Swordsman Archive

Thread: I, for one, am HAPPY with the Bleed nerf H A P P Y, HAPPY

XanaXian
Fri Feb 13, 2004 2:05 am
#40






Khalaermol wrote:

To all the people threatening to leave or pondering making a post to that effect, bye.




  • Before the Uber Mob revamp (krayts, nightsisters, etc... getting ham/special power love):


I could solo ANYTHING in this damn game WITHOUT doctor buffs and WITHOUT top of the line armor (my ubese vests run from 64 to 71'sh and my composite pieces run 59 to 68'sh). Ancient Krayts, Nightsister Elders, etc...

Sure, it was fun and challenging (challenging being exclusive to Krayts) but it kinda stinks when the game offers nothing that can hand your ass to you in a sling.



  • Before yesterday's Bleed Nerf:

I could still solo tough mobs with relative ease. Lord Nyax, Ancient Bull Rancors, etc...




  • AFTER the mob revamp and the Bleed Nerf:

I can't, so what?






you still can. I solo'd a Nightsister Elder today with MHS/MBrawler/TKM template took me 2 1/2 hours and lots of running but i did it.






Xanaxian
-=[I am The Fedinator]=-
Follower of Commander Frankie-A's orders



Khalaermol
Fri Feb 13, 2004 2:26 pm
#41

soloing = toe to toe(no running)



Khal's Crap 6164, 5539 Rori just to the east of restuss Wanderhome
Master Swordsman, 3/0/3/0 scout, 0/4/4/4 doc
Master Artisan, Droid Engineer, Merchant (my alt)
Holocron said, " ...there's something oddly satisfying about running a game people pay to hate..."
http://www.gamespy.com/articles/march04/galaxies/01/
http://www.gamespy.com/articles/march04/galaxies/02/
http://www.gamespy.com/articles/march04/galaxies/03/
Fishtank
Fri Feb 13, 2004 2:33 pm
#42

wouldn't you rather they introduce stronger creatures, rather than nerf anything? So what if they brought out a new Nightsister with tweaked stats vs bleeds and other powerfull attacks. I wouldn't be complaining that i can't kill it. You wouldn't be complaining that you can kill it. And high end groups might have something to do then. Why nerf when you can add content instead, for very minimal effort? You may be happy about the nerfs but there is another way to go about bringing balance rather than stripping fun, usefull skills away from the player base.
Cakins7005
Fri Feb 13, 2004 3:13 pm
#43

I can still solo krayts with my combat medic alt. It is so tedious that it is not worth doing. Swordsman sucks compared to Combat Medic. Combat Medic is 1000Xbetter in PvP and is now 1000 X in PvE. TKA's in 80% helmets own me everytime simply because of the bleed nerf and their overpoweredness.Complaining about the"realism" of soloing krayts should be thrown out the window when Jedi Initiates can still wear their titles out in the open in major cities.



Eti Vauspavim
Dark Jedi Templar
Imperial Pilot Ace
raider7734
Fri Feb 13, 2004 3:47 pm
#44










Cakins7005 wrote:

I can still solo krayts with my combat medic alt. It is so tedious that it is not worth doing. Swordsman sucks compared to Combat Medic. Combat Medic is 1000Xbetter in PvP and is now 1000 X in PvE. TKA's in 80% helmets own me everytime simply because of the bleed nerf and their overpoweredness.Complaining about the"realism" of soloing krayts should be thrown out the window when Jedi Initiates can still wear their titles out in the open in major cities.






Stop bitching about TK,they are very balanced. Just ask themand they will tell you they are fine -all they need ismoredamage, Stun as an additional damage type,have KD+Dizzy work 100% of the time,areliable way to catch ranged fighters, lower HAM costs, the ability to kick anyone's ass withAP1 fists(no need for avibro knuckler),"melee superiority", the ability to detect force sensitive players, and special mission terminals to hunt Jedi. Other than that, they're fine.


/sarcasm off





----------
IGN Kye • vendor wp -1444, -3847 Naboo
"Persistence is synthetic Luck"
Khalaermol
Fri Feb 13, 2004 4:56 pm
#45






Cakins7005 wrote:

I can still solo krayts with my combat medic alt. It is so tedious that it is not worth doing. Swordsman sucks compared to Combat Medic. Combat Medic is 1000Xbetter in PvP and is now 1000 X in PvE. TKA's in 80% helmets own me everytime simply because of the bleed nerf and their overpoweredness.Complaining about the"realism" of soloing krayts should be thrown out the window when Jedi Initiates can still wear their titles out in the open in major cities.







Despite the tediousness, combat medic is 1000 X better in PvE than a swordsman?


I don't get it.




Khal's Crap 6164, 5539 Rori just to the east of restuss Wanderhome
Master Swordsman, 3/0/3/0 scout, 0/4/4/4 doc
Master Artisan, Droid Engineer, Merchant (my alt)
Holocron said, " ...there's something oddly satisfying about running a game people pay to hate..."
http://www.gamespy.com/articles/march04/galaxies/01/
http://www.gamespy.com/articles/march04/galaxies/02/
http://www.gamespy.com/articles/march04/galaxies/03/
Gamesanator
Fri Feb 13, 2004 7:35 pm
#46

I was in a pvp battle last night and the nerf doesnt detract from our proff i still wonder why they nerfed the move swordsman are known for that was a big part of our proff but at least we are not crippled.

Message Edited by Gamesanator on 02-13-2004 06:53 PM



.....................................
Dark Jedi Knight/Gorath
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mana333
Fri Feb 13, 2004 11:36 pm
#47

what a goober.






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