Tailor Archive

Thread: Armorsmiths seem to WANT us to make the componants

Tirgwystraff
Mon Mar 29, 2004 11:17 am
#27

PS if you go look at what the armorsmiths are going to charge, they are starting at 120 cpu and going on up ( with someone wanting to charge 1200 cpu, just 'cause it's first day). If I have to go therough the same experimenting and crap, they are gonna get finished prices from me too.



Newmoon Tirgwystraff
Resident of Mr. Ploppy's Turtle-Flavored Ice Cream Kingdom
" English doesn't borrow from other languages. English follows other languages down dark alleys, knocks them over, and goes through their pockets for loose grammer. "
Tawney-Zola
Mon Mar 29, 2004 11:30 am
#28

I'll probably just charge whatever the going rate is on eclipse when this comes out. The armorsmiths on eclipse make credits hand over foot. I have yet to make a million off of tailor but then again I have just recently set my sights on a profit.




*~*~*~*Tawney-Zola*~*~*~*


Masen
Tue Mar 30, 2004 2:31 pm
#29


Umm...Not really. I don't even like buying crates of RFP and such. Though I'd rather buy RFP than use a billion hides. But, it's in, and odds are they not gonna change it. But I do have a suggestion, and I expect I'll get flamed for this but...


*heat layeyered comp on*


Why can't Tailors make some minor protective clothing themselves? hmm? After all- do you hear a helmet riding a bike to be cool? Or so your brains don't end up on the pavement, without the skull? But tailors make helmets. Useless helmets that do nothing. Let the padded layers be used int he helmets, but the AR should stay 0. Basically some minor resistances with low ham cost, for those who want to pay for it. Easy enough. As for real world examples... Biking leathers. Worn so you don't lose 90% of your skin in a wipeout. Armor? hardly. Definately a clothing item. Aprons. Worn for protection while crafting. Flightsuits? Again...to resist kinetic pressures at high speeds, etc. Sure, a flightsuit won't stop a blaster, but you punch a person in a full combat-ready padded and insulated flightsuit... and the best you can hope for is to push him over, because that impact ain't going to do a thing. But, as it is ingame, flightsuits are simply a clothing item that uses a bunch of resources and no one wants them. The few who do, have lookalike rebel flightsuits made, and call it good.


If you give them the schematic, fine. They wanted something to experiment on, and it keeps them in the chain when it comes to wookie clothing/armor. Which, I assume, was the desired goal here. But, let THEM have a use for it too. There are a TON of tailor made items that should have some minor defenses. Not just the wookie battle padding, and helm, but flightsuits. heavy reinforced clothing. Helmets...


It's not going to cost us AS any business doing this, I mean come on. if you doing PVP what you going to want? some 25% kinetic AR0 flightsuit with a +25 to taming? or a 80% kinetic AR1 Composite with no vulnerabilities to speak of? The ones getting the slightly armored clothing (probably with skill adds, but that's a trade off for less defense) will be the same ones buying the unarmored skill add clothing now. A few might switch, one way or the other. A few wookies might go for armor ( a lot probably at first), a few others might drop armor for clothing, but it's not going to kill us if we let the tailors use their own schematics.


*refrain from flaming/ranting

Message Edited by GarVa on 03-30-2004 02:17 PM



No I don't have a freakin sig. Just make something up and pretend it's here man. woman. umm...Whatever.
Ryche_Mykola
Tue Mar 30, 2004 2:42 pm
#30






Masen wrote:

Oh. as for the 'I'm an armorsmith I know blahblahblah' crap... Get over yourselves. The Weaponsmiths, the DEs, the Chefs, the Bio Engineers all have a MUCH harder job than we do. I know, I've tried all of them. Armorsmith is a cinch. Dump everything into defense, and buff into it. Or, fiddle with the quality for secondaries, etc. It's not that hard, grow up and get a life. Most of them at least know experimenting, from their artisan days and making tools.





LOL.


DE's - Experimentation doesn't mean squat.


Weaponsmiths - Put all points into raising the damage/lower speed . Rest into lowering HAM cost.


Sorry Armorsmith isn't a cinch. I've tried them all too, BE is the worst IMO. Getting the DNA is time consuming.



I like your idea with the built in defenses for some of the tailor items. I'm also surprised that tailors don't have a clothing coloring kit.







Ryche Mykola
Outer Rim Collective (ORC) High Council


Ariakus Mykola
Outer Rim Collective Master Rifleman
Cancelled accounts for Wow
Ryche_Mykola
Wed Mar 31, 2004 1:40 am
#31






Akaara wrote:

AS's seems to want tailors to make their componants.

So if this goes through... make it a real market and charge the heck outta the padded segment, so that they cannot jack up the price so high. If they try and jack up the cost of wookiee armor, they will get alot of complaints.


Don't let any AS talk you into making these for cheap, because you KNOW they want to buy cheap from us then jack the prices so they make a huge profit.



I dont' understand your train of thought....................... you want to charge the heck outta the padded segment to use so we don't charge a lot for the armor? Newsflash: I would charge more money then for the armor. I don't purchase from tailors anyway, I have one in my guild that makes me all the schematics I need. You're only hurting the non-guilded smiths, not the ones from big PA's.




Ryche Mykola
Outer Rim Collective (ORC) High Council


Ariakus Mykola
Outer Rim Collective Master Rifleman
Cancelled accounts for Wow
Akaara
Wed Mar 31, 2004 5:06 am
#32






Ryche_Mykola wrote:


I like your idea with the built in defenses for some of the tailor items. I'm also surprised that tailors don't have a clothing coloring kit.








I don't like the idea of a coloring kit, because then no one would ever need to buy anymore clothes! Part of the reason we sell clothes is because players get sick of their clothes and shop for new ones. If they could color their own clothes, it would probably take away some of our buisness. Tailors do not make the kind of money that other crafting professions do. We need repeat buisness. As it is now, dancers and musicians clothing don't degrade, so we they don't come shopping anymore now that their bank vaults are full of clothes. We need a gentle time based decay for everyone (like the candles).


Coloring Kits = Componants (making our professioninto even more of a 'supplier' role and not a true profession)




_____Chiana_________________________
JEDI ELDERCL 90

Sying ~ Master Entertainer

Nikeesha YMaster Tailor

RandDarkstar
Wed Mar 31, 2004 6:37 am
#33

You know... I wouldn't mind a colouring kit if you could only get the artisan colour palette of muddy colours and white(ish) or black(ish)



Jame'thiel Dreamweaver
Master Tailor, Colonel - Rebel Alliance, Gorath Server

Ryche_Mykola
Wed Mar 31, 2004 8:15 am
#34






Akaara wrote:

I don't like the idea of a coloring kit, because then no one would ever need to buy anymore clothes! Part of the reason we sell clothes is because players get sick of their clothes and shop for new ones. If they could color their own clothes, it would probably take away some of our buisness. Tailors do not make the kind of money that other crafting professions do. We need repeat buisness. As it is now, dancers and musicians clothing don't degrade, so we they don't come shopping anymore now that their bank vaults are full of clothes. We need a gentle time based decay for everyone (like the candles).


Coloring Kits = Componants (making our professioninto even more of a 'supplier' role and not a true profession)



Good point. How about having clothing like Composite Armor where when its unequiped you get a radial menu option "change color". However, you could only color it ONCE, after you select the initial color, it disappears. My big frustration is that I always find cool pieces of clothing that I like on vendors, but its never in colors I like, or there isn't the whole matching outfit in the same colors.




Ryche Mykola
Outer Rim Collective (ORC) High Council


Ariakus Mykola
Outer Rim Collective Master Rifleman
Cancelled accounts for Wow
Gyopi
Wed Mar 31, 2004 12:01 pm
#35








Ryche_Mykola wrote:


Good point. How about having clothing like Composite Armor where when its unequiped you get a radial menu option "change color". However, you could only color it ONCE, after you select the initial color, it disappears. My big frustration is that I always find cool pieces of clothing that I like on vendors, but its never in colors I like, or there isn't the whole matching outfit in the same colors.





If you look at who made the clothing, most of us tailors would be really happy to make whatever you need either in a private appointment or we can put it on our vendors for you if you have a good idea of what you want. If you could color your own clothes, even once, then all we would need to do is make factory crates of black clothing and let people color their own. That would take all of the fun out of tailoring and the majority of us would probably quit.








Momoko--Master Tailor near Kaadara on Lowca--
Come to Sitateya boutique at (5083 5804) on Naboo for elegant fashions, accessories, cute outfits, uniforms or any other clothing needs.
Eimi -- Master Bioengineer - Master Image Designer on Lowca--
Eimiko--Master Image Designer on TestCenter--

Slider067
Wed Mar 31, 2004 2:56 pm
#36

Wow...Ackan. Go ahead and stay holed up with multiple characters. At least try to keep your comments from giving the AS community a bad reputation.


I'm looking forward to working with a tailor and developing a business relationship. It works pretty much the same as in RL. If you don't like dealing with someone or doing something...don't. I'm convinced there are as many out there that want to expand business ties as there are that don't.


As of this moment, I've talked with a couple of master tailors in game. They seemed willing to make the components or schematics. Schematics mostly. I don't mind paying for your time. It's what business is about. It must be MUTUALLY BENEFITIAL for it to work.





__________________________________________
Slyder, FS Master Crafter, 12point maker of brand-X armor 2894 5097 Tatooine
Come shop at SPS...it's just as good as the next guy's...
For a small fee, I'll train your chimpanzee how to make armor under the new system
Rebarty
Wed Mar 31, 2004 4:00 pm
#37

As a new Tailor 0/4/0/1 I have no prob making the parts in bulk at a fair price depending on lots and types. Just send a Tell to me need to get some creds back, I am willing to work with good and up right AS. I make items per order and BE clothing the same. To get my name out there on Wanderhome I have Noob packs on the Bazaar, Miltiary pack with clothing in them for 1000 to 2000 creds. So I am willing to work.



Rebarty Mir-mar Old Commando- Pre-CU, Pre-NGE
Mayor, Zion city of Light
Wyenn Mirmar, Dancing Fool
meschuster
Wed Mar 31, 2004 4:17 pm
#38






The_One18 wrote:

I have no problem paying for the schematics, but 50k, let alone 25k for a schematic that I am supplying the ingredients for, and running in my own factories, is ridiculous. I usually pay 10k per schematic of reinforced fiber panels or synthetic cloth, and I supply the ingredients, and run the schematic myself. Why should I be paying more for this particular schematic?


-Axe


Wookiee Master Armorsmith









I am an armorsmith as well, but I also have field wear II to make my own syn cloth and reinforced fiber panels. But I agree with the tailors here.


syncloth and others are easy to make, don't require any quality materials and has no experimentation so whether you get a Ok, barely successful, or amazing success in the build does not matter. But for the new padded segment it does require a little bit of work and so you have to pay for it.


I haven't tried any wookie armor yet but how many segments are required? How many suits can you make from that one schematic? And how much you charge per suit? You will still make a profit so get over it and let the Tailors make some money.




Gondolin-Tarquinas
Genjin Hatsumi-Chimaera-Europe
Old-man Potts-Radiant
RandDarkstar
Wed Mar 31, 2004 6:57 pm
#39

Hi meschuster. Each component only takes 1 of these armour padding items. So you can make 200 suits(5 pieces) from a single schematic.



Jame'thiel Dreamweaver
Master Tailor, Colonel - Rebel Alliance, Gorath Server

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