Tailor Archive

Thread: Tailors need to unite and charge more

Syzygy-Gorath
Wed Jan 28, 2004 8:55 am
#14






SSquirrel76 wrote:

I know that on Wanderhome, I'm one of the cheaper tailors around. Sometimes I feel bad about this. Normally I don't. Why?


Because I calculated what it costs for me to get my resources, including harvesters for fiberplast and polymer, a fusion generator to keep my big harvesters going, the credits to run the harvesters, and the things I buy in smaller quantities as I don't need as much, and I factored in what it cost to grind my way up, and training. I also run two stores, so I factor in that amount, as well.


What have I discovered? I charge 10 cpu for what it takes to go into an item, with 20 cpu for specific resources (like tatooine wooly hide, etc), and slightly more for each component if it requires identical components from a factory crate. And you know what? In the end, as I am a career tailor and such things will even out, I'm STILL making a rather hefty profit, even though my most expensive non-enhanced item is 4440 creds retail. And sometimes I feel bad that I'm overcharging my customers.


I could probably double my prices and still be the cheapest tailor on Wanderhome. *shrug*


Osethme








I'm in something of the same boat. My most expensive unenhanced item is about 7600cr retail, and that's still over a 100% profit even factoring in resource costs, shop maintenance, vendor maintenance, advertising costs, etc…I just can't justify to myself charging much more than that except for enhanced clothing. For enhanced clothing I tried to come up with a formula that would put my items at about market-standard…and enhanced is really what I prefer dealing with anyway.


I've still heard from customers that other tailors charge significantly less for enhanced clothing. Doesn't really bother me—the comments are almost always follow by others saying that my tissue quality is higher (I love my BE) or that my personal service is better…so either way, those other tailors can undercut me, but I make enough money to keep myself going, and I enjoy providing more personalized service with higher quality components, even if I do have to charge more per item to do it.



œ Slone Varnillian œ Eicia Obai œ Panda-Sy œ
Most of the universe's problems can be solved by the application of a brick to the side of the right head.
The problem is if you don't have a big enough brick or can't find the right head. The devil is in the details.
œ Galena Varnillian œ Ammon œ Gwrtheyrn œ

Gyopi
Wed Jan 28, 2004 9:08 am
#15

Oh. I forgot to mention that I do give breaks to newbies and will make them a nice outfit out of inexpensive items for really cheap. I often throw in a few extra items too. But I insist that they pay at least some nominal amount of money which is more than they can really afford so that they know that they need to go out and earn some credits with missions! I give them suggestions of how to do it and they are usually really happy to go out for half an hour and earn enough for their outfit. That way they learn how things work and they understand that people are not going to hand everything to them for free!






Momoko--Master Tailor near Kaadara on Lowca--
Come to Sitateya boutique at (5083 5804) on Naboo for elegant fashions, accessories, cute outfits, uniforms or any other clothing needs.
Eimi -- Master Bioengineer - Master Image Designer on Lowca--
Eimiko--Master Image Designer on TestCenter--

tsuya
Wed Jan 28, 2004 9:17 am
#16

I don't do enhanced items, but I do have a price policy.


"I do not aspire nor do I claimto have the lowest prices on the server."


That's my base motto. From there I looked around at web sites/posts/other vendors/bazaar a bit and came up with a price guide based on what I saw/read and some common sense. I found the price per unit formula too complicated so instead I based my prices on level. I have 3 different price charts that work by level and break the clothing down a bit further so that gloves won't be ridiculously overpriced or dresses too low. I have had a few people ask for discounts or complain my prices are too high, but overall most of my customers find my prices reasonable. I charge no less than 1k for anything in the tailoring line (with the exception of belts/gloves and the like) and charge 10k for most Master items. In exchange, however, for my higher-than-holo-grinders prices, I also stock every day and spend time in the shop helping customers. I allow them to try things on, I dont charge for anything they don't like, and I will buy back any item I made for the price they paid as long as it's in perfect condition. I do a good business and rarely have anyone walk away unhappy.


Moral of that story is this: Don't allow others to set your prices. Charge what is fair and reasonable and offer your customers a reason to pay your higher prices.




Theano Ami

Master Tailor|Fashion Consultant

Designs by Theano - /waypoint -44 -5750


SSquirrel76
Wed Jan 28, 2004 9:37 am
#17

"What do resource prices have to do with the price of clothes?" Uh, well, clothes are made out of resources. So if you pay for your resources, either from a dealer, on the bazaar, or from your own harvesters, you need to factor that into your price. The only reason I do a cpu/resource price is because I found a handy calculator online for such things. I think the site is in the FAQ.


Now, mind you, I give personalized service, do custom orders usually with a 24 hour turn around, and I do large-scale factory runs for weaponsmiths. I used to be a dancer, so I tend to give new entertainers a free outfit to get them started (since entertainers are some of my biggest repeat customers) and ask that, when they are in the position to do so, they do the same for another new entertainer. I try to put new stock in my vendors every day.


Heck, if I put this much thought into my business in real life, I'd have one thriving jewelry business.


I don't, however, do bio-eng clothes (yet) as I have yet to find a good, reliable, career bio-engineer who does tissues on Wanderhome. I have a few items with minimal enhance stats from a novice bio-engineer friend I'm helping out. When I find tissues to put in clothes, I price accordingly, usually my base price for a non-enhanced item, the cost of the tissue, plus an additional 20-50% to cover the huge amounts of crit fails these things seem to generate. And I no longer do enhanced clothes with others' tissues.


So my point? We each have our own pricing method, I just base mine a little more on my own real-life business than anything else. I have plenty of repeat customers, I have appointments for image consultations and wedding consultations, and I still do stuff other than tailoring. And I enjoy doing it. And I feel that my clothes are priced just right. Yeah.


Osethme



Osethme; Mistress Tailor, Mistress Swordswoman; Shop at 1313, -5249 Coronet, Corellia, Wanderhome
Brigid Lightningrider; Mistress Image Designer; Skystone, Tatooine, Test Center

my hubby's characters:
Fiado
Ykkin
Astu
Gyopi
Wed Jan 28, 2004 9:55 am
#18

I think I actually phrased that wrong. Sorry. I actually do use a cpu based calculator for prices, but I multiply the chart by a certain amount depending on how busy things have been lately. What I should have said is that I don't base by prices on how much profit I think I should be making per item. I mine my own resources, and so I can make almost everything for around 2-3cpu. I could make 100% profit at 4-6cpu which would be *really* cheap. The problem is that if people found out I made things that cheap I would never get to rest! Instead, I have a vendor which I try to keep fairly well-stocked with popular items. I take email orders of large orders (or if I am not logged on) and try to have them turned around in 24 hours. And most orders I try to do right there on the spot for people who stop in. This gives me the most customer interaction, which is what I like about being a tailor. I try to keep people's waits to less than an hour, so I like to keep the queue very short (especially since I seem to average 30 minutes or more per customer). The customer gets exactly the look that they want without having to wait for a few days to get it. I find a lot of people are very happy to pay a premium for that service and I get to play the way I want to and have a lot of fun!








Momoko--Master Tailor near Kaadara on Lowca--
Come to Sitateya boutique at (5083 5804) on Naboo for elegant fashions, accessories, cute outfits, uniforms or any other clothing needs.
Eimi -- Master Bioengineer - Master Image Designer on Lowca--
Eimiko--Master Image Designer on TestCenter--

Laschana
Wed Jan 28, 2004 10:26 am
#19

When the vendor limit goes into effect I guess I'll have to play it by ear. If it becomes too troublesome and ties me to the shop too much, I may just cut back to only bio-clothing and custom orders, or I may just quit tailor altogether if it becomes a really big problem. We'll just have to see. I'd really hate to give it up after so long, but I do not want to be tied to my shop 24/7 either. I've been there and done that. It was fun for awhile, but I got tired of never leaving the shop.



Laschana Kelsain, Master Pikewoman By Choice!!
Sahara Wind,11 pt Master Armorsmith/Master Merchant
TorchLight Crafters Mall
(-1411 -5623) Da'Vinci, Tatooine

PureJeanius
Wed Jan 28, 2004 10:44 am
#20


I'm on the bria server as well, and i've been a master tailor for well over three months now. When I first started I based all my prices on what it cost me to make them. That's how my rl biz is run, so i figured it would apply in game as well. Not the case. I quickly discovered that I would spend 6-7 hours just restocking my ONE vendor I had at the time. While it may sound great that things were selling so well, I was getting burnt out on making clothing. I raised my prices countless times to reduce the amt of sales.


About a month after making master two new master tailors set up shop just a few meters from me. GRRRRR! Thier prices reflected my original prices almost exactly. Neither lasted very long. Both complained that the customers they got would still ask for lower prices.


I find that new tailors make the mistake of charging by resource and not by demand. You also attract a certain type of customer if you're known for seriously low prices. These people either have no money or they don't consider tailor's/clothing important and have NO issues with making you feel bad for your prices. Then there's always the FACT that low prices means constant restocking, which in turn means that the player will lose interest.


I no longer worry when i see a master tailor pimping fleshwraps for 3k on bria for these very issues. I know it can be alarming, and i know that it would be nice if there was a minimum price agreed upon by all tailors, but try not to concern yourself with what others are doing and play the game the way it will be most fun for you



Kia' Vivi
Seduced by the Pink Side
Ciner is magically delicious!


Bluude
Wed Jan 28, 2004 12:08 pm
#21

Wow, some of you people like math way too much.


You actually calculate cost per item and such for clothing?


I never saw the need myself since clothing never really is priced on a per resource unit basis. We pretty much always make a profit.


The question is, is the profit worth our time?


It's the calculator people that do not factor timeof resource gathering or crafting that usually are undercutting other crafters and making us all look bad. Time is money too and my time is pretty darn valuable these days as I have way too much money and orders for me to make cheap stuff for those that can afford to pay more.


Just trying to help out tailors as a whole here even thooughI know there will always be people who sell +10 enhanced clothing for less than 1k. Some people are just too generous for their own good and for the good of others.



RENDAR BLUUDE

MASTER TAILOR
MASTER RIFLEMAN
Colonel in the Imperial Army
Bluude
Wed Jan 28, 2004 12:12 pm
#22



I no longer worry when i see a master tailor pimping fleshwraps for 3k on bria for these very issues. I know it can be alarming, and i know that it would be nice if there was a minimum price agreed upon by all tailors, but try not to concern yourself with what others are doing and play the game the way it will be most fun for you




Yes but on Bria there are vendors selling enhanced flightsuits and such for bellow 1k in several player cities.


I am only concerned with the extreme low prices like that.


3k for a fleshwrap is ok in my book although about 10k short.


But charging less than 1k for something that could be worth 50k is something totally different.



RENDAR BLUUDE

MASTER TAILOR
MASTER RIFLEMAN
Colonel in the Imperial Army
ArthurDentOnBria
Wed Jan 28, 2004 12:37 pm
#23

Bluude,


Ah, Ghost town on Dant on Bria eh? I'm living just East of you now. However I retired from running a clothing store and just dabble now. But now that I know about your setup, I have to question a little bit about what you are talking about specifically with regard to undercutters.


Are you suggesting that tailors on the little cities on Dant are charging too little and this is losing you sales in Ghosttown? If that's the case, then I don't agree, simply because Ghosttown is not exactly going to be a hotbed of non-guild business, particularly with the kind of reputation you guys have, and I really doubt that price is going to be a factor at all. I look on the bazar on Dant and often I'll see less than 10 total pieces of clothing available on the entire planet, so undercutting is not gonna be an issue there, lol.


Like I mentioned, I'm on your server too, and ran a shop near Corellia for a long long time, and made money hand over fist there. I never felt that the pricing of other tailors around that planet or that area was hurting me at all, even though my prices are probably among the very highest. But I think the key to all that was simply the location, and the fact that I did a reasonable job of keeping a full vendor.




ArthurDent - former Bio Engineer, Tailor, and Droid Engineer
Account cancelled 7/8/05 due to game breaking bugs in these professions that have been neglected for FAR too long. Last day July 27 2005
custom tailoring and droid orders welcome. "making Evil products since July 2003"
Achiever: 80%, Explorer: 60%, Socializer: 46%, Killa 13%


Bluude
Wed Jan 28, 2004 12:52 pm
#24





Are you suggesting that tailors on the little cities on Dant are charging too little and this is losing you sales in Ghosttown? If that's the case, then I don't agree, simply because Ghosttown is not exactly going to be a hotbed of non-guild business, particularly with the kind of reputation you guys have,





I said I didn't care about myself and am not trying to make money. I am very rich thanks to vehicles and ghost members buying all my stuff.

350 people is more than enough of a market for me.


I am just tired of people arguing with me over prices that are fair and worth my effort because they see somebody in a small town next door charging almost nothing for the same master style +25enhanced thing I am charging 30k for.


I am trying to help tailors understand that charging a fraction of what an Item is worth is not a good thing for other crafters.


Now go back to Del Sol and continue to not craft. Heck nobody in ghosttown ever goes there ever since you kept /warning us and shooting us for cloning there when our clone center was broken. And we were even fellow imps!!!

BTW, our reputation is very good these days and you know where you can stick your opinion. We just had to kick out 50 or so kids before our reputation improved.






RENDAR BLUUDE

MASTER TAILOR
MASTER RIFLEMAN
Colonel in the Imperial Army
lostkangaroo
Wed Jan 28, 2004 1:46 pm
#25

I have noticed this as well on our Server Bluude and you can garuntee this Master Tailor has no part in it.
Syzygy-Gorath
Wed Jan 28, 2004 2:01 pm
#26






RandDarkstar wrote:

I love the mabari hat, Padded armour belt, and ubese shirt. I'll take worst quality please! Give me your failures, because they look nice. It's the only belt that looks good on a woman. I'm twi'lek and very slender with hoola hoop sized clothing belts to choose from. Ugh. For whatever reason, the mabari and padded belts work fine.


Anytime I get a fish asking about hats I tell them mabari is the only way to go. Moncalamari look utterly chic in this beautiful hat.






Hehe…personally I hate the Mabari helm, but that's me. I got a failed repair compo helm for my alt when she's on her speeder (my primary actually has real armor—I may be an ID/Tailor, but I do like to hunt the big nasties every now and then) For the belts…yeesh. Female Zabrak, weight at 25 (maybe 30 now, I forget) … I went through my shop and tried on all 17 floor-model belts, just to make sure I hadn'tmissed something the last time I tried a belt—all hula hoops. Maybe once I get around to doing the armorsmith grind with my alt I'll start wearing belts, but until then Eicia goes beltless.



œ Slone Varnillian œ Eicia Obai œ Panda-Sy œ
Most of the universe's problems can be solved by the application of a brick to the side of the right head.
The problem is if you don't have a big enough brick or can't find the right head. The devil is in the details.
œ Galena Varnillian œ Ammon œ Gwrtheyrn œ

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