Tailor Archive
Thread: Publish 9: issues and bugs
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NJ62
Sat Jul 03, 2004 12:19 am
#27
Yep yep, anything you find that is "red" and shouldn't be, please report it to the in-live threads.
crawlerzzz
Sat Jul 03, 2004 6:29 pm
#28
Here's one bug that although it concerns things crafted by armorsmiths i believe it belongs in this forum.
The infamous mabari armorweave belt and some other items with non-decay mods appear red like 0/x condition clothing. Now i know that possibly after publish 10 these non-decay items will get durability and thus become decayable, but knowing the devs, I fear these items getting broken after the patch, and most people put their most valuable skill plates in these belts.
NJ62
Sat Jul 03, 2004 10:36 pm
#29
I believe that the devs are collecting data on the items that are appearing as red after this patch (items that are not tailored items). Please report in the "In Live" section.
ThalDev
Mon Jul 05, 2004 6:40 am
#30
Not a bug to report for once, but I thought I'd mention one change that I don't believe was documented anywhere... Unless it slipped in a hotfix note that I missed.
The signet ring art now appears correctly as do the color changes, as opposed to the jet black rings they appeared as before. Though I can't say I'm thrilled about the way the base texture takes color. The accents seem to use the same texture as the band, but the base is rather bland. Nice art though. I got used to never making them due to the black issue, so it's possible this was fixed a while back and I never noticed.
Haven't played with the bandoliers yet, but I'll update if they actually work.
V'Tal Fion
Master Tailor & Artisan
TorchLight Crafters (TLC)
House of Fashion [-1234 -5656]
Da'Vinci City, Tatooine
Bria Galaxy
Master Tailor & Artisan
TorchLight Crafters (TLC)
House of Fashion [-1234 -5656]
Da'Vinci City, Tatooine
Bria Galaxy
ASrai
Tue Jul 06, 2004 7:46 am
#31
ThalDev wrote:Haven't played with the bandoliers yet, but I'll update if they actually work.
Don't worry, they haven't been fixed
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