Tailor Archive
Thread: With decay comes underpants: discuss
roysterer wrote:That is entirely untrue. If you have a melee profession and you fight anything or anyone without an intimidation/warcry shirt on you are an idiot. Without my +18 intimidation shirt intimidate rarely sticks. With it, it sticks like 80% of the time. Combine that with the fact that it costs 15k to buy a shirt like that from me, and there's absolutely no reason to not have it.DarthINSANUS wrote:
3) Clothing has no REAL benefit (even Bio clothes is a joke, only usefull one is Doc stuff,
which any Doc can use to buff , then throw the suit in the bank
before they go fight in there ARMOR)
Maybe for you.
In my case my armor has +14 intimidation and warcry is useless so thats moot.
I can't put on one of the ugly intimidate shirts because I need my ubese shirt so I cap on rifle speed. Same with a belt and wearing a backpack.
Anyone that thinks that for combat players BE clothes are more beneficial than 80% base armor is nuts. Clothes are for when I'm unbuffed and can't put my armor on. And even in that case I wear the same stuff I wear under my armor, I just find some extra pants to throw on. Yeah I visit my friendly neighborhood tailor every now and then, but its mostly to buy some outfit I'll wear once then stick in my house.
TechnoHic wrote:
ZahrIna wrote:
FIRST!! Jess, Keep your tounge in your mouth woman! ick!
Personal Opinion to follow - Disclaimer (probably not alone but in case..)
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I find all of this talk of SEA's horribly missplaced, in this forum. Everyone will look for an outlett to be heard and for this week or month or however long, it will be our board because these players will not continue to take it where it belongs.. TO THE DEVS!
Please understand, my husband has some of those sky high tapes and plates(he's an architect on one and commando on another) and I have some of those plates. That being said, When you armor wears out and your PLATES are worthless, do you blame your AS?? NO!! Armor decays faster than anything else other than weapons in this game.
Think about it people, for just a minute at least. Customers who use SEA's are the MINORITY, when it comes to the Tailors' Business. We are in desperate need of a change that will affect our profession as a whole and use based decay with items that are no longer usable is that answer.
Tailors did NOT - price SEA's, just as Armorsmiths did not.
Tailors did NOT - make them unremovable or permanent ... just as AS's had nothing to do with plates.
If you are coming to this forum to complain about your precious tapes being lost.. you are barking in the wrong place.. personally, I did not implement thier use and I donot care what affect clothing decay will have on them. What you pay for the tapes and how you use them is YOUR responsibility. If you want a change.. then make it happen.
Unfortunately, the truth is that those that are lazy will just come here to blame and complain instead of being constructive and going to the Dev's with their concern's and possible solutions.
********************** again all a personal opinion....
Woot!! I can't wait!! I want EWOKS on my undies!!
Its not to blame you for skill tapes going up, it the whole attitude of "Now everyone wil need to buy new clothes and if they dont maybe they should make it like the imperial crackdown with fashion police or BHs to bust em for not wearing what I think looks good" attitude toward everyone and the "Oh I am a tailor and everyone treats me like a crafting slave. Oh bo hoo and now they will pay and ha ha I dont car because I am treated like I was worthless.
Well I got news, The you will only have non combatants buy clothes so thye dont die which means no decay. If there were fashion police BHs, if they to had to conform to looking good in some nice clothes and not good armor they will never take out their PC bounties that are real combatants. And finally, you are still useless crafting slves, this makes you no more useful than befor.
Seriously, wacry is usless now and I do fine without intimidate clothes. You all can one star me all you want but if you ever really want to do anythign worth while in the game you need to take to the devs a way to make your clothes wanted not even less wanted.
LMAO!! Talk about missing a point and trying desperately to find one to make of your own. (Says nothing else cause knows Jess is watching.).
I love a good laugh though! ![]()
I wasn adressing anything about the point as my point in there. I was adressing the attitude which is given here which is a "I want to force people to give me business" instead of I want people to WANT to give me business.
Seriously, you are missing my other point of trying to get to where you can craft quality stuff with enhancements. Maybe leather armor that has just ight armor rating and maybe 5% to one or 2 resists or the ability to put skill enhancements other than just BE stuf into it. Seriously, doesnt it bother you to here them talk about how they dont want looted weapons to be better than that of what a wweaponsmith can make, then just put the weapon schematics or enhancers as drops which still require a WS to put together but then for clothes, looted items are much better than a tailor can make or even make at all?
Let me sumarize; Stop with the attitude and push for actual useful things you could do.
Both sides in this issue really want to see the game made better. The fact is that tailoring is a worthless activity. It's unenjoyable for all parties involved. In the interest of fairness all people will be able to go to special "clothing machines" which will produce any item of clothing in any coloration at their whim (heaven forfend the "black" button becomes bugged), all of which will have four sockets. This will eliminate the need for the pointless tailoring crafting, as well as good, hard-working fighter types having to deal with *expletive deleted*, whiny tailors every time they want clothes.
It'll go this way some day, after the space expansion kills the last hopes we have for this game. *gives a helpless and increasingly apathetic shrug*
err...I cant wait til ewoks are a playable race now...
ZahrIna wrote:
...
Woot!! I can't wait!! I want EWOKS on my undies!!
I findasking devs forfurther development (e.g. fashion police) on the affects of death decay a bit odd as we wish for use-item decay. It would be like we encourage the devs on the paththeywent. I would prefer asking for the use-item-decay like armor does with fighting. Its an already used system so not very hard to implement for clothing.
I also suggest we would ask a one time reset for 0/0 clothing to somethinglike 100/100so people can be more careful with theirstuff. Even beside the pointof the value ofSEA's, thIs our clientele that will be confronted with a new system and if they have 0/0 items (valuable or not) they cant do something about it. If they get a basic reset (not back to full value) than people can act accordingly to the new rules and not suffer consequences of something that didnt exsist before. (like we suffer the consequences of the socket change)
No decay for special items like a wookiee life day garb would be good too.
Further moreI would ask for"more"valueof wearingclothes. (a lot of thingsismentioned already):
- More different types of tissues
- Tissues stacking in every sort of clothing so BIO-wear can be fashionable too
- Tailor-made "tissues" such as Leather/metal pieces that can be stacked in clothing giving defense or resist bonusses (just an wild idea).
-Equiping backpacks that not show
If we really want some love as tailors, i think it benefits us more to represent our clients and not alienate them (altho Ismiled atthe heartfelt reactions on this thread). Because we are only a small community and they are 80% of the SWG-community. Their support will help us more to get what we want.
I dont support however all the SEA remarks. Armor decays and so does armor SEAs. I dont know if the bonuses work after 0/xx but wearing a 80% adv comp chest plate at 0/xx is dieing a lot of times in fighting so useless in fact. The SEA's accordingly would be pretty useless due to that.
SEAS in clothing shouldnt be treated differently from SEAS in armor or the whole system should be revamped. And thats not the job of an AS or Tailor but the SEA wearing community.
My 2 cents (but hmmm...by the look of the lenght of this posting, it might be 3 cents)
I findasking devs forfurther development (e.g. fashion police) on the affects of death decay a bit odd as we wish for use-item decay. It would be like we encourage the devs on the paththeywent. I would prefer asking for the use-item-decay like armor does with fighting. Its an already used system so not very hard to implement for clothing.
I also suggest we would ask a one time reset for 0/0 clothing to somethinglike 100/100so people can be more careful with theirstuff. Even beside the pointof the value ofSEA's, thIs our clientele that will be confronted with a new system and if they have 0/0 items (valuable or not) they cant do something about it. If they get a basic reset (not back to full value) than people can act accordingly to the new rules and not suffer consequences of something that didnt exsist before. (like we suffer the consequences of the socket change)
No decay for special items like a wookiee life day garb would be good too.
Further moreI would ask for"more"valueof wearingclothes. (a lot of thingsismentioned already):
- More different types of tissues
- Tissues stacking in every sort of clothing so BIO-wear can be fashionable too
- Tailor-made "tissues" such as Leather/metal pieces that can be stacked in clothing giving defense or resist bonusses (just an wild idea).
-Equiping backpacks that not show
If we really want some love as tailors, i think it benefits us more to represent our clients and not alienate them (altho Ismiled atthe heartfelt reactions on this thread). Because we are only a small community and they are 80% of the SWG-community. Their support will help us more to get what we want.
I dont support however all the SEA remarks. Armor decays and so does armor SEAs. I dont know if the bonuses work after 0/xx but wearing a 80% adv comp chest plate at 0/xx is dieing a lot of times in fighting so useless in fact. The SEA's accordingly would be pretty useless due to that.
SEAS in clothing shouldnt be treated differently from SEAS in armor or the whole system should be revamped. And thats not the job of an AS or Tailor but the SEA wearing community.
My 2 cents (but hmmm...by the look of the lenght of this posting, it might be 3 cents)
Especially with the double post
Idany wrote:
...
My 2 cents (but hmmm...by the look of the lenght of this posting, it might be 3 cents)
Regarding the fashion police, I put something over in the GCW forum that would make sense:
http://forums.station.sony.com/swg/board/message?board.id=GCW&message.id=170378