Swordsman Archive

Thread: I, for one, am HAPPY with the Bleed nerf H A P P Y, HAPPY

haun
Thu Feb 12, 2004 4:19 pm
#27

ah......so you enjoy massive changes to gameplay months after release.



there's always one isn't there?



let me guess......sony pays for your account or you are trying to get thunderhearts job?





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"Everything seems calm here..."
haun
Thu Feb 12, 2004 4:22 pm
#28

im saying the large part of the swordsman community are not happy.


and having one fanboi posting how happy he is with nerfs doesn't make anybody feel any better or help anything.


stgabe made a post for us to discuss bleeds....why did you put your ooooooo so informed opinions there?


but noooooo you had to make your own little thread just to show how diffrent you are!

/clap

/clap


just save it, or put it somewhere else.


and yes i missread it........you're actually happy you can't solo the only things worth killing in the game.


i think you would be happy if somebody gave you a stick to fight with instead of a sword.



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"Everything seems calm here..."
Khalaermol
Thu Feb 12, 2004 4:24 pm
#29

Well, Haun, if I had done that, I would have missed the entertainment that this thread has brough and, afterall, aren't we all here for entertainment, ultimately?



Khal's Crap 6164, 5539 Rori just to the east of restuss Wanderhome
Master Swordsman, 3/0/3/0 scout, 0/4/4/4 doc
Master Artisan, Droid Engineer, Merchant (my alt)
Holocron said, " ...there's something oddly satisfying about running a game people pay to hate..."
http://www.gamespy.com/articles/march04/galaxies/01/
http://www.gamespy.com/articles/march04/galaxies/02/
http://www.gamespy.com/articles/march04/galaxies/03/
haun
Thu Feb 12, 2004 4:28 pm
#30

i think you just like blowing your own horn.



you have no idea how the game was "intended"



the fact is the game is a mess and NOT what the devs intended because they didn't plan it properly.


swordsman wasn't even a finished profession and still isn't.


one of our saving graces has been taking away with nothing to replace it with.


if they wanted to change all these things they should have WAITED and done it all at once, instead of tinkering with what is already broke.



anyway, have a fun day killing gnorts and durnis





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"Everything seems calm here..."
haun
Thu Feb 12, 2004 4:30 pm
#31

i'm not on this fourm for entertainment, i'm here to talk about being a swordsman.


though the fourm can be funny at times....i would hardly call it entertainment.



maybe you should get out more





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"Everything seems calm here..."
Chrysahor
Thu Feb 12, 2004 4:32 pm
#32



haun wrote:
if our bleeds are too powerful and this is "wrong"
somebody please explain combat medics as their ticks were way more powerful than ours before the patch





*with TH voice* Everything will be fix/tweak/balance/review with the combat pass, don't worry and wait.

Or maybe CM just looks more starwarsy than any other profession and everyone should be one, lol.



Stacy Whittaker - CommanDoc
Mandalorian Commando - TC-EP3 Tester
Ypiana
Thu Feb 12, 2004 4:41 pm
#33






Ldwater wrote:

As TH would say:


Wait for the combat balance.









When is this coming?


-- Ypi




I killed my parents... You're next!
/godmode 1
Galazies
Thu Feb 12, 2004 4:43 pm
#34

I think next month



Sid' Vicious
Starsider
Nova2WL
Thu Feb 12, 2004 8:53 pm
#35






Mejowepra wrote:
Look, the only time I really EVER used bleeds were against hard mobs. I mean those with lots of HAM, medium to heavy armor and high resists. I never needed bleeds (as a master with 92 speedand master doc and even before I mastered and got more speed) to kill "normal" mobs with 10-20k HAM. Now, Lord Nyax completely whopped my behind because he used ranged attacks and I am a wookiee so no armor. But when I fight in melee, they rarely even hit me and if they do, I have a very good counter attack rate.

Questions to you that can't solo hard but not "insane" mobs:




  • You are buffed right? Doctor buff, and at least food/spice for mind, preferalbe musician and dancer buffs. If not, make sure you are.

  • Center of being is on at all time right? It makes a huge difference. I have a macro 'cob' like this: "/center; /pause 2; /macro cob". When my CoB runs out, I clear my combat queue and it comes on again. If I forget it, I get hurt a lot more.


Also if you can't heal yourself at all, or are worse at healing yourself I gather that it'd be a lot harder. Also high level rancors and others have a tendency to slap lots of states and disease/poison/bleeds on you, and this can really REALLY hurt. As a master doctor, they are of little concern - I just remove them.

However, it is worth repeating that I cannot wear armor. My novice TKA character that has 70% ubese can, when buffed, tank three or more gurks without even taking damage (i.e heals faster than damage is given). I can't imagine what I could do if I had the ability to wear armor...



i agree with you Mejo...same situation with me too. i can still solo things that i could 2 weeks ago. i rarely used bleeds also. and in pvp the battle is over before a bleed tick takes effect so no point in using them there! dont get me wrong i sitll would love having the bleeds back to normal though. i just think it is stupid for people to quit the profession because of it. but whatver you want to do, its your choice




EynrTwo
I used to be but now im not...

Vergigorm1990
Thu Feb 12, 2004 10:09 pm
#36

In PvP the battle is over before the bleed tick? You must not be fighting people who have some armor, stacked defenses, fishak, muon and are actually able to fight back. If you're 1-shotting people, then they do not have any of the above.
Mejowepra
Fri Feb 13, 2004 1:18 am
#37

Look, the only time I really EVER used bleeds were against hard mobs. I mean those with lots of HAM, medium to heavy armor and high resists. I never needed bleeds (as a master with 92 speedand master doc and even before I mastered and got more speed) to kill "normal" mobs with 10-20k HAM. Now, Lord Nyax completely whopped my behind because he used ranged attacks and I am a wookiee so no armor. But when I fight in melee, they rarely even hit me and if they do, I have a very good counter attack rate.

Questions to you that can't solo hard but not "insane" mobs:


  • You are buffed right? Doctor buff, and at least food/spice for mind, preferalbe musician and dancer buffs. If not, make sure you are.
  • Center of being is on at all time right? It makes a huge difference. I have a macro 'cob' like this: "/center; /pause 2; /macro cob". When my CoB runs out, I clear my combat queue and it comes on again. If I forget it, I get hurt a lot more.


Also if you can't heal yourself at all, or are worse at healing yourself I gather that it'd be a lot harder. Also high level rancors and others have a tendency to slap lots of states and disease/poison/bleeds on you, and this can really REALLY hurt. As a master doctor, they are of little concern - I just remove them.

However, it is worth repeating that I cannot wear armor. My novice TKA character that has 70% ubese can, when buffed, tank three or more gurks without even taking damage (i.e heals faster than damage is given). I can't imagine what I could do if I had the ability to wear armor...




Mejowepra: Final Spec: MD/MTKA

Starhunter27
Fri Feb 13, 2004 1:29 am
#38

bleeds are not everything and atleast should not be if u enjoy the swordsman proff.. a good domination and some 2 handed hit 3's work all the time on multiple npc aggros and with my counterattack and buffs i fight in my boxers. so my point is its still a good pve proff even without stacked bleed and if u are complaining go fencer like every other player on starsider


avifen
twoheadstalkin
Fri Feb 13, 2004 1:57 am
#39

i do agree that the bleeds wernt everything i only used them against larger opponets ie 30k +ham but they took alot from it



Idos Starwind - Master Swordsman from way back in the day....

I have chosen to support the NGE because I love SWG.
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