Tailor Archive
Thread: Clothing condition
CaraAnam wrote:
Ani_cul wrote:
I still want to experiment, and still recall the days we could.
I do want wear decay, and clothes unwearble at zero to neg cond
I am a crafter, even if i can get by with junk and low func
I am married to the Cloth, until they take my schems away.
What about if they brough experiment back...but made it something cool instead like??? different colours....or textures lol
that i would be RIGHT INTO
yah baby
I still want textures we can choose from like a pulldown
with:
Leather, Wool, Silk, Mylar, Cotton, Lycra.
on top of being able to do colors ![]()
Message Edited by wisp1422 on 04-22-2005 10:49 AM
Mystyrys wrote:
One of the reasons I enjoy Tailor is expressly because I do NOT have to exhaust what little free time I have to play chasing after quality resources. No. I would not like experimentation and needing high stat resources.
Agreed 100%
MeciniaLua wrote:
Incidentally BH droids work just so you know. One of my toons is a BH so I should know, those that continue to whine just haven't tried..... I've had no trouble finding my target ( I've found the best thing to do is when you take a mission on a player from the terms is to add them to your friends list. Then when you see them come on, remove them and launch the droid )
ZahrIna wrote:
To exhausted to get on any soap boxes....
- Decay as worn... make tapes/plates removable... SEA's are NOT our concern (yes I have a crafting outfit).
- I would despise experimenting...for those of us here since launch... we had it once, remember? It was useless, it sucked. I will NOT hunt resources for a profession. If I hunt, it will be to sell those resources.
- If I wanted to Experiment or Horde resources, I'd be an AS...(at least they have RED boots)
Why do we have to always be punished for crappy game dynamics? Make clothing decay on use... make SEA's reusable and for goodness sakes...Make the garments unusable at 0/0 or 1/1 or 0/1..whichever it is today.
Heh, suppose I found a soapbox that wasn't so hard to climb up on.. let me get down now.
*cheers*
QFE!!!! Give me red boots or give me death! LOL
Drazic wrote:
CLothing decay should work for all, on a slow basis, perhaps a little faster in combat. Most players get into *some* combat once in a while (I was incapped at my house last night by Shaupauts... you gonna tell me they didnt rip my skirt?).
omeone mentioned they have clothing from a decade ago - what about the time passage in swg?(yeah, I know, I am picking nits - lol)
anyway - we want decay; we know this. And seems most of us agree that it needs to be approached carefully. I for one would not mind waiting longer before it goes into effect.
No not everyone wants decay which is clear from this thread. You and NJ want decay a few others. Most don't seem to mind combat decay. Wear decay is the issue.
Believe me crafters are not going to want that, because after the CU all those experiment tapes will easily cost twice what they do now ( well except for tailor and armorsmith ones which will be greatly useless ). And ADKs are to expensive, and you only get one per account meaning it would be hard to protect them. Plus not all crafters have ridicoulsly overcharged the uninformed and thus don't have millions of credits ( I'd say that the number with less than 5 million greatly outweighs those that have 50 million or more ).
RandDarkstar wrote:
Calmez-vous....
Skirts, hats, jackets/vests and robes..... that's it.Nothing else decays in combat. Pants, shirts, gloves, belts, bandoliers, boots, shoes, jewelry, and anything else... are safe. Only cloning causes an issue. So feel free to place expensive tapes in these items. Skirts have an issue with tapes anyway, and most people prefer helmets and chest armour to clothing items (by and large) so the majority of our clothes are going to be "business as usual" for quite awhile.
Message Edited by Lord_Raven on 04-23-2005 04:50 PM
Lord_Raven wrote:i have tested this over and over on all the test server with newb clothing , crafted pre clothing and newly crafted clothing ... NEVER DID I SEE ANY DECAY it must have been a short lived bug .. good thing to only greedy people want it!!!!Message Edited by Lord_Raven on 04-23-2005 04:50 PM
Yeah, those greedy doctors trying to charge you for buffs every three hours. They're so selfish. Buffs should last forever so you never have to pay those greedy doctors again.
I know! And what about those entertainers? I hear that some of them actually *charge* for buffs or ID changes! Can you believe it? /boggle
NJ62 wrote:
Lord_Raven wrote:
i have tested this over and over on all the test server with newb clothing , crafted pre clothing and newly crafted clothing ... NEVER DID I SEE ANY DECAY it must have been a short lived bug .. good thing to only greedy people want it!!!!
Message Edited by Lord_Raven on 04-23-2005 04:50 PM
Yeah, those greedy doctors trying to charge you for buffs every three hours. They're so selfish. Buffs should last forever so you never have to pay those greedy doctors again.