Tailor Archive
Thread: Publish 9: issues and bugs
Amanda143
Tue Jun 29, 2004 6:43 pm
#14
Well, I haven't noticed any bugs unless you could a higher success in 4sockets....LOL Seems like I've been getting more and more of them recently.
Aynianu
Wed Jun 30, 2004 12:37 am
#15
only thing i noticed so far is bazaar with no names
nothing else looks it has any effect on my gameplay from the patch notes
captenjonny
Wed Jun 30, 2004 8:48 am
#16
me too, I'm hitting 4 sockets with almost frightening regularity now. Maybe there was a secret little prize for us after all. Don't like my vendors disppearing though. Is the *poof* vendor thing happening to anyone else?
NJ62
Wed Jun 30, 2004 1:06 pm
#17
Hmmm on TC I'm still getting 0 socket and 1 socket items with frightening regularity and it's bugging the hell out of me... hahahaha.
Bowdon
Thu Jul 01, 2004 8:59 am
#19
I dont know if its just me or what. When I have changed clothes to the people around me I am wearing what I had on previous. The other night it was so bad that I had basically 3 different outfits on. This might not sound likethat big of a deal, but at the sametime if you were seeking a tailor and seen that they were looking like a rainbow of outfits would you be asking them to make you some clothes?? Just was wondering if anyone else had this problem?
NJ62
Thu Jul 01, 2004 1:47 pm
#20
Oh yes, we had that problem on tc a few weeks ago. It was actually quite interesting because I was going out in a sort of RP fashion, to get badges (sightsee) and my partner in crime picked me up wearing full composite. And I'm like "uhhh are you wearing that" and he's like "do you object to my outfit?" And I'm like "we're getting naboo badges, is it going to be dangerous?" And finally it occurred to him to ask "what does it look like I'm wearing" - and I said "full composite"... Apparently he had changed out of his composite 3 planets ago, and it still looked composite to me. We also had a bug where it looked(to him)like I was unarmed fighting when I had really equipped my hammer long ago.
Anyhoo, I thought it was fixed on TC, apparently it got bumped to live, and please please, pretty please, report it in the link given up in the first post in this thread.
Bowdon
Fri Jul 02, 2004 9:39 am
#21
Ok done the post.. Keep up the good work gal... I dont post much just like to read.... Maybe one day some of our dreams will come true lol......
ASrai
Fri Jul 02, 2004 10:27 am
#22
Ok, I had a very serious and quite troublesome bug last night.
During the crafting process, clicking on the next buttons would cause the crafting window to just close, and no item produced, loosing the recources. It was happening to me randomly. I bug reported it, but it was incredably frustrating as I was trying to fill an order for a customer and this bug ate half of my tissues that took me 3 days to find
.
I also thought maybe it was one of my crafting tools (since for some reason it was showing up in my toolbar red) but this was happening on various tools ,standing in front of various crafting stations, crafting from different professions (lost 4 shirts with +4/+18 melee def., 6 swoops, 1 medium mineral harvester).
Anybody else experience this problem?
During the crafting process, clicking on the next buttons would cause the crafting window to just close, and no item produced, loosing the recources. It was happening to me randomly. I bug reported it, but it was incredably frustrating as I was trying to fill an order for a customer and this bug ate half of my tissues that took me 3 days to find
I also thought maybe it was one of my crafting tools (since for some reason it was showing up in my toolbar red) but this was happening on various tools ,standing in front of various crafting stations, crafting from different professions (lost 4 shirts with +4/+18 melee def., 6 swoops, 1 medium mineral harvester).
Anybody else experience this problem?
NJ62
Fri Jul 02, 2004 11:42 am
#23
Hmmm your crafting tools may have decayed to zero... I would get some brand-spankin new tools and see how it goes.
ASrai
Fri Jul 02, 2004 11:55 am
#24
Maybe, but i doubt it. I did find that a couple of my tools were older tools that I had originally bought off he bazaar, but most of my tools are quite new. Do tools decay with use? I thought they decayed with death, and I have never died (I see so much as a kreetle, I go running across Tat screaming like a little girl) 
I listed this over in the In-Live bug thread too. Maybe it was just a little glitch. I will test some more tonite with junk stuff to see if I can reproduce it again.
I listed this over in the In-Live bug thread too. Maybe it was just a little glitch. I will test some more tonite with junk stuff to see if I can reproduce it again.
Draxxor
Fri Jul 02, 2004 3:56 pm
#25
I have a ubese shirt..it has no condition (meaning it doesnt even list condition) and turns up red its socket with a vary good sea! Hope this doesnt crap it out or ill be really pissed.
also
My armor/clothig crafting station in my house no longer seems to work right..i am getting loss of crafting station schematics in my tools
ALSO
limeted use schematics are no where to be found..I made a DE tool belt before the publish...it no long shows up in any of my tools (was weird enough it showed up in my weapon/driod/general tool before) I bought a spec ops pack schematic that will not show up in any of my tools..for both I have tried every tool in front of every personal as well as public crafting station.
This is just a load of dung
reward the powergammers.. kill the casual gamers and crafters..wtg soe
Syzygy-Gorath
Sat Jul 03, 2004 12:11 am
#26
Chances are the red-background on your tools is a holdover bug that was reported but never fixed on TC. It seems that items without displayed condition, specifically crafting and surveying tools, will randomly display red after a load (shuttle or login) but generally this does not cause any other ill effects. I've never been able to discern rhyme nor reason for this one…and in fact, I once had a piece of never-before-worn composite (37K of 37K condition) display red…I'm hoping this gets fixed properly before they enable 0-condition unusability or we're going to have some (legitimately) angry players running around…