Swordsman Archive

Thread: How would you make swordsman a better damage dealer?

velocity-x
Fri Jun 17, 2005 7:33 am
#79

I'm honored, and here I've only dedicated about 1.2 minutes of my life to you.



Morbious Nemes



Ryuukon
Fri Jun 17, 2005 2:29 pm
#80

You just don't know when to back off do you? I think it's pretty obvious now who is the one that is doing the agravating and provoking in this thread.


Congratulations, you've destroyed a useful thread in your childish acts at inciting a flame thread. Hope you're proud.





Ryuujin
Teras Kasi Artist - Swordsman - Ace Rebel Pilot
Master Shipwright - Master Commando - Master Smuggler

"All that is needed for evil to triumph is for good men to do nothing." - Edmund Burke
spudrow
Fri Jun 17, 2005 2:32 pm
#81

i think we should have an area attack to start, probably we need more speed mods ad we need a much higher damage output on our weapons. another thing i noticed is that our sac are real high, i burn up most of my action doing default attack with a powerhammer .
spudrow
Fri Jun 17, 2005 2:38 pm
#82

if u guys dnt stop fighting i will turn thisspeeder around and there will be no corellian fried ice cream for anyone!!!
velocity-x
Mon Jun 20, 2005 8:42 am
#83



This message is owned by Velocity-X and is not an attempt to 'troll'

Message Edited by velocity-x on 06-20-2005 04:27 PM



Morbious Nemes



fessestarsider
Mon Jun 20, 2005 10:11 am
#84

This post has been hijacked... and the ransom is a new sword with better damage and lower cost !



Ty ! bye-bye!


Fesse
Ryuukon
Tue Jun 21, 2005 2:29 pm
#85

And again I ask Velocity-x have you gone and looked at a completely post-CU powerhammer? Not the hammers that are made with pre-CU cores, but totally and completely post-CU. If you had you wouldn't be saying what you are.


The last totally post-CU hammer I saw made by a 12 pt FS smith barely topped 900 damage with 122 SAC cost. And that is a master level weapon.





Ryuujin
Teras Kasi Artist - Swordsman - Ace Rebel Pilot
Master Shipwright - Master Commando - Master Smuggler

"All that is needed for evil to triumph is for good men to do nothing." - Edmund Burke
velocity-x
Wed Jun 22, 2005 7:55 am
#86

I'm not going to argue with you anymore. We've established you want to argue swordsmans efftiveness as a hybrid profession compared to others, and I'd prefer staying on the topic of 'How would you make SWORDSMAN a better damage dealer'



Morbious Nemes



Ryuukon
Wed Jun 22, 2005 2:21 pm
#87

I'm not trying to argue. I'm just asking if you have looked at any post-CU hammers with post-CU cores. Compare it to any other melee weapon and it is pathetic.


From a completely swordsman standpoint the weapons available to us are mediocre at best. That's why I stand by my stance that in order to improve swordsman damage (as KreyMerr asked) that we need better weapons. Obviously the specials (atleast the damage specials) are adequate considering all of the other melee professions use them. The only other profession with a comparable damage attack is pikeman with Impale. And I'm willing to bet that's why you yourself use swordsman with fencer weapons, because of the special attacks.


I'm done arguing, I'm done fighting, I just want to understand why you say swordsman is fine, and in turn trying to show you why I think it's not.



Ryuujin
Teras Kasi Artist - Swordsman - Ace Rebel Pilot
Master Shipwright - Master Commando - Master Smuggler

"All that is needed for evil to triumph is for good men to do nothing." - Edmund Burke
spudrow
Fri Jul 01, 2005 9:58 pm
#88

alright thats it both of u go to ur rooms and i dont wan to hear another word about it or both of you will be grounded till the next fanfest, u hear!
BHjediKiller
Sat Jul 02, 2005 1:22 am
#89

question- ..nota swordsman but looking into it,



ithis blade of nyanalidjadasm (?) lol the fencer wepon..whats stats



would it be better then a 1350 damage PH?





Atomic'Bunny
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BHjediKiller
Sat Jul 02, 2005 1:26 am
#90

And again I ask Velocity-x have you gone and looked at a completely post-CU powerhammer? Not the hammers that are made with pre-CU cores, but totally and completely post-CU. If you had you wouldn't be saying what you are.


The last totally post-CU hammer I saw made by a 12 pt FS smith barely topped 900 damage with 122 SAC cost. And that is a master level weapon.







and just to this comment....i at least know the good pvper swordsman on sunrunner, use atleast 1100 damage PH's.....and they seem to beat the gius with the funny fencer wepon




Atomic'Bunny
( )( )
. .
( >..< )
12pt AS~RIS
new tuesday talus
DarkBShadow
Sat Jul 02, 2005 7:12 am
#91


BHjediKiller wrote:

And again I ask Velocity-x have you gone and looked at a completely post-CU powerhammer? Not the hammers that are made with pre-CU cores, but totally and completely post-CU. If you had you wouldn't be saying what you are.

The last totally post-CU hammer I saw made by a 12 pt FS smith barely topped 900 damage with 122 SAC cost. And that is a master level weapon.


and just to this comment....i at least know the good pvper swordsman on sunrunner, use atleast 1100 damage PH's.....and they seem to beat the gius with the funny fencer wepon






And it really isn't that hard to make a Post CU hammer that Matches a Pre-CU hammer you just need to know what to look for.

i Crafted this useing geonosian cores +15max on yellow cubes +12max damage pastes. experimented full on action giving it -10SAC.

Put it into a power hammer maxed out the damage and the rest into SAC which went to 1045 2.82s 109SAC. Got the Max damage Slice 2%Speed Slice and 3%crit hit Chance on it and got it to 1128 2.76s. Slimilar stats to my Good Pre-CU hammer which is like 1134 2.74s 104SAC. \

just go to the geono Cave with a Few Peeps and camp there for a bit and if you get lucky enough to get good stat Pastes and cubes bring them to a good WS With 12 points and have them Craft a this power hammer for you. Cuz i believe by now all the Really good Pre-CU Power Hammers Are probably gone from the Vender now.

But this is also a cheaper alternitive then buying a Pre-CU hammer.

Message Edited by DarkBShadow on 07-02-2005 10:14 AM



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