to be a Jedi, they should be able to distiguish themselves as such.
If you make this a dropped or tailormade item, you will have 3000 psuedo jedi wanna bes running around on each server LOL. Its the most requested item, but I truly think it should be reserved for those who deserve it, not the wanna bes ![]()
Let me translate Dev-speak.
Very soon. = A month, if not more.
We are looking into it. = When we get the chance to look away from all the combat stuff, and keeping people who hit Master X too fast, we'll look at it.
Sorry, too terse. = We're too busy looking at how we can slow down character growth and keep people playing longer. Sorry! We'll fix it as soon as we can.
"Fix it as soon as we can." = We'll fix it after we fix DE and BE.
=)
(Trust me, I know what I'm talkin' about. I'm a Commando.) *g*
Okay so I have to post now. What happened to the sigilled wrap for wookies? Who in their right mind thinks "lime green" looks good on any wookie . . . maybe a street walkin wookie lookin for sailors on a four day pass!! (Okay mental image Yuck) Not sure whose brain child that was but maybe that person should be flogged about the head and neck with a sigilled wrap? Please do something about the main color of this, Much better to have a one color hangie downie thingie (the "pouch" I guess) than a majority of it a hideously ugly and putrified lime green!
On to my other problem. I know this is being ignored for "bigger and better things" BUT is there anyway to possibly get the wookie pallet, the Dress shoes Pallet, and maybe a couple other pallets fixed? It is very hard to work with right now especially when it comes to hoods and "Chest" wookie wear. You want black? Start hitting colors on the pallet until MAYBE you find it. You want any other color? Welcome to blind man tailoring. "Is that blue . . . . nope orange . . . . Is that blue . . . . nope green . . . well ish" And the dress shoes come in only one color . . . Black. Would you like a yellow shade of black or a green shade of black
Anyway that is my only concerns in the game right now, but They have been hounding me since becoming a tailor
some things as a tailor id like to see:
Master Colours- how about something akin to the windows system color picker?
cloaks- how about a radial menu feature once equipped called ''hood-up/down''
designs- more of them! id also love to see waaaay in the future (as I know this is a whopping request) the ability to mix and match parts to create a unique design. like these sleeves with that chest plus this collar to make a new kind of shirt. As it stands, go to any master tailor for all your needs and you get exactly what each can create. the same things. mix and match would allow even novice tailors to establish a market based on, ''wow, you should see Boba's designs, theyre wild!'' More options could become available with more training in the experimentation line.
synthetic cloth overuse- I see some thing that are teeny little dental flossy tops or metal tops that use huge amounts of synth cloth? where's it ending up? hehe I would ask more judicious assignment of resources to specific designs
Firstly, I'm still working up the Tailoring profession, mostly because I can't get more than a hundred fifty XP for an item (sad, I still find military packs the easiest way to earn XP).
Secondly, I really REALLY think that we need more colors in the pallette. Since most items require hide, most items get only the small hide color pallette, which only has a small amount of variation on dull colors. We should get bright loud colors! When I started up tailoring, I didn't realize that bright reds, bright greens, bright blues, and true blacks aren't available for most clothing. Whats the point of tailoring when everybody has the same color clothes?
Thirdly, I find a problem with the layering issues that clothing has. Does anybody else find it confusing that cold weather gloves and a jacket can't be worn together? The problem that almost nothing can be worn while wearing a pack is a problem because almost everybody needs to wear a pack. Also, even though this isn't quite on topic, I'll put it here. I want more choices on headwear. For everybody but twi'leks there's only two hats, and one looks ridiculous.
Thirdly, I think that it's not right how homogeneous the pack category is. Packs are treated right now as unalterable items, so all packs look the same. Also, there should be a reason to get more advanced packs. Right now, the packs all have 50 storage. It should be that earlier packs have less storage than more advanced packs.
Fourthly, why make a cape category if there aren't any capes to be made? Have the devs even started working on giving us capes to make? Will the capes have decent color schemes available?
Fifthly, someone mentioned letting us make patches for clothing. I like that idea!
my $.02
D'ante, Wanderhome
PS - most artisans/tailors/chefs/etc. I know are POOR, even POORER now that missions don't pay dirt