Swordsman Archive
Thread: Bleeds Discussion
raider7734 wrote:
Mejowepra wrote:
(mind you, I have SEA's so my speed is 92 - I can easily outdamage a MTKA on a single enemy in PvP now, not to mention groups of enemies
Bingo!That+92 speed fixes our worst problem: lousy damage output. (at +92, your DPS isthree times that of a master Swordsman).Just imagine how awful it is for thosewho don't have any speed mods.
Come on devs,double our damage and give us more accuracy... we're that far behind.
I've got +16 beyond our max with tapes, and hitting 1/second is just so nice... headhit3 really destroys ![]()
But, just because that is good it doesn't mean we should be juked on accuracy. Thankfully there is a food coming out that raises acc. for like 20minutes or something. That would be nice.
We bleed an kite and this is a bad thing? If we are lucky enough to score that hit and play keep away what's the problem? Its a tactic...new Chef food would have compensated and now that Chef food is worthless too!
Damage mitigation was horrible. I had a chance to take a tka down before KD/Dizzy ended the fight at least marginally if I scored enough hits. I'll give a prime example, I had 80% kinetic Composite armor on and a TKA scored a k/d dizzy on me. Bleed and the incap that was nerfed would have given me at least a CHANCE (no, it WASN'T an absolute!) to get up and win. But all I could do is sit there, not get up and watch him pound me with his little sparrow fists and D/B me. And to make matters worse, the bleed was healed with meditation by the time I cloned 15 meters away and came out of the door.
Whoever is the manager of this development fiasco should be fired. Put it back the way it was and start DOING instead of UNDOING. Its like Microsoft staff have been hired to lead this game. I am unwilling to wait another month (IF THAT) for you to fix this nonsense. Going Combat Medic immediately. almost 8 months down the drain by a short sighted staff of boobs. No wonder they send all of our tech jobs to India, why pay top dollar for dingbats when you can get the dingbats for 1/4 price overseas? I know this was meant to be a positive thread for fixes to the profession and I apologize for crapping it, but it needs to be said. Everything had a purpose when it started and now the purpose becomes less and less apparent with each DOWNgrade. The game becomes less and less enjoyable each day because of shortsighted implementations to appease one group or another because this staff obviously cannot see the big picture.
Sad. Such a rich pre-made world where things required just a little bit of dream and a few parts imagination and this could be a wonderful place to play. It almost appears as if the leads left to work on the space expansion and left the junior staff to try to keep things afloat. Well guess what? Swapping deck chairs on the Titanic after you struck the iceberg isn't going to stop it from sinking.
Absolutely not. I'm better off taking my chances with head hits and using a fast carbine to apply some effects that count (stun, blind, dizzy if they ever fix carbineer) than use the bleed. Bleeds were my primary way of killing TK and Riflemen. Bleed them so I'm still doing damage to them during the times when I can'thit them back such as:
- TK Knockdown+Dizzy. As I /stand while they arestompingme into the ground with their mitigation-proof unarmed damage mods with the KD damage bonus, I'm hurting them too so I'm not actually out of the fight, assuming I live to stand again. Usuming they're using UH3, there's a 2 in 3 chance they're not hitting the weakest, most difficult to heal pool, mind, even though they are doing some life threatening damage.
- Riflemen (and any other ranged class, but who isn't a rifleman these days). As they run from me, blasting away at my mind while I get "Target is out of range" spam, I'm hurting them with bleed. That allowed me to use some tactics, like not giving them line of sight by running around a corner, behind a wall, etc. They'll bleed to death if they don't come and get me, and when they do, I get to swing back.
Assuming that this loss in damage is made up for in the coming rebalance, how do you feel about the change?
I answered the bleed question first to better explain this answer... I don't think they can make up for the loss of bleed damage without some rather significant implications to balance with other classes. If we have to go blow for blow with TKs and Fencers to do damage, that would have to adjust swordsman in at least one of the following ways:
- Faster...much much faster
- More accurate...much much more accurate
- Do much much more damage than 60 compared to200-300 that I typically receive from TKs and good stun batons (thank goodness for master carbineer counter attack, otherwise I'd always lose to these guys).
Essentially this type of move would have to make all melee classes roughly the same with the exception of weapon choice. You need accuracy to land damage and specials (assuming we had any...30% chance doesn't really count). You need damage more than ever because direct damage is all that kills. You need speed because if the defense stacking goes away, it's a straight dps contest. Whoever does more will win in the case of melee. Every melee class will demand a KD+Dizzy, whichwill either be the order of the day or will be nerfed, neither of which would be good. In the case of sword versus ranged, running out of line of sight will keep you from getting shot but you won't be able to get closer to winning the fight. If they kite you, you better pull out a gun (wait, that's not in swordsman!).
That last statement brings up another point. TH said in the pikeman forum that pikeman was considered a 'hybrid' class in that it was not meant to be used exclusively but in conjunction with another combat profession. Does this line of thinking apply to all elite classes? I think that's an important question to answer because a lot of balance will depend on that. Combinations are the only thing that separates this from an ordinary class based game, but devs blame these combos for the current imbalance.
Mejowepra wrote:
(mind you, I have SEA's so my speed is 92 - I can easily outdamage a MTKA on a single enemy in PvP now, not to mention groups of enemies
I agree that the bleeds are worth nothing now, but we still do a lot of damage with the headhits. - i can still solo an giant Kimogila, though it takes about double time now without the bleeds.
- Mystra
killabyte wrote:
As a master heavy swordsman, I am near useless in pvp. Using a 700dmg power hammer, i finally got a bleed of 250 on my opponent, as i watched it do a few ticks, he took all of 30 mind damage....
With 80% kinetic resists from composite armor, I wonder if swordsman is now completely useless? Might as well go fencer/pistoleer or grab rifleman like everyone else.
This is just my experience, but have we been crippled?
-Iyepo
Yes we have been crippled very very much so i was a heavy swordsman master and loved it everyone feared me in PvP. Our mind bleeds was our only weapon tell me why do we need 6 different posture changes...we don't it is lame. After i was to unlock my jedi i was going to go back to two hand...now...i think im going tka because i love melee and they get everything. The bitched and moaned they only get one weapon well now then will be getting another. They say we out damage other melee classes well not anymore because on our server everyone has near 80% armor to kinetic and most of the time our power hammer misses because of the accuracy. I know most will say well we will be getting the Schythe so we can hit every second. Well my best two hand curved is 2.5 79-322. Which is practicly every second now and i dont' see the Schythe getting better damage then what i have now. I think it is a bad bad idea to get rid of our only weapon bleeds. Sure we have mind attack but with armor like that we have no chance. Other then our mind attack what do we have two hand hit 3 that is it. If im wrong about this part i would love to see anyone say we have any other attacks. Again what do we need 6 different posture changes for we don't. And if anyone didn't know tka gets food now to get more power...wow like they needed it. That is my two cents i would love to see who aggrees or disaggress with this
"Before thepatch; Angerian Fishak gave me a mindbenefit for about ten minutes."
Fishak is gone after this patch too isn't it?